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add scene button and tab scrolling

Ian vor 7 Jahren
Ursprung
Commit
f8e8b7d1a2
4 geänderte Dateien mit 145 neuen und 64 gelöschten Zeilen
  1. 35 3
      editor/editor_node.cpp
  2. 3 0
      editor/editor_node.h
  3. 100 61
      scene/gui/tabs.cpp
  4. 7 0
      scene/gui/tabs.h

+ 35 - 3
editor/editor_node.cpp

@@ -141,7 +141,25 @@ void EditorNode::_update_scene_tabs() {
 	}
 
 	scene_tabs->set_current_tab(editor_data.get_edited_scene());
-	scene_tabs->ensure_tab_visible(editor_data.get_edited_scene());
+
+	int current = editor_data.get_edited_scene();
+	if (scene_tabs->get_offset_buttons_visible()) {
+		// move add button to fixed position on the tabbar
+		if (scene_tab_add->get_parent() == scene_tabs) {
+			scene_tab_add->set_position(Point2(0, 0));
+			scene_tabs->remove_child(scene_tab_add);
+			tabbar_container->add_child(scene_tab_add);
+			tabbar_container->move_child(scene_tab_add, 1);
+		}
+	} else {
+		// move add button to after last tab
+		if (scene_tab_add->get_parent() == tabbar_container) {
+			tabbar_container->remove_child(scene_tab_add);
+			scene_tabs->add_child(scene_tab_add);
+		}
+		Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
+		scene_tab_add->set_position(Point2(last_tab.get_position().x + last_tab.get_size().x + 3, last_tab.get_position().y));
+	}
 }
 
 void EditorNode::_update_title() {
@@ -327,6 +345,7 @@ void EditorNode::_notification(int p_what) {
 
 		prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons"));
 		distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons"));
+		scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons"));
 
 		resource_new_button->set_icon(gui_base->get_icon("New", "EditorIcons"));
 		resource_load_button->set_icon(gui_base->get_icon("Load", "EditorIcons"));
@@ -344,6 +363,9 @@ void EditorNode::_notification(int p_what) {
 		dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons"));
 		update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons"));
 	}
+	if (p_what = Control::NOTIFICATION_RESIZED) {
+		_update_scene_tabs();
+	}
 }
 
 void EditorNode::_fs_changed() {
@@ -1759,6 +1781,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
 			int idx = editor_data.add_edited_scene(-1);
 			_scene_tab_changed(idx);
 			editor_data.clear_editor_states();
+			_update_scene_tabs();
 
 		} break;
 		case FILE_NEW_INHERITED_SCENE:
@@ -3897,6 +3920,7 @@ void EditorNode::_scene_tab_closed(int p_tab) {
 	} else {
 		_discard_changes();
 	}
+	_update_scene_tabs();
 }
 
 void EditorNode::_scene_tab_hover(int p_tab) {
@@ -4863,20 +4887,28 @@ EditorNode::EditorNode() {
 	scene_tabs->connect("mouse_exited", this, "_scene_tab_exit");
 	scene_tabs->connect("gui_input", this, "_scene_tab_input");
 	scene_tabs->connect("reposition_active_tab_request", this, "_reposition_active_tab");
+	scene_tabs->connect("resized", this, "_update_scene_tabs");
 
-	HBoxContainer *tabbar_container = memnew(HBoxContainer);
+	tabbar_container = memnew(HBoxContainer);
 	scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 
 	srt->add_child(tabbar_container);
 	tabbar_container->add_child(scene_tabs);
 	distraction_free = memnew(ToolButton);
-	tabbar_container->add_child(distraction_free);
 	distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11));
 	distraction_free->set_tooltip(TTR("Toggle distraction-free mode."));
 	distraction_free->connect("pressed", this, "_toggle_distraction_free_mode");
 	distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons"));
 	distraction_free->set_toggle_mode(true);
 
+	scene_tab_add = memnew(ToolButton);
+	tabbar_container->add_child(scene_tab_add);
+	tabbar_container->add_child(distraction_free);
+	scene_tab_add->set_tooltip(TTR("Add a new scene."));
+	scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons"));
+	scene_tab_add->add_color_override("icon_color_normal", Color(0.6f, 0.6f, 0.6f, 0.8f));
+	scene_tab_add->connect("pressed", this, "_menu_option", make_binds(FILE_NEW_SCENE));
+
 	scene_root_parent = memnew(PanelContainer);
 	scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
 	scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));

+ 3 - 0
editor/editor_node.h

@@ -344,7 +344,10 @@ private:
 	int dock_popup_selected;
 	Timer *dock_drag_timer;
 	bool docks_visible;
+
+	HBoxContainer *tabbar_container;
 	ToolButton *distraction_free;
+	ToolButton *scene_tab_add;
 
 	bool scene_distraction;
 	bool script_distraction;

+ 100 - 61
scene/gui/tabs.cpp

@@ -142,91 +142,107 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
 
 	Ref<InputEventMouseButton> mb = p_event;
 
-	if (rb_pressing && mb.is_valid() &&
-			!mb->is_pressed() &&
-			mb->get_button_index() == BUTTON_LEFT) {
+	if (mb.is_valid()) {
 
-		if (rb_hover != -1) {
-			//pressed
-			emit_signal("right_button_pressed", rb_hover);
+		if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) {
+
+			if (scrolling_enabled && buttons_visible) {
+				if (offset > 0) {
+					offset--;
+					update();
+				}
+			}
 		}
 
-		rb_pressing = false;
-		update();
-	}
+		if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) {
+			if (scrolling_enabled && buttons_visible) {
+				if (missing_right) {
+					offset++;
+					update();
+				}
+			}
+		}
+
+		if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
 
-	if (cb_pressing && mb.is_valid() &&
-			!mb->is_pressed() &&
-			mb->get_button_index() == BUTTON_LEFT) {
+			if (rb_hover != -1) {
+				//pressed
+				emit_signal("right_button_pressed", rb_hover);
+			}
 
-		if (cb_hover != -1) {
-			//pressed
-			emit_signal("tab_close", cb_hover);
+			rb_pressing = false;
+			update();
 		}
 
-		cb_pressing = false;
-		update();
-	}
+		if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
 
-	if (mb.is_valid() &&
-			mb->is_pressed() &&
-			mb->get_button_index() == BUTTON_LEFT) {
+			if (cb_hover != -1) {
+				//pressed
+				emit_signal("tab_close", cb_hover);
+			}
 
-		// clicks
-		Point2 pos(mb->get_position().x, mb->get_position().y);
+			cb_pressing = false;
+			update();
+		}
 
-		if (buttons_visible) {
+		if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
 
-			Ref<Texture> incr = get_icon("increment");
-			Ref<Texture> decr = get_icon("decrement");
+			// clicks
+			Point2 pos(mb->get_position().x, mb->get_position().y);
 
-			int limit = get_size().width - incr->get_width() - decr->get_width();
+			if (buttons_visible) {
 
-			if (pos.x > limit + decr->get_width()) {
-				if (missing_right) {
-					offset++;
-					update();
-				}
-				return;
-			} else if (pos.x > limit) {
-				if (offset > 0) {
-					offset--;
-					update();
+				Ref<Texture> incr = get_icon("increment");
+				Ref<Texture> decr = get_icon("decrement");
+
+				int limit = get_size().width - incr->get_width() - decr->get_width();
+
+				if (pos.x > limit + decr->get_width()) {
+					if (missing_right) {
+						offset++;
+						update();
+					}
+					return;
+				} else if (pos.x > limit) {
+					if (offset > 0) {
+						offset--;
+						update();
+					}
+					return;
 				}
-				return;
 			}
-		}
 
-		int found = -1;
-		for (int i = 0; i < tabs.size(); i++) {
+			int found = -1;
+			for (int i = 0; i < tabs.size(); i++) {
 
-			if (i < offset)
-				continue;
+				if (i < offset)
+					continue;
 
-			if (tabs[i].rb_rect.has_point(pos)) {
-				rb_pressing = true;
-				update();
-				return;
-			}
+				if (tabs[i].rb_rect.has_point(pos)) {
+					rb_pressing = true;
+					update();
+					return;
+				}
 
-			if (tabs[i].cb_rect.has_point(pos)) {
-				cb_pressing = true;
-				update();
-				return;
-			}
+				if (tabs[i].cb_rect.has_point(pos)) {
+					cb_pressing = true;
+					update();
+					return;
+				}
 
-			if (pos.x >= tabs[i].ofs_cache && pos.x < tabs[i].ofs_cache + tabs[i].size_cache) {
-				if (!tabs[i].disabled) {
-					found = i;
+				if (pos.x >= tabs[i].ofs_cache && pos.x < tabs[i].ofs_cache + tabs[i].size_cache) {
+					if (!tabs[i].disabled) {
+						found = i;
+					}
+					break;
 				}
-				break;
 			}
-		}
 
-		if (found != -1) {
+			if (found != -1) {
 
-			set_current_tab(found);
-			emit_signal("tab_clicked", found);
+				set_current_tab(found);
+				emit_signal("tab_clicked", found);
+			}
 		}
 	}
 }
@@ -440,6 +456,14 @@ int Tabs::get_hovered_tab() const {
 	return hover;
 }
 
+int Tabs::get_tab_offset() const {
+	return offset;
+}
+
+bool Tabs::get_offset_buttons_visible() const {
+	return buttons_visible;
+}
+
 void Tabs::set_tab_title(int p_tab, const String &p_title) {
 
 	ERR_FAIL_INDEX(p_tab, tabs.size());
@@ -484,6 +508,7 @@ void Tabs::set_tab_right_button(int p_tab, const Ref<Texture> &p_right_button) {
 
 	ERR_FAIL_INDEX(p_tab, tabs.size());
 	tabs[p_tab].right_button = p_right_button;
+	_update_cache();
 	update();
 	minimum_size_changed();
 }
@@ -783,6 +808,14 @@ void Tabs::set_min_width(int p_width) {
 	min_width = p_width;
 }
 
+void Tabs::set_scrolling_enabled(bool p_enabled) {
+	scrolling_enabled = p_enabled;
+}
+
+bool Tabs::get_scrolling_enabled() const {
+	return scrolling_enabled;
+}
+
 void Tabs::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
@@ -799,11 +832,15 @@ void Tabs::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
 	ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align);
 	ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align);
+	ClassDB::bind_method(D_METHOD("get_tab_offset"), &Tabs::get_tab_offset);
+	ClassDB::bind_method(D_METHOD("get_offset_buttons_visible"), &Tabs::get_offset_buttons_visible);
 	ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible);
 	ClassDB::bind_method(D_METHOD("get_tab_rect", "tab_idx"), &Tabs::get_tab_rect);
 	ClassDB::bind_method(D_METHOD("move_tab", "from", "to"), &Tabs::move_tab);
 	ClassDB::bind_method(D_METHOD("set_tab_close_display_policy", "policy"), &Tabs::set_tab_close_display_policy);
 	ClassDB::bind_method(D_METHOD("get_tab_close_display_policy"), &Tabs::get_tab_close_display_policy);
+	ClassDB::bind_method(D_METHOD("set_scrolling_enabled", "enabled"), &Tabs::set_scrolling_enabled);
+	ClassDB::bind_method(D_METHOD("get_scrolling_enabled"), &Tabs::get_scrolling_enabled);
 
 	ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
 	ADD_SIGNAL(MethodInfo("right_button_pressed", PropertyInfo(Variant::INT, "tab")));
@@ -814,6 +851,7 @@ void Tabs::_bind_methods() {
 
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled");
 
 	BIND_ENUM_CONSTANT(ALIGN_LEFT);
 	BIND_ENUM_CONSTANT(ALIGN_CENTER);
@@ -841,4 +879,5 @@ Tabs::Tabs() {
 	max_drawn_tab = 0;
 
 	min_width = 0;
+	scrolling_enabled = true;
 }

+ 7 - 0
scene/gui/tabs.h

@@ -88,6 +88,7 @@ private:
 
 	int hover; // hovered tab
 	int min_width;
+	bool scrolling_enabled;
 
 	int get_tab_width(int p_idx) const;
 	void _ensure_no_over_offset();
@@ -131,10 +132,16 @@ public:
 	int get_current_tab() const;
 	int get_hovered_tab() const;
 
+	int get_tab_offset() const;
+	bool get_offset_buttons_visible() const;
+
 	void remove_tab(int p_idx);
 
 	void clear_tabs();
 
+	void set_scrolling_enabled(bool p_enabled);
+	bool get_scrolling_enabled() const;
+
 	void ensure_tab_visible(int p_idx);
 	void set_min_width(int p_width);