[3.2] Add missing "normalized" accessor property to glTF document
@@ -506,6 +506,10 @@ Error EditorSceneImporterGLTF::_parse_accessors(GLTFState &state) {
accessor.byte_offset = d["byteOffset"];
}
+ if (d.has("normalized")) {
+ accessor.normalized = d["normalized"];
+ }
+
if (d.has("max")) {
accessor.max = d["max"];