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Fix IK Bone Drag on Viewport

Gabriel 8 年之前
父节点
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f931093812
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      editor/plugins/canvas_item_editor_plugin.cpp

+ 1 - 1
editor/plugins/canvas_item_editor_plugin.cpp

@@ -992,7 +992,7 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
 		se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
 	}
 
-	if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
+	if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) {
 		drag = DRAG_NODE_2D;
 		drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position();
 	} else {