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Fix missing and incorrect values in return value of _move method

Nathan Hold 8 years ago
parent
commit
fb40846dca
1 changed files with 2 additions and 1 deletions
  1. 2 1
      scene/2d/physics_body_2d.cpp

+ 2 - 1
scene/2d/physics_body_2d.cpp

@@ -982,11 +982,12 @@ Dictionary KinematicBody2D::_move(const Vector2 &p_motion) {
 	if (move(p_motion, col)) {
 		Dictionary d;
 		d["position"] = col.collision;
-		d["normal"] = col.collision;
+		d["normal"] = col.normal;
 		d["local_shape"] = col.local_shape;
 		d["travel"] = col.travel;
 		d["remainder"] = col.remainder;
 		d["collider_id"] = col.collider;
+		d["collider_velocity"] = col.collider_vel;
 		if (col.collider) {
 			d["collider"] = ObjectDB::get_instance(col.collider);
 		} else {