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@@ -227,6 +227,65 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
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return E->get().loop;
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}
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+void SpriteFrames::_set_frames(const Array &p_frames) {
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+
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+ clear_all();
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+ Map<StringName, Anim>::Element *E = animations.find(SceneStringNames::get_singleton()->_default);
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+ ERR_FAIL_COND(!E);
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+
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+ E->get().frames.resize(p_frames.size());
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+ for (int i = 0; i < E->get().frames.size(); i++)
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+ E->get().frames.write[i] = p_frames[i];
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+}
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+Array SpriteFrames::_get_frames() const {
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+
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+ return Array();
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+}
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+
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+Array SpriteFrames::_get_animations() const {
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+
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+ Array anims;
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+ for (Map<StringName, Anim>::Element *E = animations.front(); E; E = E->next()) {
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+ Dictionary d;
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+ d["name"] = E->key();
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+ d["speed"] = E->get().speed;
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+ d["loop"] = E->get().loop;
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+ Array frames;
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+ for (int i = 0; i < E->get().frames.size(); i++) {
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+ frames.push_back(E->get().frames[i]);
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+ }
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+ d["frames"] = frames;
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+ anims.push_back(d);
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+ }
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+
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+ return anims;
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+}
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+void SpriteFrames::_set_animations(const Array &p_animations) {
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+
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+ animations.clear();
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+ for (int i = 0; i < p_animations.size(); i++) {
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+
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+ Dictionary d = p_animations[i];
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+
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+ ERR_CONTINUE(!d.has("name"));
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+ ERR_CONTINUE(!d.has("speed"));
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+ ERR_CONTINUE(!d.has("loop"));
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+ ERR_CONTINUE(!d.has("frames"));
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+
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+ Anim anim;
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+ anim.speed = d["speed"];
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+ anim.loop = d["loop"];
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+ Array frames = d["frames"];
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+ for (int i = 0; i < frames.size(); i++) {
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+
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+ RES res = frames[i];
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+ anim.frames.push_back(res);
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+ }
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+
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+ animations[d["name"]] = anim;
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+ }
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+}
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+
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void SpriteFrames::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_animation", "anim"), &SpriteFrames::add_animation);
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@@ -249,6 +308,16 @@ void SpriteFrames::_bind_methods() {
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ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
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ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
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ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
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+
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+ ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
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+ ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
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+
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+ ADD_PROPERTYNZ(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", 0), "_set_frames", "_get_frames"); //compatibility
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+
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+ ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
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+ ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
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+
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+ ADD_PROPERTYNZ(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
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}
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SpriteFrames::SpriteFrames() {
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