3.0beta - Fixed doesn't close open a file window bug
@@ -290,6 +290,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!scene) {
EditorNode::get_singleton()->new_inherited_scene();
+ break;
}
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);