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@@ -507,6 +507,10 @@ const GodotInput = {
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const func = GodotRuntime.get_func(callback);
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const canvas = GodotConfig.canvas;
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function move_cb(evt) {
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+ if (evt.pointerType == 'touch') {
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+ return;
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+ }
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+
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const rect = canvas.getBoundingClientRect();
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const pos = GodotInput.computePosition(evt, rect);
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// Scale movement
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@@ -538,6 +542,10 @@ const GodotInput = {
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const func = GodotRuntime.get_func(callback);
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const canvas = GodotConfig.canvas;
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function button_cb(p_pressed, evt) {
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+ if (evt.pointerType == 'touch') {
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+ return;
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+ }
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+
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const rect = canvas.getBoundingClientRect();
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const pos = GodotInput.computePosition(evt, rect);
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const modifiers = GodotInput.getModifiers(evt);
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@@ -550,8 +558,8 @@ const GodotInput = {
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evt.preventDefault();
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}
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}
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- GodotEventListeners.add(canvas, 'mousedown', button_cb.bind(null, 1), false);
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- GodotEventListeners.add(window, 'mouseup', button_cb.bind(null, 0), false);
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+ GodotEventListeners.add(canvas, 'pointerdown', button_cb.bind(null, 1), false);
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+ GodotEventListeners.add(window, 'pointerup', button_cb.bind(null, 0), false);
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},
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/*
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