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Fix various spelling errors

Robert Yevdokimov 1 rok pred
rodič
commit
f9826a1dd7

+ 1 - 1
drivers/egl/egl_manager.h

@@ -45,7 +45,7 @@
 
 class EGLManager {
 private:
-	// An EGL-side rappresentation of a display with its own rendering
+	// An EGL-side representation of a display with its own rendering
 	// context.
 	struct GLDisplay {
 		void *display = nullptr;

+ 1 - 1
editor/window_wrapper.cpp

@@ -74,7 +74,7 @@ class ShortcutBin : public Node {
 };
 
 Rect2 WindowWrapper::_get_default_window_rect() const {
-	// Assume that the control rect is the desidered one for the window.
+	// Assume that the control rect is the desired one for the window.
 	return wrapped_control->get_screen_rect();
 }
 

+ 2 - 2
modules/navigation/nav_agent.cpp

@@ -326,7 +326,7 @@ const Dictionary NavAgent::get_avoidance_data() const {
 		_avoidance_data["new_velocity"] = Vector3(rvo_agent_3d.newVelocity_.x(), rvo_agent_3d.newVelocity_.y(), rvo_agent_3d.newVelocity_.z());
 		_avoidance_data["velocity"] = Vector3(rvo_agent_3d.velocity_.x(), rvo_agent_3d.velocity_.y(), rvo_agent_3d.velocity_.z());
 		_avoidance_data["position"] = Vector3(rvo_agent_3d.position_.x(), rvo_agent_3d.position_.y(), rvo_agent_3d.position_.z());
-		_avoidance_data["prefered_velocity"] = Vector3(rvo_agent_3d.prefVelocity_.x(), rvo_agent_3d.prefVelocity_.y(), rvo_agent_3d.prefVelocity_.z());
+		_avoidance_data["preferred_velocity"] = Vector3(rvo_agent_3d.prefVelocity_.x(), rvo_agent_3d.prefVelocity_.y(), rvo_agent_3d.prefVelocity_.z());
 		_avoidance_data["radius"] = float(rvo_agent_3d.radius_);
 		_avoidance_data["time_horizon_agents"] = float(rvo_agent_3d.timeHorizon_);
 		_avoidance_data["time_horizon_obstacles"] = 0.0;
@@ -341,7 +341,7 @@ const Dictionary NavAgent::get_avoidance_data() const {
 		_avoidance_data["new_velocity"] = Vector3(rvo_agent_2d.newVelocity_.x(), 0.0, rvo_agent_2d.newVelocity_.y());
 		_avoidance_data["velocity"] = Vector3(rvo_agent_2d.velocity_.x(), 0.0, rvo_agent_2d.velocity_.y());
 		_avoidance_data["position"] = Vector3(rvo_agent_2d.position_.x(), 0.0, rvo_agent_2d.position_.y());
-		_avoidance_data["prefered_velocity"] = Vector3(rvo_agent_2d.prefVelocity_.x(), 0.0, rvo_agent_2d.prefVelocity_.y());
+		_avoidance_data["preferred_velocity"] = Vector3(rvo_agent_2d.prefVelocity_.x(), 0.0, rvo_agent_2d.prefVelocity_.y());
 		_avoidance_data["radius"] = float(rvo_agent_2d.radius_);
 		_avoidance_data["time_horizon_agents"] = float(rvo_agent_2d.timeHorizon_);
 		_avoidance_data["time_horizon_obstacles"] = float(rvo_agent_2d.timeHorizonObst_);

+ 11 - 11
tests/core/string/test_node_path.h

@@ -98,44 +98,44 @@ TEST_CASE("[NodePath] Relative path") {
 }
 
 TEST_CASE("[NodePath] Absolute path") {
-	const NodePath node_path_aboslute = NodePath("/root/Sprite2D");
+	const NodePath node_path_absolute = NodePath("/root/Sprite2D");
 
 	CHECK_MESSAGE(
-			node_path_aboslute.get_as_property_path() == NodePath(":root/Sprite2D"),
+			node_path_absolute.get_as_property_path() == NodePath(":root/Sprite2D"),
 			"The returned property path should match the expected value.");
 	CHECK_MESSAGE(
-			node_path_aboslute.get_concatenated_subnames() == "",
+			node_path_absolute.get_concatenated_subnames() == "",
 			"The returned concatenated subnames should match the expected value.");
 
 	CHECK_MESSAGE(
-			node_path_aboslute.get_name(0) == "root",
+			node_path_absolute.get_name(0) == "root",
 			"The returned name at index 0 should match the expected value.");
 	CHECK_MESSAGE(
-			node_path_aboslute.get_name(1) == "Sprite2D",
+			node_path_absolute.get_name(1) == "Sprite2D",
 			"The returned name at index 1 should match the expected value.");
 	ERR_PRINT_OFF;
 	CHECK_MESSAGE(
-			node_path_aboslute.get_name(2) == "",
+			node_path_absolute.get_name(2) == "",
 			"The returned name at invalid index 2 should match the expected value.");
 	CHECK_MESSAGE(
-			node_path_aboslute.get_name(-1) == "",
+			node_path_absolute.get_name(-1) == "",
 			"The returned name at invalid index -1 should match the expected value.");
 	ERR_PRINT_ON;
 
 	CHECK_MESSAGE(
-			node_path_aboslute.get_name_count() == 2,
+			node_path_absolute.get_name_count() == 2,
 			"The returned number of names should match the expected value.");
 
 	CHECK_MESSAGE(
-			node_path_aboslute.get_subname_count() == 0,
+			node_path_absolute.get_subname_count() == 0,
 			"The returned number of subnames should match the expected value.");
 
 	CHECK_MESSAGE(
-			node_path_aboslute.is_absolute(),
+			node_path_absolute.is_absolute(),
 			"The node path should be considered absolute.");
 
 	CHECK_MESSAGE(
-			!node_path_aboslute.is_empty(),
+			!node_path_absolute.is_empty(),
 			"The node path shouldn't be considered empty.");
 }
 

+ 1 - 1
tests/core/variant/test_array.h

@@ -367,7 +367,7 @@ TEST_CASE("[Array] Duplicate recursive array") {
 	Array a_shallow = a.duplicate(false);
 	CHECK_EQ(a, a_shallow);
 
-	// Deep copy of recursive array endup with recursion limit and return
+	// Deep copy of recursive array ends up with recursion limit and return
 	// an invalid result (multiple nested arrays), the point is we should
 	// not end up with a segfault and an error log should be printed
 	ERR_PRINT_OFF;