|
@@ -0,0 +1,112 @@
|
|
|
+/*************************************************************************/
|
|
|
+/* listener_2d.cpp */
|
|
|
+/*************************************************************************/
|
|
|
+/* This file is part of: */
|
|
|
+/* GODOT ENGINE */
|
|
|
+/* https://godotengine.org */
|
|
|
+/*************************************************************************/
|
|
|
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
+/* */
|
|
|
+/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
+/* a copy of this software and associated documentation files (the */
|
|
|
+/* "Software"), to deal in the Software without restriction, including */
|
|
|
+/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
+/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
+/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
+/* the following conditions: */
|
|
|
+/* */
|
|
|
+/* The above copyright notice and this permission notice shall be */
|
|
|
+/* included in all copies or substantial portions of the Software. */
|
|
|
+/* */
|
|
|
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
+/*************************************************************************/
|
|
|
+
|
|
|
+#include "listener_2d.h"
|
|
|
+
|
|
|
+bool Listener2D::_set(const StringName &p_name, const Variant &p_value) {
|
|
|
+ if (p_name == "current") {
|
|
|
+ if (p_value.operator bool()) {
|
|
|
+ make_current();
|
|
|
+ } else {
|
|
|
+ clear_current();
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+bool Listener2D::_get(const StringName &p_name, Variant &r_ret) const {
|
|
|
+ if (p_name == "current") {
|
|
|
+ if (is_inside_tree() && get_tree()->is_node_being_edited(this)) {
|
|
|
+ r_ret = current;
|
|
|
+ } else {
|
|
|
+ r_ret = is_current();
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+void Listener2D::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
|
+ p_list->push_back(PropertyInfo(Variant::BOOL, "current"));
|
|
|
+}
|
|
|
+
|
|
|
+void Listener2D::_notification(int p_what) {
|
|
|
+ switch (p_what) {
|
|
|
+ case NOTIFICATION_ENTER_TREE: {
|
|
|
+ if (!get_tree()->is_node_being_edited(this) && current) {
|
|
|
+ make_current();
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ case NOTIFICATION_EXIT_TREE: {
|
|
|
+ if (!get_tree()->is_node_being_edited(this)) {
|
|
|
+ if (is_current()) {
|
|
|
+ clear_current();
|
|
|
+ current = true; // Keep it true.
|
|
|
+ } else {
|
|
|
+ current = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void Listener2D::make_current() {
|
|
|
+ current = true;
|
|
|
+ if (!is_inside_tree()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ get_viewport()->_listener_2d_set(this);
|
|
|
+}
|
|
|
+
|
|
|
+void Listener2D::clear_current() {
|
|
|
+ current = false;
|
|
|
+ if (!is_inside_tree()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ get_viewport()->_listener_2d_remove(this);
|
|
|
+}
|
|
|
+
|
|
|
+bool Listener2D::is_current() const {
|
|
|
+ if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) {
|
|
|
+ return get_viewport()->get_listener_2d() == this;
|
|
|
+ } else {
|
|
|
+ return current;
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+}
|
|
|
+
|
|
|
+void Listener2D::_bind_methods() {
|
|
|
+ ClassDB::bind_method(D_METHOD("make_current"), &Listener2D::make_current);
|
|
|
+ ClassDB::bind_method(D_METHOD("clear_current"), &Listener2D::clear_current);
|
|
|
+ ClassDB::bind_method(D_METHOD("is_current"), &Listener2D::is_current);
|
|
|
+}
|