|
@@ -250,11 +250,11 @@ void TextureButton::_notification(int p_what) {
|
|
|
}
|
|
|
|
|
|
void TextureButton::_bind_methods() {
|
|
|
- ClassDB::bind_method(D_METHOD("set_normal_texture", "texture"), &TextureButton::set_normal_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("set_pressed_texture", "texture"), &TextureButton::set_pressed_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("set_hover_texture", "texture"), &TextureButton::set_hover_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("set_disabled_texture", "texture"), &TextureButton::set_disabled_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("set_focused_texture", "texture"), &TextureButton::set_focused_texture);
|
|
|
+ ClassDB::bind_method(D_METHOD("set_texture_normal", "texture"), &TextureButton::set_texture_normal);
|
|
|
+ ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture"), &TextureButton::set_texture_pressed);
|
|
|
+ ClassDB::bind_method(D_METHOD("set_texture_hover", "texture"), &TextureButton::set_texture_hover);
|
|
|
+ ClassDB::bind_method(D_METHOD("set_texture_disabled", "texture"), &TextureButton::set_texture_disabled);
|
|
|
+ ClassDB::bind_method(D_METHOD("set_texture_focused", "texture"), &TextureButton::set_texture_focused);
|
|
|
ClassDB::bind_method(D_METHOD("set_click_mask", "mask"), &TextureButton::set_click_mask);
|
|
|
ClassDB::bind_method(D_METHOD("set_ignore_texture_size", "ignore"), &TextureButton::set_ignore_texture_size);
|
|
|
ClassDB::bind_method(D_METHOD("set_stretch_mode", "mode"), &TextureButton::set_stretch_mode);
|
|
@@ -263,21 +263,21 @@ void TextureButton::_bind_methods() {
|
|
|
ClassDB::bind_method(D_METHOD("set_flip_v", "enable"), &TextureButton::set_flip_v);
|
|
|
ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureButton::is_flipped_v);
|
|
|
|
|
|
- ClassDB::bind_method(D_METHOD("get_normal_texture"), &TextureButton::get_normal_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("get_pressed_texture"), &TextureButton::get_pressed_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("get_hover_texture"), &TextureButton::get_hover_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("get_disabled_texture"), &TextureButton::get_disabled_texture);
|
|
|
- ClassDB::bind_method(D_METHOD("get_focused_texture"), &TextureButton::get_focused_texture);
|
|
|
+ ClassDB::bind_method(D_METHOD("get_texture_normal"), &TextureButton::get_texture_normal);
|
|
|
+ ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TextureButton::get_texture_pressed);
|
|
|
+ ClassDB::bind_method(D_METHOD("get_texture_hover"), &TextureButton::get_texture_hover);
|
|
|
+ ClassDB::bind_method(D_METHOD("get_texture_disabled"), &TextureButton::get_texture_disabled);
|
|
|
+ ClassDB::bind_method(D_METHOD("get_texture_focused"), &TextureButton::get_texture_focused);
|
|
|
ClassDB::bind_method(D_METHOD("get_click_mask"), &TextureButton::get_click_mask);
|
|
|
ClassDB::bind_method(D_METHOD("get_ignore_texture_size"), &TextureButton::get_ignore_texture_size);
|
|
|
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode);
|
|
|
|
|
|
ADD_GROUP("Textures", "texture_");
|
|
|
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_texture", "get_normal_texture");
|
|
|
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_pressed_texture", "get_pressed_texture");
|
|
|
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_hover_texture", "get_hover_texture");
|
|
|
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_disabled_texture", "get_disabled_texture");
|
|
|
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_focused_texture", "get_focused_texture");
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_normal", "get_texture_normal");
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_pressed", "get_texture_pressed");
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_hover", "get_texture_hover");
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_disabled", "get_texture_disabled");
|
|
|
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture_focused", "get_texture_focused");
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask");
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_texture_size", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_ignore_texture_size", "get_ignore_texture_size");
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
|
|
@@ -293,7 +293,7 @@ void TextureButton::_bind_methods() {
|
|
|
BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
|
|
|
}
|
|
|
|
|
|
-void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) {
|
|
|
+void TextureButton::set_texture_normal(const Ref<Texture2D> &p_normal) {
|
|
|
if (normal == p_normal) {
|
|
|
return;
|
|
|
}
|
|
@@ -303,7 +303,7 @@ void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) {
|
|
|
update_minimum_size();
|
|
|
}
|
|
|
|
|
|
-void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) {
|
|
|
+void TextureButton::set_texture_pressed(const Ref<Texture2D> &p_pressed) {
|
|
|
if (pressed == p_pressed) {
|
|
|
return;
|
|
|
}
|
|
@@ -313,7 +313,7 @@ void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) {
|
|
|
update_minimum_size();
|
|
|
}
|
|
|
|
|
|
-void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) {
|
|
|
+void TextureButton::set_texture_hover(const Ref<Texture2D> &p_hover) {
|
|
|
if (hover == p_hover) {
|
|
|
return;
|
|
|
}
|
|
@@ -323,7 +323,7 @@ void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) {
|
|
|
update_minimum_size();
|
|
|
}
|
|
|
|
|
|
-void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
|
|
|
+void TextureButton::set_texture_disabled(const Ref<Texture2D> &p_disabled) {
|
|
|
if (disabled == p_disabled) {
|
|
|
return;
|
|
|
}
|
|
@@ -341,19 +341,19 @@ void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) {
|
|
|
update_minimum_size();
|
|
|
}
|
|
|
|
|
|
-Ref<Texture2D> TextureButton::get_normal_texture() const {
|
|
|
+Ref<Texture2D> TextureButton::get_texture_normal() const {
|
|
|
return normal;
|
|
|
}
|
|
|
|
|
|
-Ref<Texture2D> TextureButton::get_pressed_texture() const {
|
|
|
+Ref<Texture2D> TextureButton::get_texture_pressed() const {
|
|
|
return pressed;
|
|
|
}
|
|
|
|
|
|
-Ref<Texture2D> TextureButton::get_hover_texture() const {
|
|
|
+Ref<Texture2D> TextureButton::get_texture_hover() const {
|
|
|
return hover;
|
|
|
}
|
|
|
|
|
|
-Ref<Texture2D> TextureButton::get_disabled_texture() const {
|
|
|
+Ref<Texture2D> TextureButton::get_texture_disabled() const {
|
|
|
return disabled;
|
|
|
}
|
|
|
|
|
@@ -361,11 +361,11 @@ Ref<BitMap> TextureButton::get_click_mask() const {
|
|
|
return click_mask;
|
|
|
}
|
|
|
|
|
|
-Ref<Texture2D> TextureButton::get_focused_texture() const {
|
|
|
+Ref<Texture2D> TextureButton::get_texture_focused() const {
|
|
|
return focused;
|
|
|
};
|
|
|
|
|
|
-void TextureButton::set_focused_texture(const Ref<Texture2D> &p_focused) {
|
|
|
+void TextureButton::set_texture_focused(const Ref<Texture2D> &p_focused) {
|
|
|
focused = p_focused;
|
|
|
};
|
|
|
|