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@@ -46,21 +46,35 @@
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// Layer masks are implemented in the renderers as a later step, and light_cull_mask appears to be
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// implemented in GLES3 but not GLES2. Layer masks are not yet implemented for directional lights.
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+// In the physics, the pairable_type is based on 1 << p_object->get_type() where:
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+// TYPE_AREA,
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+// TYPE_BODY
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+// and pairable_mask is either 0 if static, or set to all if non static
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+
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#include "bvh_tree.h"
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+#include "core/os/mutex.h"
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-#define BVHTREE_CLASS BVH_Tree<T, 2, MAX_ITEMS, USE_PAIRS, Bounds, Point>
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+#define BVHTREE_CLASS BVH_Tree<T, NUM_TREES, 2, MAX_ITEMS, USER_PAIR_TEST_FUNCTION, USER_CULL_TEST_FUNCTION, USE_PAIRS, BOUNDS, POINT>
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+#define BVH_LOCKED_FUNCTION BVHLockedFunction(&_mutex, BVH_THREAD_SAFE &&_thread_safe);
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-template <class T, bool USE_PAIRS = false, int MAX_ITEMS = 32, class Bounds = AABB, class Point = Vector3>
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+template <class T, int NUM_TREES = 1, bool USE_PAIRS = false, int MAX_ITEMS = 32, class USER_PAIR_TEST_FUNCTION = BVH_DummyPairTestFunction<T>, class USER_CULL_TEST_FUNCTION = BVH_DummyCullTestFunction<T>, class BOUNDS = AABB, class POINT = Vector3, bool BVH_THREAD_SAFE = true>
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class BVH_Manager {
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public:
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// note we are using uint32_t instead of BVHHandle, losing type safety, but this
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// is for compatibility with octree
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typedef void *(*PairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int);
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typedef void (*UnpairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int, void *);
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+ typedef void *(*CheckPairCallback)(void *, uint32_t, T *, int, uint32_t, T *, int, void *);
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+
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+ // allow locally toggling thread safety if the template has been compiled with BVH_THREAD_SAFE
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+ void params_set_thread_safe(bool p_enable) {
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+ _thread_safe = p_enable;
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+ }
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// these 2 are crucial for fine tuning, and can be applied manually
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// see the variable declarations for more info.
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void params_set_node_expansion(real_t p_value) {
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+ BVH_LOCKED_FUNCTION
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if (p_value >= 0.0) {
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tree._node_expansion = p_value;
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tree._auto_node_expansion = false;
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@@ -70,43 +84,40 @@ public:
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}
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void params_set_pairing_expansion(real_t p_value) {
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- if (p_value >= 0.0) {
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- tree._pairing_expansion = p_value;
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- tree._auto_pairing_expansion = false;
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- } else {
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- tree._auto_pairing_expansion = true;
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- }
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+ BVH_LOCKED_FUNCTION
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+ tree.params_set_pairing_expansion(p_value);
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}
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void set_pair_callback(PairCallback p_callback, void *p_userdata) {
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+ BVH_LOCKED_FUNCTION
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pair_callback = p_callback;
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pair_callback_userdata = p_userdata;
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}
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void set_unpair_callback(UnpairCallback p_callback, void *p_userdata) {
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+ BVH_LOCKED_FUNCTION
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unpair_callback = p_callback;
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unpair_callback_userdata = p_userdata;
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}
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+ void set_check_pair_callback(CheckPairCallback p_callback, void *p_userdata) {
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+ BVH_LOCKED_FUNCTION
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+ check_pair_callback = p_callback;
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+ check_pair_callback_userdata = p_userdata;
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+ }
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+
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+ BVHHandle create(T *p_userdata, bool p_active = true, uint32_t p_tree_id = 0, uint32_t p_tree_collision_mask = 1, const BOUNDS &p_aabb = BOUNDS(), int p_subindex = 0) {
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+ BVH_LOCKED_FUNCTION
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- BVHHandle create(T *p_userdata, bool p_active, const Bounds &p_aabb = Bounds(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t p_pairable_mask = 1) {
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// not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
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// of waiting for update, so only uncomment this if there are bugs.
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if (USE_PAIRS) {
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//_check_for_collisions();
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}
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-#ifdef TOOLS_ENABLED
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- if (!USE_PAIRS) {
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- if (p_pairable) {
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- WARN_PRINT_ONCE("creating pairable item in BVH with USE_PAIRS set to false");
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- }
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- }
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-#endif
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-
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- BVHHandle h = tree.item_add(p_userdata, p_active, p_aabb, p_subindex, p_pairable, p_pairable_type, p_pairable_mask);
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+ BVHHandle h = tree.item_add(p_userdata, p_active, p_aabb, p_subindex, p_tree_id, p_tree_collision_mask);
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if (USE_PAIRS) {
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// for safety initialize the expanded AABB
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- Bounds &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
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+ BOUNDS &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
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expanded_aabb = p_aabb;
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expanded_aabb.grow_by(tree._pairing_expansion);
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@@ -123,12 +134,18 @@ public:
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////////////////////////////////////////////////////
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// wrapper versions that use uint32_t instead of handle
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// for backward compatibility. Less type safe
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- void move(uint32_t p_handle, const Bounds &p_aabb) {
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+ void move(uint32_t p_handle, const BOUNDS &p_aabb) {
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BVHHandle h;
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h.set(p_handle);
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move(h, p_aabb);
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}
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+ void recheck_pairs(uint32_t p_handle) {
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+ BVHHandle h;
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+ h.set(p_handle);
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+ recheck_pairs(h);
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+ }
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+
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void erase(uint32_t p_handle) {
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BVHHandle h;
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h.set(p_handle);
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@@ -141,7 +158,7 @@ public:
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force_collision_check(h);
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}
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- bool activate(uint32_t p_handle, const Bounds &p_aabb, bool p_delay_collision_check = false) {
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+ bool activate(uint32_t p_handle, const BOUNDS &p_aabb, bool p_delay_collision_check = false) {
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BVHHandle h;
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h.set(p_handle);
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return activate(h, p_aabb, p_delay_collision_check);
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@@ -153,16 +170,16 @@ public:
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return deactivate(h);
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}
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- void set_pairable(uint32_t p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
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+ void set_tree(uint32_t p_handle, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_force_collision_check = true) {
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BVHHandle h;
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h.set(p_handle);
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- set_pairable(h, p_pairable, p_pairable_type, p_pairable_mask, p_force_collision_check);
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+ set_tree(h, p_tree_id, p_tree_collision_mask, p_force_collision_check);
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}
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- bool is_pairable(uint32_t p_handle) const {
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+ uint32_t get_tree_id(uint32_t p_handle) const {
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BVHHandle h;
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h.set(p_handle);
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- return item_is_pairable(h);
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+ return item_get_tree_id(h);
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}
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int get_subindex(uint32_t p_handle) const {
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BVHHandle h;
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@@ -178,7 +195,8 @@ public:
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////////////////////////////////////////////////////
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- void move(BVHHandle p_handle, const Bounds &p_aabb) {
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+ void move(BVHHandle p_handle, const BOUNDS &p_aabb) {
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+ BVH_LOCKED_FUNCTION
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if (tree.item_move(p_handle, p_aabb)) {
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if (USE_PAIRS) {
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_add_changed_item(p_handle, p_aabb);
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@@ -186,7 +204,12 @@ public:
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}
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}
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+ void recheck_pairs(BVHHandle p_handle) {
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+ force_collision_check(p_handle);
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+ }
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+
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void erase(BVHHandle p_handle) {
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+ BVH_LOCKED_FUNCTION
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// call unpair and remove all references to the item
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// before deleting from the tree
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if (USE_PAIRS) {
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@@ -200,11 +223,12 @@ public:
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// use in conjunction with activate if you have deferred the collision check, and
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// set pairable has never been called.
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- // (deferred collision checks are a workaround for rendering server for historical reasons)
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+ // (deferred collision checks are a workaround for visual server for historical reasons)
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void force_collision_check(BVHHandle p_handle) {
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+ BVH_LOCKED_FUNCTION
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if (USE_PAIRS) {
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// the aabb should already be up to date in the BVH
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- Bounds aabb;
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+ BOUNDS aabb;
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item_get_AABB(p_handle, aabb);
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// add it as changed even if aabb not different
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@@ -218,7 +242,8 @@ public:
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// these should be read as set_visible for render trees,
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// but generically this makes items add or remove from the
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// tree internally, to speed things up by ignoring inactive items
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- bool activate(BVHHandle p_handle, const Bounds &p_aabb, bool p_delay_collision_check = false) {
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+ bool activate(BVHHandle p_handle, const BOUNDS &p_aabb, bool p_delay_collision_check = false) {
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+ BVH_LOCKED_FUNCTION
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// sending the aabb here prevents the need for the BVH to maintain
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// a redundant copy of the aabb.
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// returns success
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@@ -242,6 +267,7 @@ public:
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}
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bool deactivate(BVHHandle p_handle) {
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+ BVH_LOCKED_FUNCTION
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// returns success
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if (tree.item_deactivate(p_handle)) {
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// call unpair and remove all references to the item
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@@ -258,12 +284,14 @@ public:
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return false;
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}
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- bool get_active(BVHHandle p_handle) const {
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+ bool get_active(BVHHandle p_handle) {
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+ BVH_LOCKED_FUNCTION
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return tree.item_get_active(p_handle);
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}
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// call e.g. once per frame (this does a trickle optimize)
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void update() {
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+ BVH_LOCKED_FUNCTION
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tree.update();
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_check_for_collisions();
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#ifdef BVH_INTEGRITY_CHECKS
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@@ -273,24 +301,26 @@ public:
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// this can be called more frequently than per frame if necessary
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void update_collisions() {
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+ BVH_LOCKED_FUNCTION
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_check_for_collisions();
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}
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// prefer calling this directly as type safe
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- void set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
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+ void set_tree(const BVHHandle &p_handle, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_force_collision_check = true) {
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+ BVH_LOCKED_FUNCTION
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// Returns true if the pairing state has changed.
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- bool state_changed = tree.item_set_pairable(p_handle, p_pairable, p_pairable_type, p_pairable_mask);
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+ bool state_changed = tree.item_set_tree(p_handle, p_tree_id, p_tree_collision_mask);
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if (USE_PAIRS) {
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// not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
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// of waiting for update, so only uncomment this if there are bugs.
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//_check_for_collisions();
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- if ((p_force_collision_check || state_changed) && get_active(p_handle)) {
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+ if ((p_force_collision_check || state_changed) && tree.item_get_active(p_handle)) {
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// when the pairable state changes, we need to force a collision check because newly pairable
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// items may be in collision, and unpairable items might move out of collision.
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// We cannot depend on waiting for the next update, because that may come much later.
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- Bounds aabb;
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+ BOUNDS aabb;
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item_get_AABB(p_handle, aabb);
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// passing false disables the optimization which prevents collision checks if
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@@ -307,32 +337,33 @@ public:
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}
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// cull tests
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- int cull_aabb(const Bounds &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
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+ int cull_aabb(const BOUNDS &p_aabb, T **p_result_array, int p_result_max, const T *p_tester, uint32_t p_tree_collision_mask = 0xFFFFFFFF, int *p_subindex_array = nullptr) {
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+ BVH_LOCKED_FUNCTION
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typename BVHTREE_CLASS::CullParams params;
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params.result_count_overall = 0;
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params.result_max = p_result_max;
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params.result_array = p_result_array;
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params.subindex_array = p_subindex_array;
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- params.mask = p_mask;
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- params.pairable_type = 0;
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- params.test_pairable_only = false;
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+ params.tree_collision_mask = p_tree_collision_mask;
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params.abb.from(p_aabb);
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+ params.tester = p_tester;
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tree.cull_aabb(params);
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return params.result_count_overall;
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}
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- int cull_segment(const Point &p_from, const Point &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
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+ int cull_segment(const POINT &p_from, const POINT &p_to, T **p_result_array, int p_result_max, const T *p_tester, uint32_t p_tree_collision_mask = 0xFFFFFFFF, int *p_subindex_array = nullptr) {
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+ BVH_LOCKED_FUNCTION
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typename BVHTREE_CLASS::CullParams params;
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params.result_count_overall = 0;
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params.result_max = p_result_max;
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params.result_array = p_result_array;
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params.subindex_array = p_subindex_array;
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- params.mask = p_mask;
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- params.pairable_type = 0;
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+ params.tester = p_tester;
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+ params.tree_collision_mask = p_tree_collision_mask;
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params.segment.from = p_from;
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params.segment.to = p_to;
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@@ -342,15 +373,16 @@ public:
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return params.result_count_overall;
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}
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- int cull_point(const Point &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF) {
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+ int cull_point(const POINT &p_point, T **p_result_array, int p_result_max, const T *p_tester, uint32_t p_tree_collision_mask = 0xFFFFFFFF, int *p_subindex_array = nullptr) {
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+ BVH_LOCKED_FUNCTION
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typename BVHTREE_CLASS::CullParams params;
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params.result_count_overall = 0;
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params.result_max = p_result_max;
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params.result_array = p_result_array;
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params.subindex_array = p_subindex_array;
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- params.mask = p_mask;
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- params.pairable_type = 0;
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+ params.tester = p_tester;
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+ params.tree_collision_mask = p_tree_collision_mask;
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params.point = p_point;
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@@ -358,7 +390,8 @@ public:
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return params.result_count_overall;
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}
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- int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF) {
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+ int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, const T *p_tester, uint32_t p_tree_collision_mask = 0xFFFFFFFF) {
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+ BVH_LOCKED_FUNCTION
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if (!p_convex.size()) {
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return 0;
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}
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@@ -373,8 +406,8 @@ public:
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params.result_max = p_result_max;
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params.result_array = p_result_array;
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params.subindex_array = nullptr;
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- params.mask = p_mask;
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- params.pairable_type = 0;
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+ params.tester = p_tester;
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+ params.tree_collision_mask = p_tree_collision_mask;
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params.hull.planes = &p_convex[0];
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params.hull.num_planes = p_convex.size();
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@@ -394,7 +427,7 @@ private:
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return;
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}
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- Bounds bb;
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+ BOUNDS bb;
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typename BVHTREE_CLASS::CullParams params;
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@@ -402,28 +435,23 @@ private:
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params.result_max = INT_MAX;
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params.result_array = nullptr;
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params.subindex_array = nullptr;
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- params.mask = 0xFFFFFFFF;
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- params.pairable_type = 0;
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for (unsigned int n = 0; n < changed_items.size(); n++) {
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const BVHHandle &h = changed_items[n];
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// use the expanded aabb for pairing
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- const Bounds &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
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+ const BOUNDS &expanded_aabb = tree._pairs[h.id()].expanded_aabb;
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|
BVHABB_CLASS abb;
|
|
|
abb.from(expanded_aabb);
|
|
|
|
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|
+ tree.item_fill_cullparams(h, params);
|
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|
+
|
|
|
// find all the existing paired aabbs that are no longer
|
|
|
// paired, and send callbacks
|
|
|
_find_leavers(h, abb, p_full_check);
|
|
|
|
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|
uint32_t changed_item_ref_id = h.id();
|
|
|
|
|
|
- // set up the test from this item.
|
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|
- // this includes whether to test the non pairable tree,
|
|
|
- // and the item mask.
|
|
|
- tree.item_fill_cullparams(h, params);
|
|
|
-
|
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|
params.abb = abb;
|
|
|
|
|
|
params.result_count_overall = 0; // might not be needed
|
|
@@ -456,7 +484,7 @@ private:
|
|
|
}
|
|
|
|
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|
public:
|
|
|
- void item_get_AABB(BVHHandle p_handle, Bounds &r_aabb) {
|
|
|
+ void item_get_AABB(BVHHandle p_handle, BOUNDS &r_aabb) {
|
|
|
BVHABB_CLASS abb;
|
|
|
tree.item_get_ABB(p_handle, abb);
|
|
|
abb.to(r_aabb);
|
|
@@ -464,7 +492,7 @@ public:
|
|
|
|
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|
private:
|
|
|
// supplemental funcs
|
|
|
- bool item_is_pairable(BVHHandle p_handle) const { return _get_extra(p_handle).pairable; }
|
|
|
+ uint32_t item_get_tree_id(BVHHandle p_handle) const { return _get_extra(p_handle).tree_id; }
|
|
|
T *item_get_userdata(BVHHandle p_handle) const { return _get_extra(p_handle).userdata; }
|
|
|
int item_get_subindex(BVHHandle p_handle) const { return _get_extra(p_handle).subindex; }
|
|
|
|
|
@@ -485,12 +513,35 @@ private:
|
|
|
void *ud_from = pairs_from.remove_pair_to(p_to);
|
|
|
pairs_to.remove_pair_to(p_from);
|
|
|
|
|
|
+#ifdef BVH_VERBOSE_PAIRING
|
|
|
+ print_line("_unpair " + itos(p_from.id()) + " from " + itos(p_to.id()));
|
|
|
+#endif
|
|
|
+
|
|
|
// callback
|
|
|
if (unpair_callback) {
|
|
|
unpair_callback(pair_callback_userdata, p_from, exa.userdata, exa.subindex, p_to, exb.userdata, exb.subindex, ud_from);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ void *_recheck_pair(BVHHandle p_from, BVHHandle p_to, void *p_pair_data) {
|
|
|
+ tree._handle_sort(p_from, p_to);
|
|
|
+
|
|
|
+ typename BVHTREE_CLASS::ItemExtra &exa = tree._extra[p_from.id()];
|
|
|
+ typename BVHTREE_CLASS::ItemExtra &exb = tree._extra[p_to.id()];
|
|
|
+
|
|
|
+ // if the userdata is the same, no collisions should occur
|
|
|
+ if ((exa.userdata == exb.userdata) && exa.userdata) {
|
|
|
+ return p_pair_data;
|
|
|
+ }
|
|
|
+
|
|
|
+ // callback
|
|
|
+ if (check_pair_callback) {
|
|
|
+ return check_pair_callback(check_pair_callback_userdata, p_from, exa.userdata, exa.subindex, p_to, exb.userdata, exb.subindex, p_pair_data);
|
|
|
+ }
|
|
|
+
|
|
|
+ return p_pair_data;
|
|
|
+ }
|
|
|
+
|
|
|
// returns true if unpair
|
|
|
bool _find_leavers_process_pair(typename BVHTREE_CLASS::ItemPairs &p_pairs_from, const BVHABB_CLASS &p_abb_from, BVHHandle p_from, BVHHandle p_to, bool p_full_check) {
|
|
|
BVHABB_CLASS abb_to;
|
|
@@ -498,8 +549,8 @@ private:
|
|
|
|
|
|
// do they overlap?
|
|
|
if (p_abb_from.intersects(abb_to)) {
|
|
|
- // the full check for pairable / non pairable and mask changes is extra expense
|
|
|
- // this need not be done in most cases (for speed) except in the case where set_pairable is called
|
|
|
+ // the full check for pairable / non pairable (i.e. tree_id and tree_masks) and mask changes is extra expense
|
|
|
+ // this need not be done in most cases (for speed) except in the case where set_tree is called
|
|
|
// where the masks etc of the objects in question may have changed
|
|
|
if (!p_full_check) {
|
|
|
return false;
|
|
@@ -507,12 +558,13 @@ private:
|
|
|
const typename BVHTREE_CLASS::ItemExtra &exa = _get_extra(p_from);
|
|
|
const typename BVHTREE_CLASS::ItemExtra &exb = _get_extra(p_to);
|
|
|
|
|
|
- // one of the two must be pairable to still pair
|
|
|
- // if neither are pairable, we always unpair
|
|
|
- if (exa.pairable || exb.pairable) {
|
|
|
+ // Checking tree_ids and tree_collision_masks
|
|
|
+ if (exa.are_item_trees_compatible(exb)) {
|
|
|
+ bool pair_allowed = USER_PAIR_TEST_FUNCTION::user_pair_check(exa.userdata, exb.userdata);
|
|
|
+
|
|
|
// the masks must still be compatible to pair
|
|
|
- // i.e. if there is a hit between the two, then they should stay paired
|
|
|
- if (tree._cull_pairing_mask_test_hit(exa.pairable_mask, exa.pairable_type, exb.pairable_mask, exb.pairable_type)) {
|
|
|
+ // i.e. if there is a hit between the two and they intersect, then they should stay paired
|
|
|
+ if (pair_allowed) {
|
|
|
return false;
|
|
|
}
|
|
|
}
|
|
@@ -550,6 +602,11 @@ private:
|
|
|
const typename BVHTREE_CLASS::ItemExtra &exa = _get_extra(p_ha);
|
|
|
const typename BVHTREE_CLASS::ItemExtra &exb = _get_extra(p_hb);
|
|
|
|
|
|
+ // user collision callback
|
|
|
+ if (!USER_PAIR_TEST_FUNCTION::user_pair_check(exa.userdata, exb.userdata)) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
// if the userdata is the same, no collisions should occur
|
|
|
if ((exa.userdata == exb.userdata) && exa.userdata) {
|
|
|
return;
|
|
@@ -573,6 +630,10 @@ private:
|
|
|
// callback
|
|
|
void *callback_userdata = nullptr;
|
|
|
|
|
|
+#ifdef BVH_VERBOSE_PAIRING
|
|
|
+ print_line("_pair " + itos(p_ha.id()) + " to " + itos(p_hb.id()));
|
|
|
+#endif
|
|
|
+
|
|
|
if (pair_callback) {
|
|
|
callback_userdata = pair_callback(pair_callback_userdata, p_ha, exa.userdata, exa.subindex, p_hb, exb.userdata, exb.subindex);
|
|
|
}
|
|
@@ -594,6 +655,32 @@ private:
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ // Send pair callbacks again for all existing pairs for the given handle.
|
|
|
+ void _recheck_pairs(BVHHandle p_handle) {
|
|
|
+ typename BVHTREE_CLASS::ItemPairs &from = tree._pairs[p_handle.id()];
|
|
|
+
|
|
|
+ // checking pair for every partner.
|
|
|
+ for (unsigned int n = 0; n < from.extended_pairs.size(); n++) {
|
|
|
+ typename BVHTREE_CLASS::ItemPairs::Link &pair = from.extended_pairs[n];
|
|
|
+ BVHHandle h_to = pair.handle;
|
|
|
+ void *new_pair_data = _recheck_pair(p_handle, h_to, pair.userdata);
|
|
|
+
|
|
|
+ if (new_pair_data != pair.userdata) {
|
|
|
+ pair.userdata = new_pair_data;
|
|
|
+
|
|
|
+ // Update pair data for the second item.
|
|
|
+ typename BVHTREE_CLASS::ItemPairs &to = tree._pairs[h_to.id()];
|
|
|
+ for (unsigned int to_index = 0; to_index < to.extended_pairs.size(); to_index++) {
|
|
|
+ typename BVHTREE_CLASS::ItemPairs::Link &to_pair = to.extended_pairs[to_index];
|
|
|
+ if (to_pair.handle == p_handle) {
|
|
|
+ to_pair.userdata = new_pair_data;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
private:
|
|
|
const typename BVHTREE_CLASS::ItemExtra &_get_extra(BVHHandle p_handle) const {
|
|
|
return tree._extra[p_handle.id()];
|
|
@@ -607,19 +694,24 @@ private:
|
|
|
_tick++;
|
|
|
}
|
|
|
|
|
|
- void _add_changed_item(BVHHandle p_handle, const Bounds &aabb, bool p_check_aabb = true) {
|
|
|
+ void _add_changed_item(BVHHandle p_handle, const BOUNDS &aabb, bool p_check_aabb = true) {
|
|
|
// Note that non pairable items can pair with pairable,
|
|
|
// so all types must be added to the list
|
|
|
|
|
|
+#ifdef BVH_EXPAND_LEAF_AABBS
|
|
|
+ // if using expanded AABB in the leaf, the redundancy check will already have been made
|
|
|
+ BOUNDS &expanded_aabb = tree._pairs[p_handle.id()].expanded_aabb;
|
|
|
+ item_get_AABB(p_handle, expanded_aabb);
|
|
|
+#else
|
|
|
// aabb check with expanded aabb. This greatly decreases processing
|
|
|
// at the cost of slightly less accurate pairing checks
|
|
|
// Note this pairing AABB is separate from the AABB in the actual tree
|
|
|
- Bounds &expanded_aabb = tree._pairs[p_handle.id()].expanded_aabb;
|
|
|
+ BOUNDS &expanded_aabb = tree._pairs[p_handle.id()].expanded_aabb;
|
|
|
|
|
|
// passing p_check_aabb false disables the optimization which prevents collision checks if
|
|
|
// the aabb hasn't changed. This is needed where set_pairable has been called, but the position
|
|
|
// has not changed.
|
|
|
- if (p_check_aabb && expanded_aabb.encloses(aabb)) {
|
|
|
+ if (p_check_aabb && tree.expanded_aabb_encloses_not_shrink(expanded_aabb, aabb)) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
@@ -627,6 +719,7 @@ private:
|
|
|
// this tick, because it is vital that the AABB is kept up to date
|
|
|
expanded_aabb = aabb;
|
|
|
expanded_aabb.grow_by(tree._pairing_expansion);
|
|
|
+#endif
|
|
|
|
|
|
// this code is to ensure that changed items only appear once on the updated list
|
|
|
// collision checking them multiple times is not needed, and repeats the same thing
|
|
@@ -670,8 +763,10 @@ private:
|
|
|
|
|
|
PairCallback pair_callback;
|
|
|
UnpairCallback unpair_callback;
|
|
|
+ CheckPairCallback check_pair_callback;
|
|
|
void *pair_callback_userdata;
|
|
|
void *unpair_callback_userdata;
|
|
|
+ void *check_pair_callback_userdata;
|
|
|
|
|
|
BVHTREE_CLASS tree;
|
|
|
|
|
@@ -680,6 +775,38 @@ private:
|
|
|
LocalVector<BVHHandle, uint32_t, true> changed_items;
|
|
|
uint32_t _tick;
|
|
|
|
|
|
+ class BVHLockedFunction {
|
|
|
+ public:
|
|
|
+ BVHLockedFunction(Mutex *p_mutex, bool p_thread_safe) {
|
|
|
+ // will be compiled out if not set in template
|
|
|
+ if (p_thread_safe) {
|
|
|
+ _mutex = p_mutex;
|
|
|
+
|
|
|
+ if (_mutex->try_lock() != OK) {
|
|
|
+ WARN_PRINT("Info : multithread BVH access detected (benign)");
|
|
|
+ _mutex->lock();
|
|
|
+ }
|
|
|
+
|
|
|
+ } else {
|
|
|
+ _mutex = nullptr;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ~BVHLockedFunction() {
|
|
|
+ // will be compiled out if not set in template
|
|
|
+ if (_mutex) {
|
|
|
+ _mutex->unlock();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private:
|
|
|
+ Mutex *_mutex;
|
|
|
+ };
|
|
|
+
|
|
|
+ Mutex _mutex;
|
|
|
+
|
|
|
+ // local toggle for turning on and off thread safety in project settings
|
|
|
+ bool _thread_safe;
|
|
|
+
|
|
|
public:
|
|
|
BVH_Manager() {
|
|
|
_tick = 1; // start from 1 so items with 0 indicate never updated
|
|
@@ -687,6 +814,7 @@ public:
|
|
|
unpair_callback = nullptr;
|
|
|
pair_callback_userdata = nullptr;
|
|
|
unpair_callback_userdata = nullptr;
|
|
|
+ _thread_safe = BVH_THREAD_SAFE;
|
|
|
}
|
|
|
};
|
|
|
|