Browse Source

Remove spaces and punctuation from the beginning of translatable strings.

bruvzg 1 year ago
parent
commit
fba7ad8c7b

+ 2 - 1
editor/plugins/font_config_plugin.cpp

@@ -922,7 +922,8 @@ void FontPreview::_notification(int p_what) {
 						name = vformat("%s (%s)", prev_font->get_font_name(), prev_font->get_font_style_name());
 					}
 					if (prev_font->is_class("FontVariation")) {
-						name += " " + TTR(" - Variation");
+						// TRANSLATORS: This refers to variable font config, appended to the font name.
+						name += " - " + TTR("Variation");
 					}
 					font->draw_string(get_canvas_item(), Point2(0, font->get_height(font_size) + 2 * EDSCALE), name, HORIZONTAL_ALIGNMENT_CENTER, get_size().x, font_size, text_color);
 

+ 1 - 1
editor/plugins/node_3d_editor_plugin.cpp

@@ -1178,7 +1178,7 @@ void Node3DEditorViewport::_update_name() {
 
 	if (auto_orthogonal) {
 		// TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
-		name += TTR(" [auto]");
+		name += " " + TTR("[auto]");
 	}
 
 	view_menu->set_text(name);

+ 2 - 1
editor/plugins/polygon_2d_editor_plugin.cpp

@@ -1387,7 +1387,8 @@ Polygon2DEditor::Polygon2DEditor() {
 	uv_button[UV_MODE_CREATE_INTERNAL]->set_tooltip_text(TTR("Create Internal Vertex"));
 	uv_button[UV_MODE_REMOVE_INTERNAL]->set_tooltip_text(TTR("Remove Internal Vertex"));
 	Key key = (OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")) ? Key::META : Key::CTRL;
-	uv_button[UV_MODE_EDIT_POINT]->set_tooltip_text(TTR("Move Points") + "\n" + find_keycode_name(key) + TTR(": Rotate") + "\n" + TTR("Shift: Move All") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Shift: Scale"));
+	// TRANSLATORS: %s is Control or Command key name.
+	uv_button[UV_MODE_EDIT_POINT]->set_tooltip_text(TTR("Move Points") + "\n" + vformat(TTR("%s: Rotate"), find_keycode_name(key)) + "\n" + TTR("Shift: Move All") + "\n" + vformat(TTR("%s + Shift: Scale"), find_keycode_name(key)));
 	uv_button[UV_MODE_MOVE]->set_tooltip_text(TTR("Move Polygon"));
 	uv_button[UV_MODE_ROTATE]->set_tooltip_text(TTR("Rotate Polygon"));
 	uv_button[UV_MODE_SCALE]->set_tooltip_text(TTR("Scale Polygon"));