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-accelerometer precission changed to "GAME" (#1015)

Juan Linietsky 10 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      platform/android/java/src/com/android/godot/Godot.java

+ 1 - 1
platform/android/java/src/com/android/godot/Godot.java

@@ -358,7 +358,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 		GodotLib.initialize(this,io.needsReloadHooks(),command_line);
 		mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
 		mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
-		mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
+		mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
 
 		result_callback = null;