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Mono: Do not spam script class not found error
Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.

Ignacio Etcheverry 7 年之前
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f8ce412560
共有 1 個文件被更改,包括 9 次插入10 次删除
  1. 9 10
      modules/mono/csharp_script.cpp

+ 9 - 10
modules/mono/csharp_script.cpp

@@ -1954,8 +1954,12 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
 
 ScriptInstance *CSharpScript::instance_create(Object *p_this) {
 
-	if (!valid)
-		return NULL;
+	if (!script_class) {
+		ERR_EXPLAIN("Cannot find class " + name + " for script " + get_path());
+		ERR_FAIL_V(NULL);
+	}
+
+	ERR_FAIL_COND_V(!valid, NULL);
 
 	if (!tool && !ScriptServer::is_scripting_enabled()) {
 #ifdef TOOLS_ENABLED
@@ -2045,20 +2049,15 @@ Error CSharpScript::reload(bool p_keep_state) {
 	if (project_assembly) {
 		script_class = project_assembly->get_object_derived_class(name);
 
-		if (!script_class) {
-			ERR_PRINTS("Cannot find class " + name + " for script " + get_path());
-		}
+		valid = script_class != NULL;
+
+		if (script_class) {
 #ifdef DEBUG_ENABLED
-		else if (OS::get_singleton()->is_stdout_verbose()) {
 			OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." +
 											  script_class->get_name() + " for script " + get_path() + "\n")
 											   .utf8());
-		}
 #endif
 
-		valid = script_class != NULL;
-
-		if (script_class) {
 			tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute));
 
 			native = GDMonoUtils::get_class_native_base(script_class);