Browse Source

Implement source lookup for class_name defined classes

Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.

Fixes #26882

(cherry picked from commit e8fe174616b075db8a34b06dd1a19e93a9f7c0ad)
Pedro Ciambra 6 years ago
parent
commit
f7f80b009b
1 changed files with 3 additions and 1 deletions
  1. 3 1
      editor/plugins/script_text_editor.cpp

+ 3 - 1
editor/plugins/script_text_editor.cpp

@@ -620,7 +620,9 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
 	}
 	}
 
 
 	ScriptLanguage::LookupResult result;
 	ScriptLanguage::LookupResult result;
-	if (p_symbol.is_resource_file()) {
+	if (ScriptServer::is_global_class(p_symbol)) {
+		EditorNode::get_singleton()->load_resource(ScriptServer::get_global_class_path(p_symbol));
+	} else if (p_symbol.is_resource_file()) {
 		List<String> scene_extensions;
 		List<String> scene_extensions;
 		ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
 		ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);