瀏覽代碼

Merge pull request #25790 from YeldhamDev/topbar_node_cleanup

Cleanup editor's top bar of old nodes
Rémi Verschelde 6 年之前
父節點
當前提交
fa7329f648
共有 2 個文件被更改,包括 6 次插入16 次删除
  1. 6 15
      editor/editor_node.cpp
  2. 0 1
      editor/editor_node.h

+ 6 - 15
editor/editor_node.cpp

@@ -326,7 +326,6 @@ void EditorNode::_notification(int p_what) {
 		gui_base->set_theme(theme);
 
 		gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles"));
-		play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
 		scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles"));
 		bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
 		scene_tabs->add_style_override("tab_fg", gui_base->get_stylebox("SceneTabFG", "EditorStyles"));
@@ -5203,11 +5202,8 @@ EditorNode::EditorNode() {
 	viewport->add_constant_override("separation", 0);
 	scene_root_parent->add_child(viewport);
 
-	PanelContainer *top_region = memnew(PanelContainer);
-	top_region->add_style_override("panel", gui_base->get_stylebox("MenuPanel", "EditorStyles"));
 	HBoxContainer *left_menu_hb = memnew(HBoxContainer);
-	top_region->add_child(left_menu_hb);
-	menu_hb->add_child(top_region);
+	menu_hb->add_child(left_menu_hb);
 
 	file_menu = memnew(MenuButton);
 	file_menu->set_flat(false);
@@ -5337,11 +5333,10 @@ EditorNode::EditorNode() {
 	p->add_item(TTR("Quit to Project List"), RUN_PROJECT_MANAGER, KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_Q);
 #endif
 
-	PanelContainer *editor_region = memnew(PanelContainer);
-	main_editor_button_vb = memnew(HBoxContainer);
-	editor_region->add_child(main_editor_button_vb);
 	menu_hb->add_spacer();
-	menu_hb->add_child(editor_region);
+
+	main_editor_button_vb = memnew(HBoxContainer);
+	menu_hb->add_child(main_editor_button_vb);
 
 	debug_menu = memnew(MenuButton);
 	debug_menu->set_flat(false);
@@ -5430,11 +5425,8 @@ EditorNode::EditorNode() {
 	p->add_separator();
 	p->add_icon_item(gui_base->get_icon("Godot", "EditorIcons"), TTR("About"), HELP_ABOUT);
 
-	play_button_panel = memnew(PanelContainer);
-	menu_hb->add_child(play_button_panel);
-
 	HBoxContainer *play_hb = memnew(HBoxContainer);
-	play_button_panel->add_child(play_hb);
+	menu_hb->add_child(play_hb);
 
 	play_button = memnew(ToolButton);
 	play_hb->add_child(play_button);
@@ -5512,7 +5504,6 @@ EditorNode::EditorNode() {
 	video_driver = memnew(OptionButton);
 	video_driver->set_flat(true);
 	video_driver->set_focus_mode(Control::FOCUS_NONE);
-	video_driver->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
 	video_driver->connect("item_selected", this, "_video_driver_selected");
 	video_driver->add_font_override("font", gui_base->get_font("bold", "EditorFonts"));
 	right_menu_hb->add_child(video_driver);
@@ -5548,7 +5539,7 @@ EditorNode::EditorNode() {
 	layout_dialog->connect("name_confirmed", this, "_dialog_action");
 
 	update_menu = memnew(MenuButton);
-	update_menu->set_tooltip(TTR("Spins when the editor window repaints!"));
+	update_menu->set_tooltip(TTR("Spins when the editor window redraws."));
 	right_menu_hb->add_child(update_menu);
 	update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons"));
 	update_menu->get_popup()->connect("id_pressed", this, "_menu_option");

+ 0 - 1
editor/editor_node.h

@@ -200,7 +200,6 @@ private:
 	Control *theme_base;
 	Control *gui_base;
 	VBoxContainer *main_vbox;
-	PanelContainer *play_button_panel;
 	OptionButton *video_driver;
 
 	ConfirmationDialog *video_restart_dialog;