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Merge pull request #76926 from Sauermann/fix-call-to-unhandled-input

Propagate shortcut events to SubViewports
Rémi Verschelde 2 years ago
parent
commit
f717cc0a38
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/window_wrapper.cpp

+ 1 - 1
editor/window_wrapper.cpp

@@ -62,7 +62,7 @@ class ShortcutBin : public Node {
 
 
 		if (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventShortcut>(p_event.ptr())) {
 		if (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventShortcut>(p_event.ptr())) {
 			// HACK: Propagate the window input to the editor main window to handle global shortcuts.
 			// HACK: Propagate the window input to the editor main window to handle global shortcuts.
-			grandparent_window->push_unhandled_input(p_event);
+			grandparent_window->push_input(p_event);
 
 
 			if (grandparent_window->is_input_handled()) {
 			if (grandparent_window->is_input_handled()) {
 				get_viewport()->set_input_as_handled();
 				get_viewport()->set_input_as_handled();