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Merge pull request #73692 from m4gr3d/update_touchscreen_editor_settings_3x

[3.x] Enable granular control of touchscreen related settings
Fredia Huya-Kouadio 2 年之前
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f9ae38d87c

+ 16 - 4
doc/classes/EditorSettings.xml

@@ -510,10 +510,6 @@
 		<member name="interface/theme/custom_theme" type="String" setter="" getter="">
 			The custom theme resource to use for the editor. Must be a Godot theme resource in [code].tres[/code] or [code].res[/code] format.
 		</member>
-		<member name="interface/theme/enable_touchscreen_touch_area" type="bool" setter="" getter="">
-			If [code]true[/code], increases the touch area for the UI elements to improve usability on touchscreen devices.
-			[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
-		</member>
 		<member name="interface/theme/highlight_tabs" type="bool" setter="" getter="">
 			If [code]true[/code], makes the background of selected tabs more contrasted in the editor theme (brighter on dark themes, darker on light themes).
 		</member>
@@ -532,6 +528,22 @@
 		<member name="interface/theme/use_graph_node_headers" type="bool" setter="" getter="">
 			If [code]true[/code], use colored header backgrounds for individual [GraphNode]s in the visual script and visual shader editors. This can improve usability when frequently using these editors at low zoom levels.
 		</member>
+		<member name="interface/touchscreen/enable_long_press_as_right_click" type="bool" setter="" getter="">
+			If [code]true[/code], long press on touchscreen is treated as right click.
+			[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
+		</member>
+		<member name="interface/touchscreen/enable_pan_and_scale_gestures" type="bool" setter="" getter="">
+			If [code]true[/code], enable two finger pan and scale gestures on touchscreen devices.
+			[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
+		</member>
+		<member name="interface/touchscreen/increase_scrollbar_touch_area" type="bool" setter="" getter="">
+			If [code]true[/code], increases the scrollbar touch area to improve usability on touchscreen devices.
+			[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
+		</member>
+		<member name="interface/touchscreen/scale_gizmo_handles" type="float" setter="" getter="">
+			Specify the multiplier to apply to the scale for the editor gizmo handles to improve usability on touchscreen devices.
+			[b]Note:[/b] Defaults to [code]1[/code] on non-touchscreen devices.
+		</member>
 		<member name="network/debug/remote_host" type="String" setter="" getter="">
 			The address to listen to when starting the remote debugger. This can be set to [code]0.0.0.0[/code] to allow external clients to connect to the remote debugger (instead of restricting the remote debugger to connections from [code]localhost[/code]).
 		</member>

+ 11 - 2
editor/editor_settings.cpp

@@ -348,7 +348,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
 	// Theme
 	_initial_set("interface/theme/preset", "Default");
 	hints["interface/theme/preset"] = PropertyInfo(Variant::STRING, "interface/theme/preset", PROPERTY_HINT_ENUM, "Default,Alien,Arc,Godot 2,Grey,Light,Solarized (Dark),Solarized (Light),Custom", PROPERTY_USAGE_DEFAULT);
-	_initial_set("interface/theme/enable_touchscreen_touch_area", OS::get_singleton()->has_touchscreen_ui_hint());
 	_initial_set("interface/theme/icon_and_font_color", 0);
 	hints["interface/theme/icon_and_font_color"] = PropertyInfo(Variant::INT, "interface/theme/icon_and_font_color", PROPERTY_HINT_ENUM, "Auto,Dark,Light", PROPERTY_USAGE_DEFAULT);
 	_initial_set("interface/theme/base_color", Color(0.2, 0.23, 0.31));
@@ -368,6 +367,16 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
 	_initial_set("interface/theme/custom_theme", "");
 	hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
 
+	// Touchscreen
+	bool has_touchscreen_ui = OS::get_singleton()->has_touchscreen_ui_hint();
+	_initial_set("interface/touchscreen/increase_scrollbar_touch_area", has_touchscreen_ui);
+	_initial_set("interface/touchscreen/enable_long_press_as_right_click", has_touchscreen_ui);
+	set_restart_if_changed("interface/touchscreen/enable_long_press_as_right_click", true);
+	_initial_set("interface/touchscreen/enable_pan_and_scale_gestures", has_touchscreen_ui);
+	set_restart_if_changed("interface/touchscreen/enable_pan_and_scale_gestures", true);
+	_initial_set("interface/touchscreen/scale_gizmo_handles", has_touchscreen_ui ? 3 : 1);
+	hints["interface/touchscreen/scale_gizmo_handles"] = PropertyInfo(Variant::REAL, "interface/touchscreen/scale_gizmo_handles", PROPERTY_HINT_RANGE, "1,5,1");
+
 	// Scene tabs
 	_initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
 	_initial_set("interface/scene_tabs/resize_if_many_tabs", true);
@@ -613,7 +622,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
 	_initial_set("editors/2d/pan_speed", 20);
 
 	// Polygon editor
-	_initial_set("editors/poly_editor/point_grab_radius", 8);
+	_initial_set("editors/poly_editor/point_grab_radius", has_touchscreen_ui ? 32 : 8);
 	_initial_set("editors/poly_editor/show_previous_outline", true);
 
 	// Animation

+ 37 - 7
editor/editor_themes.cpp

@@ -134,6 +134,27 @@ static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color,
 #define ADD_CONVERT_COLOR(dictionary, old_color, new_color) dictionary[Color::html(old_color)] = Color::html(new_color)
 #endif
 
+float get_gizmo_handle_scale(const String &gizmo_handle_name = "") {
+	const float scale_gizmo_handles_for_touch = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
+	if (scale_gizmo_handles_for_touch > 1.0f) {
+		// The names of the icons that require custom scaling.
+		static Set<StringName> gizmo_to_scale;
+		if (gizmo_to_scale.empty()) {
+			gizmo_to_scale.insert("EditorHandle");
+			gizmo_to_scale.insert("EditorHandleAdd");
+			gizmo_to_scale.insert("EditorCurveHandle");
+			gizmo_to_scale.insert("EditorPathSharpHandle");
+			gizmo_to_scale.insert("EditorPathSmoothHandle");
+		}
+
+		if (gizmo_to_scale.has(gizmo_handle_name)) {
+			return EDSCALE * scale_gizmo_handles_for_touch;
+		}
+	}
+
+	return EDSCALE;
+}
+
 void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = true, int p_thumb_size = 32, bool p_only_thumbs = false) {
 	OS::get_singleton()->benchmark_begin_measure("editor_register_and_generate_icons_" + String((p_only_thumbs ? "with_only_thumbs" : "all")));
 #ifdef MODULE_SVG_ENABLED
@@ -258,10 +279,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
 	// Generate icons.
 	if (!p_only_thumbs) {
 		for (int i = 0; i < editor_icons_count; i++) {
-			const int is_exception = exceptions.has(editor_icons_names[i]);
-			const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
+			const String &editor_icon_name = editor_icons_names[i];
+			const int is_exception = exceptions.has(editor_icon_name);
+			const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception, get_gizmo_handle_scale(editor_icon_name));
 
-			p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
+			p_theme->set_icon(editor_icon_name, "EditorIcons", icon);
 		}
 	}
 
@@ -309,7 +331,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
 
 	String preset = EDITOR_GET("interface/theme/preset");
 
-	bool enable_touchscreen_touch_area = EDITOR_GET("interface/theme/enable_touchscreen_touch_area");
+	bool increase_scrollbar_touch_area = EDITOR_GET("interface/touchscreen/increase_scrollbar_touch_area");
+	const float gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
 	bool highlight_tabs = EDITOR_GET("interface/theme/highlight_tabs");
 	int border_size = EDITOR_GET("interface/theme/border_size");
 
@@ -450,11 +473,18 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
 	theme->set_constant("scale", "Editor", EDSCALE);
 	theme->set_constant("thumb_size", "Editor", thumb_size);
 	theme->set_constant("dark_theme", "Editor", dark_theme);
+	theme->set_constant("gizmo_handle_scale", "Editor", gizmo_handle_scale);
 
 	//Register icons + font
+	bool keep_old_icons = false;
+	if (p_theme != nullptr) {
+		keep_old_icons = fabs(p_theme->get_constant("scale", "Editor") - EDSCALE) < 0.00001 &&
+				fabs(p_theme->get_constant("gizmo_handle_scale", "Editor") - gizmo_handle_scale) < 0.00001 &&
+				(bool)p_theme->get_constant("dark_theme", "Editor") == dark_theme;
+	}
 
 	// the resolution and the icon color (dark_theme bool) has not changed, so we do not regenerate the icons
-	if (p_theme != nullptr && fabs(p_theme->get_constant("scale", "Editor") - EDSCALE) < 0.00001 && (bool)p_theme->get_constant("dark_theme", "Editor") == dark_theme) {
+	if (keep_old_icons) {
 		// register already generated icons
 		for (int i = 0; i < editor_icons_count; i++) {
 			theme->set_icon(editor_icons_names[i], "EditorIcons", p_theme->get_icon(editor_icons_names[i], "EditorIcons"));
@@ -1054,7 +1084,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
 	// HScrollBar
 	Ref<Texture> empty_icon = memnew(ImageTexture);
 
-	if (enable_touchscreen_touch_area) {
+	if (increase_scrollbar_touch_area) {
 		theme->set_stylebox("scroll", "HScrollBar", make_line_stylebox(separator_color, 50));
 	} else {
 		theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
@@ -1072,7 +1102,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
 	theme->set_icon("decrement_pressed", "HScrollBar", empty_icon);
 
 	// VScrollBar
-	if (enable_touchscreen_touch_area) {
+	if (increase_scrollbar_touch_area) {
 		theme->set_stylebox("scroll", "VScrollBar", make_line_stylebox(separator_color, 50, 1, 1, true));
 	} else {
 		theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));

+ 6 - 1
editor/plugins/collision_shape_2d_editor_plugin.cpp

@@ -343,7 +343,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e
 		if (mb->get_button_index() == BUTTON_LEFT) {
 			if (mb->is_pressed()) {
 				for (int i = 0; i < handles.size(); i++) {
-					if (xform.xform(handles[i]).distance_to(gpoint) < 8) {
+					if (xform.xform(handles[i]).distance_to(gpoint) < grab_threshold) {
 						edit_handle = i;
 
 						break;
@@ -557,6 +557,10 @@ void CollisionShape2DEditor::_notification(int p_what) {
 		case NOTIFICATION_EXIT_TREE: {
 			get_tree()->disconnect("node_removed", this, "_node_removed");
 		} break;
+
+		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+			grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
+		} break;
 	}
 }
 
@@ -594,6 +598,7 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) {
 
 	edit_handle = -1;
 	pressed = false;
+	grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
 }
 
 void CollisionShape2DEditorPlugin::edit(Object *p_obj) {

+ 1 - 0
editor/plugins/collision_shape_2d_editor_plugin.h

@@ -75,6 +75,7 @@ class CollisionShape2DEditor : public Control {
 	int shape_type;
 	int edit_handle;
 	bool pressed;
+	real_t grab_threshold = 8;
 	Variant original;
 	Transform2D original_transform;
 	Point2 last_point;

+ 16 - 10
editor/plugins/curve_editor_plugin.cpp

@@ -44,6 +44,7 @@ CurveEditor::CurveEditor() {
 	_tangents_length = 40;
 	_dragging = false;
 	_has_undo_data = false;
+	_gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
 
 	set_focus_mode(FOCUS_ALL);
 	set_clip_contents(true);
@@ -96,8 +97,13 @@ Size2 CurveEditor::get_minimum_size() const {
 }
 
 void CurveEditor::_notification(int p_what) {
-	if (p_what == NOTIFICATION_DRAW) {
-		_draw();
+	switch (p_what) {
+		case NOTIFICATION_DRAW: {
+			_draw();
+		} break;
+		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+			_gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
+		} break;
 	}
 }
 
@@ -391,7 +397,7 @@ int CurveEditor::get_point_at(Vector2 pos) const {
 	}
 	const Curve &curve = **_curve_ref;
 
-	const float true_hover_radius = Math::round(_hover_radius * EDSCALE);
+	const float true_hover_radius = Math::round(_hover_radius * _gizmo_handle_scale * EDSCALE);
 	const float r = true_hover_radius * true_hover_radius;
 
 	for (int i = 0; i < curve.get_point_count(); ++i) {
@@ -411,14 +417,14 @@ CurveEditor::TangentIndex CurveEditor::get_tangent_at(Vector2 pos) const {
 
 	if (_selected_point != 0) {
 		Vector2 control_pos = get_tangent_view_pos(_selected_point, TANGENT_LEFT);
-		if (control_pos.distance_to(pos) < _hover_radius) {
+		if (control_pos.distance_to(pos) < _hover_radius * _gizmo_handle_scale) {
 			return TANGENT_LEFT;
 		}
 	}
 
 	if (_selected_point != _curve_ref->get_point_count() - 1) {
 		Vector2 control_pos = get_tangent_view_pos(_selected_point, TANGENT_RIGHT);
-		if (control_pos.distance_to(pos) < _hover_radius) {
+		if (control_pos.distance_to(pos) < _hover_radius * _gizmo_handle_scale) {
 			return TANGENT_RIGHT;
 		}
 	}
@@ -555,7 +561,7 @@ Vector2 CurveEditor::get_tangent_view_pos(int i, TangentIndex tangent) const {
 	Vector2 point_pos = get_view_pos(_curve_ref->get_point_position(i));
 	Vector2 control_pos = get_view_pos(_curve_ref->get_point_position(i) + dir);
 
-	return point_pos + Math::round(_tangents_length * EDSCALE) * (control_pos - point_pos).normalized();
+	return point_pos + Math::round(_tangents_length * _gizmo_handle_scale * EDSCALE) * (control_pos - point_pos).normalized();
 }
 
 Vector2 CurveEditor::get_view_pos(Vector2 world_pos) const {
@@ -699,13 +705,13 @@ void CurveEditor::_draw() {
 		if (i != 0) {
 			Vector2 control_pos = get_tangent_view_pos(i, TANGENT_LEFT);
 			draw_line(get_view_pos(pos), control_pos, tangent_color, Math::round(EDSCALE), true);
-			draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * EDSCALE)), tangent_color);
+			draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * _gizmo_handle_scale * EDSCALE)), tangent_color);
 		}
 
 		if (i != curve.get_point_count() - 1) {
 			Vector2 control_pos = get_tangent_view_pos(i, TANGENT_RIGHT);
 			draw_line(get_view_pos(pos), control_pos, tangent_color, Math::round(EDSCALE), true);
-			draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * EDSCALE)), tangent_color);
+			draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * _gizmo_handle_scale * EDSCALE)), tangent_color);
 		}
 	}
 
@@ -728,7 +734,7 @@ void CurveEditor::_draw() {
 
 	for (int i = 0; i < curve.get_point_count(); ++i) {
 		Vector2 pos = curve.get_point_position(i);
-		draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(3 * EDSCALE)), i == _selected_point ? selected_point_color : point_color);
+		draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(3 * _gizmo_handle_scale * EDSCALE)), i == _selected_point ? selected_point_color : point_color);
 		// TODO Circles are prettier. Needs a fix! Or a texture
 		//draw_circle(pos, 2, point_color);
 	}
@@ -738,7 +744,7 @@ void CurveEditor::_draw() {
 	if (_hover_point != -1) {
 		const Color hover_color = line_color;
 		Vector2 pos = curve.get_point_position(_hover_point);
-		draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(_hover_radius * EDSCALE)), hover_color, false, Math::round(EDSCALE));
+		draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(_hover_radius * _gizmo_handle_scale * EDSCALE)), hover_color, false, Math::round(EDSCALE));
 	}
 
 	// Help text

+ 1 - 0
editor/plugins/curve_editor_plugin.h

@@ -117,6 +117,7 @@ private:
 	// Constant
 	float _hover_radius;
 	float _tangents_length;
+	float _gizmo_handle_scale = 1.0;
 };
 
 class EditorInspectorPluginCurve : public EditorInspectorPlugin {

+ 17 - 6
platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt

@@ -40,6 +40,7 @@ import android.util.Log
 import android.widget.Toast
 import androidx.window.layout.WindowMetricsCalculator
 import org.godotengine.godot.FullScreenGodotApp
+import org.godotengine.godot.GodotLib
 import org.godotengine.godot.utils.PermissionsUtil
 import org.godotengine.godot.utils.ProcessPhoenix
 import java.util.*
@@ -90,11 +91,19 @@ open class GodotEditor : FullScreenGodotApp() {
 		}
 
 		super.onCreate(savedInstanceState)
+	}
+
+	override fun onGodotSetupCompleted() {
+		super.onGodotSetupCompleted()
+		val longPressEnabled = enableLongPressGestures()
+		val panScaleEnabled = enablePanAndScaleGestures()
 
-		// Enable long press, panning and scaling gestures
-		godotFragment?.renderView?.inputHandler?.apply {
-			enableLongPress(enableLongPressGestures())
-			enablePanningAndScalingGestures(enablePanAndScaleGestures())
+		runOnUiThread {
+			// Enable long press, panning and scaling gestures
+			godotFragment?.renderView?.inputHandler?.apply {
+				enableLongPress(longPressEnabled)
+				enablePanningAndScalingGestures(panScaleEnabled)
+			}
 		}
 	}
 
@@ -213,12 +222,14 @@ open class GodotEditor : FullScreenGodotApp() {
 	/**
 	 * Enable long press gestures for the Godot Android editor.
 	 */
-	protected open fun enableLongPressGestures() = true
+	protected open fun enableLongPressGestures() =
+		java.lang.Boolean.parseBoolean(GodotLib.getEditorSetting("interface/touchscreen/enable_long_press_as_right_click"))
 
 	/**
 	 * Enable pan and scale gestures for the Godot Android editor.
 	 */
-	protected open fun enablePanAndScaleGestures() = true
+	protected open fun enablePanAndScaleGestures() =
+		java.lang.Boolean.parseBoolean(GodotLib.getEditorSetting("interface/touchscreen/enable_pan_and_scale_gestures"))
 
 	override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
 		super.onActivityResult(requestCode, resultCode, data)

+ 7 - 0
platform/android/java/lib/src/org/godotengine/godot/GodotLib.java

@@ -179,6 +179,13 @@ public class GodotLib {
 	 */
 	public static native String getGlobal(String p_key);
 
+	/**
+	 * Used to access Godot's editor settings.
+	 * @param settingKey Setting key
+	 * @return String value of the setting
+	 */
+	public static native String getEditorSetting(String settingKey);
+
 	/**
 	 * Invoke method |p_method| on the Godot object specified by |p_id|
 	 * @param p_id Id of the Godot object to invoke

+ 16 - 0
platform/android/java_godot_lib_jni.cpp

@@ -53,6 +53,10 @@
 #include <android/input.h>
 #include <unistd.h>
 
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
 static JavaClassWrapper *java_class_wrapper = nullptr;
 static OS_Android *os_android = nullptr;
 static AndroidInputHandler *input_handler = nullptr;
@@ -449,6 +453,18 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
 	return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
 }
 
+JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) {
+	String editor_setting = "";
+#ifdef TOOLS_ENABLED
+	String godot_setting_key = jstring_to_string(p_setting_key, env);
+	editor_setting = EDITOR_GET(godot_setting_key).operator String();
+#else
+	WARN_PRINT("Access to the Editor Settings in only available on Editor builds");
+#endif
+
+	return env->NewStringUTF(editor_setting.utf8().get_data());
+}
+
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
 	Object *obj = ObjectDB::get_instance(ID);
 	ERR_FAIL_NULL(obj);

+ 1 - 0
platform/android/java_godot_lib_jni.h

@@ -61,6 +61,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
 JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
+JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height);