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+/*************************************************************************/
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+/* hostfxr_resolver.cpp */
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+/*************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/*************************************************************************/
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+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/*************************************************************************/
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+
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+/*
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+Adapted to Godot from the nethost library: https://github.com/dotnet/runtime/tree/main/src/native/corehost
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+*/
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+
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+/*
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+The MIT License (MIT)
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+
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+Copyright (c) .NET Foundation and Contributors
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+
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+All rights reserved.
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+
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+Permission is hereby granted, free of charge, to any person obtaining a copy
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+of this software and associated documentation files (the "Software"), to deal
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+in the Software without restriction, including without limitation the rights
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+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+copies of the Software, and to permit persons to whom the Software is
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+furnished to do so, subject to the following conditions:
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+
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+The above copyright notice and this permission notice shall be included in all
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+copies or substantial portions of the Software.
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+
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+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+SOFTWARE.
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+*/
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+
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+#include "hostfxr_resolver.h"
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+
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+#include "core/config/engine.h"
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+#include "core/io/dir_access.h"
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+#include "core/io/file_access.h"
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+#include "core/os/os.h"
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+
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+#ifdef WINDOWS_ENABLED
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+#define WIN32_LEAN_AND_MEAN
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+#include <windows.h>
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+#endif
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+
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+#include "../utils/path_utils.h"
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+#include "semver.h"
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+
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+// We don't use libnethost as it gives us issues with some compilers.
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+// This file tries to mimic libnethost's hostfxr_resolver search logic. We try to use the
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+// same function names for easier comparing in case we need to update this in the future.
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+
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+namespace {
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+
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+String get_hostfxr_file_name() {
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+#if defined(WINDOWS_ENABLED) || defined(UWP_ENABLED)
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+ return "hostfxr.dll";
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+#elif defined(OSX_ENABLED) || defined(IOS_ENABLED)
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+ return "libhostfxr.dylib";
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+#else
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+ return "libhostfxr.so";
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+#endif
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+}
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+
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+bool get_latest_fxr(const String &fxr_root, String &r_fxr_path) {
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+ godotsharp::SemVerParser sem_ver_parser;
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+
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+ bool found_ver = false;
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+ godotsharp::SemVer latest_ver;
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+ String latest_ver_str;
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+
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+ Ref<DirAccess> da = DirAccess::open(fxr_root);
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+ da->list_dir_begin();
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+ for (String dir = da->get_next(); !dir.is_empty(); dir = da->get_next()) {
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+ if (!da->current_is_dir() || dir == "." || dir == "..") {
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+ continue;
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+ }
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+
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+ String ver = dir.get_file();
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+
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+ godotsharp::SemVer fx_ver;
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+ if (sem_ver_parser.parse(ver, fx_ver)) {
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+ if (!found_ver || fx_ver > latest_ver) {
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+ latest_ver = fx_ver;
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+ latest_ver_str = ver;
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+ found_ver = true;
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+ }
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+ }
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+ }
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+
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+ if (!found_ver) {
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+ return false;
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+ }
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+
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+ String fxr_with_ver = path::join(fxr_root, latest_ver_str);
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+ String hostfxr_file_path = path::join(fxr_with_ver, get_hostfxr_file_name());
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+
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+ ERR_FAIL_COND_V_MSG(!FileAccess::exists(hostfxr_file_path), false, "Missing hostfxr library in directory: " + fxr_with_ver);
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+
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+ r_fxr_path = hostfxr_file_path;
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+
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+ return true;
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+}
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+
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+#ifdef WINDOWS_ENABLED
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+typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
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+
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+BOOL is_wow64() {
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+ BOOL wow64 = FALSE;
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+
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+ LPFN_ISWOW64PROCESS fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
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+
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+ if (fnIsWow64Process) {
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+ if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) {
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+ wow64 = FALSE;
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+ }
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+ }
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+
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+ return wow64;
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+}
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+#endif
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+
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+static const char *arch_name_map[][2] = {
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+ { "arm32", "arm" },
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+ { "arm64", "arm64" },
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+ { "rv64", "riscv64" },
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+ { "x86_64", "x64" },
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+ { "x86_32", "x86" },
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+ { nullptr, nullptr }
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+};
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+
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+String get_dotnet_arch() {
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+ String arch = Engine::get_singleton()->get_architecture_name();
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+
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+ int idx = 0;
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+ while (arch_name_map[idx][0] != nullptr) {
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+ if (arch_name_map[idx][0] == arch) {
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+ return arch_name_map[idx][1];
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+ }
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+ idx++;
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+ }
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+
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+ return "";
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+}
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+
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+bool get_default_installation_dir(String &r_dotnet_root) {
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+#if defined(WINDOWS_ENABLED)
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+ String program_files_env;
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+ if (is_wow64()) {
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+ // Running x86 on x64, looking for x86 install
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+ program_files_env = "ProgramFiles(x86)";
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+ } else {
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+ program_files_env = "ProgramFiles";
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+ }
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+
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+ String program_files_dir = OS::get_singleton()->get_environment(program_files_env);
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+
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+ if (program_files_dir.is_empty()) {
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+ return false;
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+ }
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+
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+#if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64)
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+ // When emulating x64 on arm
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+ String dotnet_root_emulated = path::join(program_files_dir, "dotnet", "x64");
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+ if (FileAccess::exists(path::join(dotnet_root_emulated, "dotnet.exe"))) {
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+ r_dotnet_root = dotnet_root_emulated;
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+ return true;
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+ }
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+#endif
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+
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+ r_dotnet_root = path::join(program_files_dir, "dotnet");
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+ return true;
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+#elif defined(TARGET_OSX)
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+ r_dotnet_root = "/usr/local/share/dotnet";
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+
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+#if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64)
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+ // When emulating x64 on arm
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+ String dotnet_root_emulated = path::join(r_dotnet_root, "x64");
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+ if (FileAccess::exists(path::join(dotnet_root_emulated, "dotnet"))) {
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+ r_dotnet_root = dotnet_root_emulated;
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+ return true;
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+ }
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+#endif
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+
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+ return true;
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+#else
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+ r_dotnet_root = "/usr/share/dotnet";
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+ return true;
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+#endif
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+}
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+
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+bool get_install_location_from_file(const String &p_file_path, String &r_dotnet_root) {
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+ Error err = OK;
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+ Ref<FileAccess> f = FileAccess::open(p_file_path, FileAccess::READ, &err);
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+
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+ if (f.is_null() || err != OK) {
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+ return false;
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+ }
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+
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+ String line = f->get_line();
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+
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+ if (line.is_empty()) {
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+ return false;
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+ }
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+
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+ r_dotnet_root = line;
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+ return true;
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+}
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+
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+bool get_dotnet_self_registered_dir(String &r_dotnet_root) {
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+#if defined(WINDOWS_ENABLED)
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+ String sub_key = "SOFTWARE\\dotnet\\Setup\\InstalledVersions\\" + get_dotnet_arch();
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+ Char16String value = String("InstallLocation").utf16();
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+
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+ HKEY hkey = NULL;
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+ LSTATUS result = RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(sub_key.utf16().get_data()), 0, KEY_READ | KEY_WOW64_32KEY, &hkey);
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+ if (result != ERROR_SUCCESS) {
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+ return false;
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+ }
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+
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+ DWORD size = 0;
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+ result = RegGetValueW(hkey, nullptr, (LPCWSTR)(value.get_data()), RRF_RT_REG_SZ, nullptr, nullptr, &size);
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+ if (result != ERROR_SUCCESS || size == 0) {
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+ RegCloseKey(hkey);
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+ return false;
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+ }
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+
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+ Vector<WCHAR> buffer;
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+ buffer.resize(size / sizeof(WCHAR));
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+ result = RegGetValueW(hkey, nullptr, (LPCWSTR)(value.get_data()), RRF_RT_REG_SZ, nullptr, (LPBYTE)buffer.ptrw(), &size);
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+ if (result != ERROR_SUCCESS) {
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+ RegCloseKey(hkey);
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+ return false;
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+ }
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+
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+ r_dotnet_root = String::utf16((const char16_t *)buffer.ptr());
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+ RegCloseKey(hkey);
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+ return true;
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+#else
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+ String install_location_file = path::join("/etc/dotnet", "install_location_" + get_dotnet_arch().to_lower());
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+ if (get_install_location_from_file(install_location_file, r_dotnet_root)) {
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+ return true;
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+ }
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+
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+ if (FileAccess::exists(install_location_file)) {
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+ // Don't try with the legacy location, this will fall back to the hard-coded default install location
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+ return false;
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+ }
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+
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+ String legacy_install_location_file = path::join("/etc/dotnet", "install_location");
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+ return get_install_location_from_file(legacy_install_location_file, r_dotnet_root);
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+#endif
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+}
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+
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+bool get_file_path_from_env(const String &p_env_key, String &r_dotnet_root) {
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+ String env_value = OS::get_singleton()->get_environment(p_env_key);
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+
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+ if (!env_value.is_empty()) {
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+ env_value = path::realpath(env_value);
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+
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+ if (DirAccess::exists(env_value)) {
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+ r_dotnet_root = env_value;
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+}
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+
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+bool get_dotnet_root_from_env(String &r_dotnet_root) {
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+ String dotnet_root_env = "DOTNET_ROOT";
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+ String arch_for_env = get_dotnet_arch();
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+
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+ if (!arch_for_env.is_empty()) {
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+ // DOTNET_ROOT_<arch>
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+ if (get_file_path_from_env(dotnet_root_env + "_" + arch_for_env.to_upper(), r_dotnet_root)) {
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+ return true;
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+ }
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+ }
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+
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+#ifdef WINDOWS_ENABLED
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+ // WoW64-only: DOTNET_ROOT(x86)
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+ if (is_wow64() && get_file_path_from_env("DOTNET_ROOT(x86)", r_dotnet_root)) {
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+ return true;
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+ }
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+#endif
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+
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+ // DOTNET_ROOT
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+ return get_file_path_from_env(dotnet_root_env, r_dotnet_root);
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+}
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+
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+} //namespace
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+
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+bool godotsharp::hostfxr_resolver::try_get_path_from_dotnet_root(const String &p_dotnet_root, String &r_fxr_path) {
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+ String fxr_dir = path::join(p_dotnet_root, "host", "fxr");
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+ ERR_FAIL_COND_V_MSG(!DirAccess::exists(fxr_dir), false, "The host fxr folder does not exist: " + fxr_dir);
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+ return get_latest_fxr(fxr_dir, r_fxr_path);
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+}
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+
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+bool godotsharp::hostfxr_resolver::try_get_path(String &r_dotnet_root, String &r_fxr_path) {
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+ if (!get_dotnet_root_from_env(r_dotnet_root) &&
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+ !get_dotnet_self_registered_dir(r_dotnet_root) &&
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+ !get_default_installation_dir(r_dotnet_root)) {
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+ return false;
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+ }
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+
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+ return try_get_path_from_dotnet_root(r_dotnet_root, r_fxr_path);
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+}
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