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@@ -1,86 +0,0 @@
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-/*************************************************************************/
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-/* pc_joystick_map.h */
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-/*************************************************************************/
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-/* This file is part of: */
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-/* GODOT ENGINE */
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-/* http://www.godotengine.org */
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-/*************************************************************************/
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-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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-/* */
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-/* Permission is hereby granted, free of charge, to any person obtaining */
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-/* a copy of this software and associated documentation files (the */
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-/* "Software"), to deal in the Software without restriction, including */
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-/* without limitation the rights to use, copy, modify, merge, publish, */
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-/* distribute, sublicense, and/or sell copies of the Software, and to */
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-/* permit persons to whom the Software is furnished to do so, subject to */
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-/* the following conditions: */
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-/* */
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-/* The above copyright notice and this permission notice shall be */
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-/* included in all copies or substantial portions of the Software. */
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-/* */
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-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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-/*************************************************************************/
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-#ifndef PC_JOYSTICK_MAP_H
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-#define PC_JOYSTICK_MAP_H
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-
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-#include "input_event.h"
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-
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-static const int _pc_joystick_button_remap[JOY_BUTTON_MAX]={
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-
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- JOY_SELECT,
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- JOY_L3,
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- JOY_R3,
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- JOY_START,
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-
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- JOY_DPAD_UP,
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- JOY_DPAD_RIGHT,
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- JOY_DPAD_DOWN,
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- JOY_DPAD_LEFT,
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-
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- JOY_L2,
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- JOY_R2,
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- JOY_L,
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- JOY_R,
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-
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- JOY_SNES_X,
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- JOY_SNES_A,
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- JOY_SNES_B,
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- JOY_SNES_Y,
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-
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- // JOY_HOME = 16
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-};
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-
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-
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-static int _pc_joystick_get_native_button(int p_pc_button) {
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-
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- if (p_pc_button<0 || p_pc_button>=JOY_BUTTON_MAX)
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- return p_pc_button;
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- return _pc_joystick_button_remap[p_pc_button];
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-}
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-
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-static const int _pc_joystick_axis_remap[JOY_AXIS_MAX]={
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- JOY_ANALOG_0_X,
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- JOY_ANALOG_0_Y,
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- JOY_ANALOG_1_X,
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- JOY_ANALOG_1_Y,
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- JOY_ANALOG_2_X,
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- JOY_ANALOG_2_Y,
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- JOY_AXIS_6,
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- JOY_AXIS_7
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-};
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-
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-
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-static int _pc_joystick_get_native_axis(int p_pc_axis) {
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-
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- if (p_pc_axis<0 || p_pc_axis>=JOY_BUTTON_MAX)
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- return p_pc_axis;
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- return _pc_joystick_axis_remap[p_pc_axis];
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-}
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-
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-#endif // PC_JOYSTICK_MAP_H
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