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@@ -490,7 +490,6 @@ class RendererSceneRenderForwardClustered : public RendererSceneRenderRD {
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static RendererSceneRenderForwardClustered *singleton;
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- double time;
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RID default_shader;
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RID default_material;
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RID overdraw_material_shader;
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@@ -759,8 +758,6 @@ public:
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virtual void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count);
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virtual void geometry_instance_pair_gi_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_gi_probe_instances, uint32_t p_gi_probe_instance_count);
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- virtual void set_time(double p_time, double p_step);
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-
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virtual bool free(RID p_rid);
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RendererSceneRenderForwardClustered(RendererStorageRD *p_storage);
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