Jelajahi Sumber

Merge pull request #74907 from YuriSizov/4.0-cherrypicks

Cherry-picks for the 4.0 branch (future 4.0.1) - 3rd batch
Yuri Sizov 2 tahun lalu
induk
melakukan
fc7adaab7b
44 mengubah file dengan 268 tambahan dan 123 penghapusan
  1. 4 1
      core/io/json.cpp
  2. 1 0
      doc/classes/OS.xml
  3. 2 2
      doc/classes/String.xml
  4. 1 1
      doc/classes/Window.xml
  5. 18 10
      drivers/gles3/rasterizer_canvas_gles3.cpp
  6. 9 8
      drivers/gles3/storage/mesh_storage.cpp
  7. 1 1
      drivers/vulkan/rendering_device_vulkan.cpp
  8. 28 20
      editor/debugger/script_editor_debugger.cpp
  9. 5 5
      editor/editor_inspector.cpp
  10. 8 6
      editor/editor_node.cpp
  11. 1 1
      editor/editor_properties.cpp
  12. 25 1
      editor/fbx_importer_manager.cpp
  13. 3 0
      editor/fbx_importer_manager.h
  14. 1 1
      editor/plugins/asset_library_editor_plugin.cpp
  15. 1 0
      editor/plugins/canvas_item_editor_plugin.cpp
  16. 8 6
      editor/plugins/node_3d_editor_plugin.cpp
  17. 2 2
      editor/plugins/tiles/tile_data_editors.cpp
  18. 1 1
      editor/plugins/tiles/tile_set_atlas_source_editor.cpp
  19. 5 1
      editor/project_settings_editor.cpp
  20. 1 1
      editor/project_settings_editor.h
  21. 3 0
      editor/renames_map_3_to_4.cpp
  22. 1 1
      modules/gdscript/gdscript_editor.cpp
  23. 1 1
      modules/gdscript/gdscript_parser.cpp
  24. 2 2
      modules/gltf/register_types.cpp
  25. 1 1
      platform/ios/godot_view.mm
  26. 5 3
      platform/linuxbsd/x11/display_server_x11.cpp
  27. 19 4
      platform/linuxbsd/x11/gl_manager_x11.cpp
  28. 1 1
      platform/linuxbsd/x11/gl_manager_x11.h
  29. 34 10
      platform/linuxbsd/x11/key_mapping_x11.cpp
  30. 3 3
      platform/macos/display_server_macos.mm
  31. 1 1
      platform/windows/display_server_windows.cpp
  32. 1 1
      platform/windows/key_mapping_windows.cpp
  33. 1 1
      scene/3d/cpu_particles_3d.cpp
  34. 3 1
      scene/3d/mesh_instance_3d.cpp
  35. 3 2
      scene/gui/link_button.cpp
  36. 1 1
      scene/gui/menu_bar.cpp
  37. 2 2
      scene/resources/sky_material.cpp
  38. 2 2
      servers/register_server_types.cpp
  39. 1 0
      servers/rendering/renderer_canvas_render.h
  40. 18 10
      servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
  41. 9 8
      servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
  42. 1 0
      servers/rendering/renderer_scene_cull.cpp
  43. 26 0
      thirdparty/vulkan/patches/VMA-fix-gcc13.patch
  44. 4 0
      thirdparty/vulkan/vk_mem_alloc.h

+ 4 - 1
core/io/json.cpp

@@ -91,9 +91,12 @@ String JSON::_stringify(const Variant &p_var, const String &p_indent, int p_cur_
 		case Variant::PACKED_FLOAT64_ARRAY:
 		case Variant::PACKED_STRING_ARRAY:
 		case Variant::ARRAY: {
+			Array a = p_var;
+			if (a.size() == 0) {
+				return "[]";
+			}
 			String s = "[";
 			s += end_statement;
-			Array a = p_var;
 
 			ERR_FAIL_COND_V_MSG(p_markers.has(a.id()), "\"[...]\"", "Converting circular structure to JSON.");
 			p_markers.insert(a.id());

+ 1 - 0
doc/classes/OS.xml

@@ -634,6 +634,7 @@
 				- [code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website.
 				- [code]OS.shell_open("mailto:[email protected]")[/code] opens the default email client with the "To" field set to [code][email protected][/code]. See [url=https://datatracker.ietf.org/doc/html/rfc2368]RFC 2368 - The [code]mailto[/code] URL scheme[/url] for a list of fields that can be added.
 				Use [method ProjectSettings.globalize_path] to convert a [code]res://[/code] or [code]user://[/code] path into a system path for use with this method.
+				[b]Note:[/b] Use [method String.uri_encode] to encode characters within URLs in a URL-safe, portable way. This is especially required for line breaks. Otherwise, [method shell_open] may not work correctly in a project exported to the Web platform.
 				[b]Note:[/b] This method is implemented on Android, iOS, Web, Linux, macOS and Windows.
 			</description>
 		</method>

+ 2 - 2
doc/classes/String.xml

@@ -970,7 +970,7 @@
 		<method name="uri_decode" qualifiers="const">
 			<return type="String" />
 			<description>
-				Decodes the string from its URL-encoded format. This method is meant to properly decode the parameters in a URL when receiving an HTTP request.
+				Decodes the string from its URL-encoded format. This method is meant to properly decode the parameters in a URL when receiving an HTTP request. See also [method uri_encode].
 				[codeblocks]
 				[gdscript]
 				var url = "$DOCS_URL/?highlight=Godot%20Engine%3%docs"
@@ -986,7 +986,7 @@
 		<method name="uri_encode" qualifiers="const">
 			<return type="String" />
 			<description>
-				Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request.
+				Encodes the string to URL-friendly format. This method is meant to properly encode the parameters in a URL when sending an HTTP request. See also [method uri_decode].
 				[codeblocks]
 				[gdscript]
 				var prefix = "$DOCS_URL/?highlight="

+ 1 - 1
doc/classes/Window.xml

@@ -530,7 +530,7 @@
 			[b]Note:[/b] Fullscreen mode is not exclusive full screen on Windows and Linux.
 		</member>
 		<member name="mouse_passthrough" type="bool" setter="set_flag" getter="get_flag" default="false">
-			If [code]true[/code], all mouse event as passed to the underlying window of the same application. See also [member mouse_passthrough_polygon].
+			If [code]true[/code], all mouse events will be passed to the underlying window of the same application. See also [member mouse_passthrough_polygon].
 			[b]Note:[/b] This property is implemented on Linux (X11), macOS and Windows.
 		</member>
 		<member name="mouse_passthrough_polygon" type="PackedVector2Array" setter="set_mouse_passthrough_polygon" getter="get_mouse_passthrough_polygon" default="PackedVector2Array()">

+ 18 - 10
drivers/gles3/rasterizer_canvas_gles3.cpp

@@ -396,6 +396,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
 
 	Item *ci = p_item_list;
 	Item *canvas_group_owner = nullptr;
+	bool skip_item = false;
 
 	state.last_item_index = 0;
 
@@ -464,6 +465,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
 					Rect2i group_rect = ci->canvas_group_owner->global_rect_cache;
 					texture_storage->render_target_copy_to_back_buffer(p_to_render_target, group_rect, false);
 					if (ci->canvas_group_owner->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
+						ci->canvas_group_owner->use_canvas_group = false;
 						items[item_count++] = ci->canvas_group_owner;
 					}
 				} else if (!backbuffer_cleared) {
@@ -478,9 +480,8 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
 			ci->canvas_group_owner = nullptr; //must be cleared
 		}
 
-		if (!backbuffer_cleared && canvas_group_owner == nullptr && ci->canvas_group != nullptr && !backbuffer_copy) {
-			texture_storage->render_target_clear_back_buffer(p_to_render_target, Rect2i(), Color(0, 0, 0, 0));
-			backbuffer_cleared = true;
+		if (canvas_group_owner == nullptr && ci->canvas_group != nullptr && ci->canvas_group->mode != RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
+			skip_item = true;
 		}
 
 		if (ci == canvas_group_owner) {
@@ -498,6 +499,11 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
 			canvas_group_owner = nullptr;
 			// Backbuffer is dirty now and needs to be re-cleared if another CanvasGroup needs it.
 			backbuffer_cleared = false;
+
+			// Tell the renderer to paint this as a canvas group
+			ci->use_canvas_group = true;
+		} else {
+			ci->use_canvas_group = false;
 		}
 
 		if (backbuffer_copy) {
@@ -513,9 +519,9 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
 			texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps);
 
 			backbuffer_copy = false;
-			backbuffer_gen_mipmaps = false;
 			material_screen_texture_cached = true; // After a backbuffer copy, screen texture makes no further copies.
 			material_screen_texture_mipmaps_cached = backbuffer_gen_mipmaps;
+			backbuffer_gen_mipmaps = false;
 		}
 
 		if (backbuffer_gen_mipmaps) {
@@ -526,14 +532,18 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
 		}
 
 		// just add all items for now
-		items[item_count++] = ci;
+		if (skip_item) {
+			skip_item = false;
+		} else {
+			items[item_count++] = ci;
+		}
 
 		if (!ci->next || item_count == MAX_RENDER_ITEMS - 1) {
 			if (update_skeletons) {
 				mesh_storage->update_mesh_instances();
 				update_skeletons = false;
 			}
-			_render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
+			_render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used, canvas_group_owner != nullptr);
 			//then reset
 			item_count = 0;
 		}
@@ -586,11 +596,9 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
 		}
 
 		RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material;
-		if (ci->canvas_group != nullptr) {
+		if (ci->use_canvas_group) {
 			if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
-				if (!p_to_backbuffer) {
-					material = default_clip_children_material;
-				}
+				material = default_clip_children_material;
 			} else {
 				if (material.is_null()) {
 					if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_ONLY) {

+ 9 - 8
drivers/gles3/storage/mesh_storage.cpp

@@ -327,6 +327,7 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
 	} else {
 		mesh->aabb.merge_with(p_surface.aabb);
 	}
+	mesh->skeleton_aabb_version = 0;
 
 	s->material = p_surface.material;
 
@@ -541,12 +542,12 @@ AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) {
 
 					Transform3D mtx;
 
-					mtx.basis.rows[0].x = dataptr[0];
-					mtx.basis.rows[1].x = dataptr[1];
+					mtx.basis.rows[0][0] = dataptr[0];
+					mtx.basis.rows[0][1] = dataptr[1];
 					mtx.origin.x = dataptr[3];
 
-					mtx.basis.rows[0].y = dataptr[4];
-					mtx.basis.rows[1].y = dataptr[5];
+					mtx.basis.rows[1][0] = dataptr[4];
+					mtx.basis.rows[1][1] = dataptr[5];
 					mtx.origin.y = dataptr[7];
 
 					AABB baabb = mtx.xform(skbones[j]);
@@ -1438,12 +1439,12 @@ void MeshStorage::_multimesh_re_create_aabb(MultiMesh *multimesh, const float *p
 			t.origin.z = data[11];
 
 		} else {
-			t.basis.rows[0].x = data[0];
-			t.basis.rows[1].x = data[1];
+			t.basis.rows[0][0] = data[0];
+			t.basis.rows[0][1] = data[1];
 			t.origin.x = data[3];
 
-			t.basis.rows[0].y = data[4];
-			t.basis.rows[1].y = data[5];
+			t.basis.rows[1][0] = data[4];
+			t.basis.rows[1][1] = data[5];
 			t.origin.y = data[7];
 		}
 

+ 1 - 1
drivers/vulkan/rendering_device_vulkan.cpp

@@ -2530,7 +2530,7 @@ Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, co
 
 		for (uint32_t z = 0; z < depth; z++) { // For 3D textures, depth may be > 0.
 
-			const uint8_t *read_ptr = read_ptr_mipmap + image_size * z / depth;
+			const uint8_t *read_ptr = read_ptr_mipmap + (image_size / depth) * z;
 
 			for (uint32_t y = 0; y < height; y += region_size) {
 				for (uint32_t x = 0; x < width; x += region_size) {

+ 28 - 20
editor/debugger/script_editor_debugger.cpp

@@ -509,6 +509,11 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
 		String tooltip = oe.warning ? TTR("Warning:") : TTR("Error:");
 
 		TreeItem *error = error_tree->create_item(r);
+		if (oe.warning) {
+			error->set_meta("_is_warning", true);
+		} else {
+			error->set_meta("_is_error", true);
+		}
 		error->set_collapsed(true);
 
 		error->set_icon(0, get_theme_icon(oe.warning ? SNAME("Warning") : SNAME("Error"), SNAME("EditorIcons")));
@@ -798,6 +803,8 @@ void ScriptEditorDebugger::_notification(int p_what) {
 			[[fallthrough]];
 		}
 		case NOTIFICATION_THEME_CHANGED: {
+			tabs->add_theme_style_override("panel", get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
+
 			skip_breakpoints->set_icon(get_theme_icon(skip_breakpoints_value ? SNAME("DebugSkipBreakpointsOn") : SNAME("DebugSkipBreakpointsOff"), SNAME("EditorIcons")));
 			copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")));
 			step->set_icon(get_theme_icon(SNAME("DebugStep"), SNAME("EditorIcons")));
@@ -809,6 +816,24 @@ void ScriptEditorDebugger::_notification(int p_what) {
 			search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
 
 			reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
+
+			TreeItem *error_root = error_tree->get_root();
+			if (error_root) {
+				TreeItem *error = error_root->get_first_child();
+				while (error) {
+					if (error->has_meta("_is_warning")) {
+						error->set_icon(0, get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
+						error->set_custom_color(0, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+						error->set_custom_color(1, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+					} else if (error->has_meta("_is_error")) {
+						error->set_icon(0, get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
+						error->set_custom_color(0, get_theme_color(SNAME("error_color"), SNAME("Editor")));
+						error->set_custom_color(1, get_theme_color(SNAME("error_color"), SNAME("Editor")));
+					}
+
+					error = error->get_next();
+				}
+			}
 		} break;
 
 		case NOTIFICATION_PROCESS: {
@@ -871,21 +896,6 @@ void ScriptEditorDebugger::_notification(int p_what) {
 				break;
 			};
 		} break;
-
-		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
-			if (tabs->has_theme_stylebox_override("panel")) {
-				tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
-			}
-
-			copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")));
-			step->set_icon(get_theme_icon(SNAME("DebugStep"), SNAME("EditorIcons")));
-			next->set_icon(get_theme_icon(SNAME("DebugNext"), SNAME("EditorIcons")));
-			dobreak->set_icon(get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
-			docontinue->set_icon(get_theme_icon(SNAME("DebugContinue"), SNAME("EditorIcons")));
-			vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
-			vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
-			search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
-		} break;
 	}
 }
 
@@ -1557,9 +1567,9 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
 
 			String type;
 
-			if (ti->get_icon(0) == get_theme_icon(SNAME("Warning"), SNAME("EditorIcons"))) {
+			if (ti->has_meta("_is_warning")) {
 				type = "W ";
-			} else if (ti->get_icon(0) == get_theme_icon(SNAME("Error"), SNAME("EditorIcons"))) {
+			} else if (ti->has_meta("_is_error")) {
 				type = "E ";
 			}
 
@@ -1700,10 +1710,8 @@ void ScriptEditorDebugger::toggle_profiler(const String &p_profiler, bool p_enab
 
 ScriptEditorDebugger::ScriptEditorDebugger() {
 	tabs = memnew(TabContainer);
-	tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
-	tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed));
-
 	add_child(tabs);
+	tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed));
 
 	InspectorDock::get_inspector_singleton()->connect("object_id_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected));
 

+ 5 - 5
editor/editor_inspector.cpp

@@ -1687,11 +1687,11 @@ void EditorInspectorArray::_panel_gui_input(Ref<InputEvent> p_event, int p_index
 void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) {
 	String action_name;
 	if (p_element_index < 0) {
-		action_name = vformat("Add element to property array with prefix %s.", array_element_prefix);
+		action_name = vformat(TTR("Add element to property array with prefix %s."), array_element_prefix);
 	} else if (p_to_pos < 0) {
-		action_name = vformat("Remove element %d from property array with prefix %s.", p_element_index, array_element_prefix);
+		action_name = vformat(TTR("Remove element %d from property array with prefix %s."), p_element_index, array_element_prefix);
 	} else {
-		action_name = vformat("Move element %d to position %d in property array with prefix %s.", p_element_index, p_to_pos, array_element_prefix);
+		action_name = vformat(TTR("Move element %d to position %d in property array with prefix %s."), p_element_index, p_to_pos, array_element_prefix);
 	}
 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 	undo_redo->create_action(action_name);
@@ -1838,7 +1838,7 @@ void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) {
 
 void EditorInspectorArray::_clear_array() {
 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
-	undo_redo->create_action(vformat("Clear property array with prefix %s.", array_element_prefix));
+	undo_redo->create_action(vformat(TTR("Clear property array with prefix %s."), array_element_prefix));
 	if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) {
 		for (int i = count - 1; i >= 0; i--) {
 			// Call the function.
@@ -1891,7 +1891,7 @@ void EditorInspectorArray::_resize_array(int p_size) {
 	}
 
 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
-	undo_redo->create_action(vformat("Resize property array with prefix %s.", array_element_prefix));
+	undo_redo->create_action(vformat(TTR("Resize property array with prefix %s."), array_element_prefix));
 	if (p_size > count) {
 		if (mode == MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION) {
 			for (int i = count; i < p_size; i++) {

+ 8 - 6
editor/editor_node.cpp

@@ -4750,8 +4750,8 @@ void EditorNode::_dock_floating_close_request(Control *p_control) {
 
 	p_control->get_parent()->remove_child(p_control);
 	dock_slot[window_slot]->add_child(p_control);
-	dock_slot[window_slot]->move_child(p_control, MIN((int)window->get_meta("dock_index"), dock_slot[window_slot]->get_tab_count()));
-	dock_slot[window_slot]->set_current_tab(window->get_meta("dock_index"));
+	dock_slot[window_slot]->move_child(p_control, MIN((int)window->get_meta("dock_index"), dock_slot[window_slot]->get_tab_count() - 1));
+	dock_slot[window_slot]->set_current_tab(dock_slot[window_slot]->get_tab_idx_from_control(p_control));
 	dock_slot[window_slot]->set_tab_title(dock_slot[window_slot]->get_tab_idx_from_control(p_control), TTRGET(p_control->get_name()));
 
 	window->queue_free();
@@ -4772,7 +4772,7 @@ void EditorNode::_dock_make_float() {
 	Size2 dock_size = dock->get_size() + borders * 2;
 	Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders;
 
-	int dock_index = dock->get_index();
+	int dock_index = dock->get_index(false);
 	dock_slot[dock_popup_selected_idx]->remove_child(dock);
 
 	Window *window = memnew(Window);
@@ -6494,13 +6494,15 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) {
 }
 
 void EditorNode::_update_renderer_color() {
-	if (renderer->get_text() == "Forward+") {
+	String rendering_method = renderer->get_selected_metadata();
+
+	if (rendering_method == "forward_plus") {
 		renderer->add_theme_color_override("font_color", Color::hex(0x5d8c3fff));
 	}
-	if (renderer->get_text() == "Mobile") {
+	if (rendering_method == "mobile") {
 		renderer->add_theme_color_override("font_color", Color::hex(0xa5557dff));
 	}
-	if (renderer->get_text() == "Compatibility") {
+	if (rendering_method == "gl_compatibility") {
 		renderer->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
 	}
 }

+ 1 - 1
editor/editor_properties.cpp

@@ -1210,7 +1210,7 @@ void EditorPropertyLayers::_button_pressed() {
 
 void EditorPropertyLayers::_menu_pressed(int p_menu) {
 	if (p_menu == grid->layer_count) {
-		ProjectSettingsEditor::get_singleton()->popup_project_settings();
+		ProjectSettingsEditor::get_singleton()->popup_project_settings(true);
 		ProjectSettingsEditor::get_singleton()->set_general_page(basename);
 	} else {
 		if (grid->value & (1 << p_menu)) {

+ 25 - 1
editor/fbx_importer_manager.cpp

@@ -30,6 +30,8 @@
 
 #include "fbx_importer_manager.h"
 
+#include "core/config/project_settings.h"
+#include "editor/editor_node.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_settings.h"
 #include "scene/gui/link_button.h"
@@ -47,9 +49,19 @@ void FBXImporterManager::show_dialog(bool p_exclusive) {
 	fbx_path->set_text(fbx2gltf_path);
 	_validate_path(fbx2gltf_path);
 
-	set_flag(Window::FLAG_BORDERLESS, p_exclusive); // Avoid closing accidentally .
+	// If exclusive, we're importing a FBX file, there's no exit.
+	is_importing = p_exclusive;
+	set_flag(Window::FLAG_BORDERLESS, p_exclusive); // Avoid closing accidentally.
 	set_close_on_escape(!p_exclusive);
 
+	if (is_importing) {
+		get_cancel_button()->set_text(TTR("Disable FBX & Restart"));
+		get_cancel_button()->set_tooltip_text(TTR("Canceling this dialog will disable the FBX importer.\nYou can re-enable it in the Project Settings under Filesystem > Import > FBX > Enabled.\n\nThe editor will restart as importers are registered when the editor starts."));
+	} else {
+		get_cancel_button()->set_text(TTR("Cancel"));
+		get_cancel_button()->set_tooltip_text("");
+	}
+
 	popup_centered();
 }
 
@@ -96,6 +108,17 @@ void FBXImporterManager::_path_confirmed() {
 	EditorSettings::get_singleton()->save();
 }
 
+void FBXImporterManager::_cancel_setup() {
+	if (!is_importing) {
+		return; // No worry.
+	}
+	// No escape.
+	ProjectSettings::get_singleton()->set("filesystem/import/fbx/enabled", false);
+	ProjectSettings::get_singleton()->save();
+	EditorNode::get_singleton()->save_all_scenes();
+	EditorNode::get_singleton()->restart_editor();
+}
+
 void FBXImporterManager::_browse_install() {
 	if (fbx_path->get_text() != String()) {
 		browse_dialog->set_current_file(fbx_path->get_text());
@@ -140,6 +163,7 @@ FBXImporterManager::FBXImporterManager() {
 	fbx_path->connect("text_changed", callable_mp(this, &FBXImporterManager::_validate_path));
 
 	get_ok_button()->set_text(TTR("Confirm Path"));
+	get_cancel_button()->connect("pressed", callable_mp(this, &FBXImporterManager::_cancel_setup));
 
 	browse_dialog = memnew(EditorFileDialog);
 	browse_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);

+ 3 - 0
editor/fbx_importer_manager.h

@@ -38,6 +38,8 @@
 class FBXImporterManager : public ConfirmationDialog {
 	GDCLASS(FBXImporterManager, ConfirmationDialog)
 
+	bool is_importing = false;
+
 	Label *message = nullptr;
 	LineEdit *fbx_path = nullptr;
 	Button *fbx_path_browse = nullptr;
@@ -47,6 +49,7 @@ class FBXImporterManager : public ConfirmationDialog {
 	void _validate_path(const String &p_path);
 	void _select_file(const String &p_path);
 	void _path_confirmed();
+	void _cancel_setup();
 	void _browse_install();
 	void _link_clicked();
 

+ 1 - 1
editor/plugins/asset_library_editor_plugin.cpp

@@ -1398,7 +1398,7 @@ void EditorAssetLibrary::_asset_open() {
 }
 
 void EditorAssetLibrary::_manage_plugins() {
-	ProjectSettingsEditor::get_singleton()->popup_project_settings();
+	ProjectSettingsEditor::get_singleton()->popup_project_settings(true);
 	ProjectSettingsEditor::get_singleton()->set_plugins_page();
 }
 

+ 1 - 0
editor/plugins/canvas_item_editor_plugin.cpp

@@ -4556,6 +4556,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
 					undo_redo->add_do_method(root, "remove_meta", "_edit_vertical_guides_");
 					undo_redo->add_undo_method(root, "set_meta", "_edit_vertical_guides_", vguides);
 				}
+				undo_redo->add_do_method(viewport, "queue_redraw");
 				undo_redo->add_undo_method(viewport, "queue_redraw");
 				undo_redo->commit_action();
 			}

+ 8 - 6
editor/plugins/node_3d_editor_plugin.cpp

@@ -3693,6 +3693,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
 		return;
 	}
 
+	bool show_gizmo = spatial_editor->is_gizmo_visible() && !_edit.instant;
 	for (int i = 0; i < 3; i++) {
 		Transform3D axis_angle;
 		if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) {
@@ -3701,15 +3702,15 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
 		axis_angle.basis.scale(scale);
 		axis_angle.origin = xform.origin;
 		RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
-		RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
+		RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
 		RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle);
-		RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
+		RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
 		RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle);
-		RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
+		RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
 		RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle);
-		RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
+		RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
 		RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
-		RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
+		RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
 		RenderingServer::get_singleton()->instance_set_transform(axis_gizmo_instance[i], xform);
 	}
 
@@ -4477,6 +4478,7 @@ void Node3DEditorViewport::begin_transform(TransformMode p_mode, bool instant) {
 		_compute_edit(_edit.mouse_pos);
 		_edit.instant = instant;
 		_edit.snap = spatial_editor->is_snap_enabled();
+		update_transform_gizmo_view();
 	}
 }
 
@@ -4858,9 +4860,9 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
 
 void Node3DEditorViewport::finish_transform() {
 	spatial_editor->set_local_coords_enabled(_edit.original_local);
-	spatial_editor->update_transform_gizmo();
 	_edit.mode = TRANSFORM_NONE;
 	_edit.instant = false;
+	spatial_editor->update_transform_gizmo();
 	surface->queue_redraw();
 }
 

+ 2 - 2
editor/plugins/tiles/tile_data_editors.cpp

@@ -1233,7 +1233,7 @@ TileDataDefaultEditor::TileDataDefaultEditor() {
 	picker_button = memnew(Button);
 	picker_button->set_flat(true);
 	picker_button->set_toggle_mode(true);
-	picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", Key::P));
+	picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", TTR("Picker"), Key::P));
 	toolbar->add_child(picker_button);
 }
 
@@ -2720,7 +2720,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() {
 	picker_button = memnew(Button);
 	picker_button->set_flat(true);
 	picker_button->set_toggle_mode(true);
-	picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", Key::P));
+	picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", TTR("Picker"), Key::P));
 	toolbar->add_child(picker_button);
 
 	// Setup

+ 1 - 1
editor/plugins/tiles/tile_set_atlas_source_editor.cpp

@@ -2561,7 +2561,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
 	tools_settings_erase_button = memnew(Button);
 	tools_settings_erase_button->set_flat(true);
 	tools_settings_erase_button->set_toggle_mode(true);
-	tools_settings_erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", Key::E));
+	tools_settings_erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", TTR("Eraser"), Key::E));
 	tools_settings_erase_button->set_shortcut_context(this);
 	tool_settings->add_child(tools_settings_erase_button);
 

+ 5 - 1
editor/project_settings_editor.cpp

@@ -45,7 +45,7 @@ void ProjectSettingsEditor::connect_filesystem_dock_signals(FileSystemDock *p_fs
 	localization_editor->connect_filesystem_dock_signals(p_fs_dock);
 }
 
-void ProjectSettingsEditor::popup_project_settings() {
+void ProjectSettingsEditor::popup_project_settings(bool p_clear_filter) {
 	// Restore valid window bounds or pop up at default size.
 	Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "project_settings", Rect2());
 	if (saved_size != Rect2()) {
@@ -62,6 +62,10 @@ void ProjectSettingsEditor::popup_project_settings() {
 	autoload_settings->update_autoload();
 	plugin_settings->update_plugins();
 	import_defaults_editor->clear();
+
+	if (p_clear_filter) {
+		search_box->clear();
+	}
 }
 
 void ProjectSettingsEditor::queue_save() {

+ 1 - 1
editor/project_settings_editor.h

@@ -116,7 +116,7 @@ protected:
 
 public:
 	static ProjectSettingsEditor *get_singleton() { return singleton; }
-	void popup_project_settings();
+	void popup_project_settings(bool p_clear_filter = false);
 	void set_plugins_page();
 	void set_general_page(const String &p_category);
 	void update_plugins();

+ 3 - 0
editor/renames_map_3_to_4.cpp

@@ -1096,6 +1096,7 @@ const char *RenamesMap3To4::gdscript_properties_renames[][2] = {
 	{ "margin_top", "offset_top" }, // Control -- Breaks NinePatchRect, StyleBox.
 	{ "mid_height", "height" }, // CapsuleMesh
 	{ "neighbor_dist", "neighbor_distance" }, // NavigationAgent2D, NavigationAgent3D
+	{ "octaves", "fractal_octaves" }, // OpenSimplexNoise -> FastNoiseLite
 	{ "offset_h", "drag_horizontal_offset" }, // Camera2D
 	{ "offset_v", "drag_vertical_offset" }, // Camera2D
 	{ "off_disabled", "unchecked_disabled" }, // Theme
@@ -1189,6 +1190,7 @@ const char *RenamesMap3To4::csharp_properties_renames[][2] = {
 	{ "MarginTop", "OffsetTop" }, // Control -- Breaks NinePatchRect, StyleBox.
 	{ "MidHeight", "Height" }, // CapsuleMesh
 	{ "NeighborDist", "NeighborDistance" }, // NavigationAgent2D, NavigationAgent3D
+	{ "Octaves", "FractalOctaves" }, // OpenSimplexNoise -> FastNoiseLite
 	{ "OffsetH", "DragHorizontalOffset" }, // Camera2D
 	{ "OffsetV", "DragVerticalOffset" }, // Camera2D
 	{ "OffDisabled", "UncheckedDisabled" }, // Theme
@@ -1525,6 +1527,7 @@ const char *RenamesMap3To4::class_renames[][2] = {
 	{ "NetworkedMultiplayerPeer", "MultiplayerPeer" },
 	{ "Occluder", "OccluderInstance3D" },
 	{ "OmniLight", "OmniLight3D" },
+	{ "OpenSimplexNoise", "FastNoiseLite" },
 	{ "PHashTranslation", "OptimizedTranslation" },
 	{ "PacketPeerGDNative", "PacketPeerExtension" },
 	{ "PanoramaSky", "Sky" },

+ 1 - 1
modules/gdscript/gdscript_editor.cpp

@@ -1956,7 +1956,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
 				GDScriptParser::CompletionContext c = p_context;
 				c.current_line = type_test->operand->start_line;
 				c.current_suite = suite;
-				if ((!id_type.is_set() || id_type.is_variant()) && type_test->test_datatype.is_hard_type()) {
+				if (type_test->test_datatype.is_hard_type()) {
 					id_type = type_test->test_datatype;
 					if (last_assign_line < c.current_line) {
 						// Override last assignment.

+ 1 - 1
modules/gdscript/gdscript_parser.cpp

@@ -1521,7 +1521,7 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
 	int error_count = 0;
 
 	do {
-		if (!multiline && previous.type == GDScriptTokenizer::Token::SEMICOLON && check(GDScriptTokenizer::Token::NEWLINE)) {
+		if (is_at_end() || (!multiline && previous.type == GDScriptTokenizer::Token::SEMICOLON && check(GDScriptTokenizer::Token::NEWLINE))) {
 			break;
 		}
 		Node *statement = parse_statement();

+ 2 - 2
modules/gltf/register_types.cpp

@@ -143,8 +143,8 @@ void initialize_gltf_module(ModuleInitializationLevel p_level) {
 		EditorPlugins::add_by_type<SceneExporterGLTFPlugin>();
 
 		// Project settings defined here so doctool finds them.
-		GLOBAL_DEF_RST("filesystem/import/blender/enabled", true);
-		GLOBAL_DEF_RST("filesystem/import/fbx/enabled", true);
+		GLOBAL_DEF_RST_BASIC("filesystem/import/blender/enabled", true);
+		GLOBAL_DEF_RST_BASIC("filesystem/import/fbx/enabled", true);
 		GDREGISTER_CLASS(EditorSceneFormatImporterBlend);
 		GDREGISTER_CLASS(EditorSceneFormatImporterFBX);
 		// Can't (a priori) run external app on these platforms.

+ 1 - 1
platform/ios/godot_view.mm

@@ -39,7 +39,7 @@
 
 #import <CoreMotion/CoreMotion.h>
 
-static const int max_touches = 8;
+static const int max_touches = 32;
 static const float earth_gravity = 9.80665;
 
 @interface GodotView () {

+ 5 - 3
platform/linuxbsd/x11/display_server_x11.cpp

@@ -2917,7 +2917,7 @@ BitField<MouseButtonMask> DisplayServerX11::_get_mouse_button_state(MouseButton
 }
 
 void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo) {
-	WindowData wd = windows[p_window];
+	WindowData &wd = windows[p_window];
 	// X11 functions don't know what const is
 	XKeyEvent *xkeyevent = p_event;
 
@@ -4850,7 +4850,7 @@ DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, W
 					vformat("Your video card drivers seem not to support the required Vulkan version.\n\n"
 							"If possible, consider updating your video card drivers or using the OpenGL 3 driver.\n\n"
 							"You can enable the OpenGL 3 driver by starting the engine from the\n"
-							"command line with the command:\n'%s --rendering-driver opengl3'\n\n"
+							"command line with the command:\n\n    \"%s\" --rendering-driver opengl3\n\n"
 							"If you recently updated your video card drivers, try rebooting.",
 							executable_name),
 					"Unable to initialize Vulkan video driver");
@@ -4873,7 +4873,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
 
 #ifdef GLES3_ENABLED
 	if (gl_manager) {
-		visualInfo = gl_manager->get_vi(x11_display);
+		Error err;
+		visualInfo = gl_manager->get_vi(x11_display, err);
+		ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't acquire visual info from display.");
 		vi_selected = true;
 	}
 #endif

+ 19 - 4
platform/linuxbsd/x11/gl_manager_x11.cpp

@@ -83,8 +83,13 @@ int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
 	d.context = memnew(GLManager_X11_Private);
 	d.context->glx_context = nullptr;
 
-	//Error err = _create_context(d);
-	_create_context(d);
+	Error err = _create_context(d);
+
+	if (err != OK) {
+		_displays.remove_at(new_display_id);
+		return -1;
+	}
+
 	return new_display_id;
 }
 
@@ -191,8 +196,14 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
 	return OK;
 }
 
-XVisualInfo GLManager_X11::get_vi(Display *p_display) {
-	return _displays[_find_or_create_display(p_display)].x_vi;
+XVisualInfo GLManager_X11::get_vi(Display *p_display, Error &r_error) {
+	int display_id = _find_or_create_display(p_display);
+	if (display_id < 0) {
+		r_error = FAILED;
+		return XVisualInfo();
+	}
+	r_error = OK;
+	return _displays[display_id].x_vi;
 }
 
 Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
@@ -211,6 +222,10 @@ Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window
 	win.x11_window = p_window;
 	win.gldisplay_id = _find_or_create_display(p_display);
 
+	if (win.gldisplay_id == -1) {
+		return FAILED;
+	}
+
 	// the display could be invalid .. check NYI
 	GLDisplay &gl_display = _displays[win.gldisplay_id];
 	::Display *x11_display = gl_display.x11_display;

+ 1 - 1
platform/linuxbsd/x11/gl_manager_x11.h

@@ -114,7 +114,7 @@ private:
 	Error _create_context(GLDisplay &gl_display);
 
 public:
-	XVisualInfo get_vi(Display *p_display);
+	XVisualInfo get_vi(Display *p_display, Error &r_error);
 	Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height);
 	void window_destroy(DisplayServer::WindowID p_window_id);
 	void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);

+ 34 - 10
platform/linuxbsd/x11/key_mapping_x11.cpp

@@ -85,8 +85,8 @@ void KeyMappingX11::initialize() {
 	xkeysym_map[XK_Begin] = Key::CLEAR;
 	xkeysym_map[XK_Insert] = Key::INSERT;
 	xkeysym_map[XK_Delete] = Key::KEY_DELETE;
-	//xkeysym_map[XK_KP_Equal]
-	//xkeysym_map[XK_KP_Separator]
+	xkeysym_map[XK_KP_Equal] = Key::EQUAL;
+	xkeysym_map[XK_KP_Separator] = Key::COMMA;
 	xkeysym_map[XK_KP_Decimal] = Key::KP_PERIOD;
 	xkeysym_map[XK_KP_Delete] = Key::KP_PERIOD;
 	xkeysym_map[XK_KP_Multiply] = Key::KP_MULTIPLY;
@@ -220,7 +220,7 @@ void KeyMappingX11::initialize() {
 	scancode_map[0x22] = Key::BRACKETLEFT;
 	scancode_map[0x23] = Key::BRACKETRIGHT;
 	scancode_map[0x24] = Key::ENTER;
-	scancode_map[0x25] = Key::CTRL;
+	scancode_map[0x25] = Key::CTRL; // Left
 	scancode_map[0x26] = Key::A;
 	scancode_map[0x27] = Key::S;
 	scancode_map[0x28] = Key::D;
@@ -233,7 +233,7 @@ void KeyMappingX11::initialize() {
 	scancode_map[0x2F] = Key::SEMICOLON;
 	scancode_map[0x30] = Key::APOSTROPHE;
 	scancode_map[0x31] = Key::QUOTELEFT;
-	scancode_map[0x32] = Key::SHIFT;
+	scancode_map[0x32] = Key::SHIFT; // Left
 	scancode_map[0x33] = Key::BACKSLASH;
 	scancode_map[0x34] = Key::Z;
 	scancode_map[0x35] = Key::X;
@@ -245,9 +245,9 @@ void KeyMappingX11::initialize() {
 	scancode_map[0x3B] = Key::COMMA;
 	scancode_map[0x3C] = Key::PERIOD;
 	scancode_map[0x3D] = Key::SLASH;
-	scancode_map[0x3E] = Key::SHIFT;
+	scancode_map[0x3E] = Key::SHIFT; // Right
 	scancode_map[0x3F] = Key::KP_MULTIPLY;
-	scancode_map[0x40] = Key::ALT;
+	scancode_map[0x40] = Key::ALT; // Left
 	scancode_map[0x41] = Key::SPACE;
 	scancode_map[0x42] = Key::CAPSLOCK;
 	scancode_map[0x43] = Key::F1;
@@ -275,14 +275,23 @@ void KeyMappingX11::initialize() {
 	scancode_map[0x59] = Key::KP_3;
 	scancode_map[0x5A] = Key::KP_0;
 	scancode_map[0x5B] = Key::KP_PERIOD;
+	//scancode_map[0x5C]
+	//scancode_map[0x5D] // Zenkaku Hankaku
 	scancode_map[0x5E] = Key::SECTION;
 	scancode_map[0x5F] = Key::F11;
 	scancode_map[0x60] = Key::F12;
+	//scancode_map[0x61] // Romaji
+	//scancode_map[0x62] // Katakana
+	//scancode_map[0x63] // Hiragana
+	//scancode_map[0x64] // Henkan
+	//scancode_map[0x65] // Hiragana Katakana
+	//scancode_map[0x66] // Muhenkan
+	scancode_map[0x67] = Key::COMMA; // KP_Separator
 	scancode_map[0x68] = Key::KP_ENTER;
-	scancode_map[0x69] = Key::CTRL;
+	scancode_map[0x69] = Key::CTRL; // Right
 	scancode_map[0x6A] = Key::KP_DIVIDE;
 	scancode_map[0x6B] = Key::PRINT;
-	scancode_map[0x6C] = Key::ALT;
+	scancode_map[0x6C] = Key::ALT; // Right
 	scancode_map[0x6D] = Key::ENTER;
 	scancode_map[0x6E] = Key::HOME;
 	scancode_map[0x6F] = Key::UP;
@@ -294,13 +303,28 @@ void KeyMappingX11::initialize() {
 	scancode_map[0x75] = Key::PAGEDOWN;
 	scancode_map[0x76] = Key::INSERT;
 	scancode_map[0x77] = Key::KEY_DELETE;
+	//scancode_map[0x78] // Macro
 	scancode_map[0x79] = Key::VOLUMEMUTE;
 	scancode_map[0x7A] = Key::VOLUMEDOWN;
 	scancode_map[0x7B] = Key::VOLUMEUP;
+	//scancode_map[0x7C] // Power
+	scancode_map[0x7D] = Key::EQUAL; // KP_Equal
+	//scancode_map[0x7E] // KP_PlusMinus
 	scancode_map[0x7F] = Key::PAUSE;
-	scancode_map[0x85] = Key::META;
-	scancode_map[0x86] = Key::META;
+	scancode_map[0x80] = Key::LAUNCH0;
+	scancode_map[0x81] = Key::COMMA; // KP_Comma
+	//scancode_map[0x82] // Hangul
+	//scancode_map[0x83] // Hangul_Hanja
+	scancode_map[0x84] = Key::YEN;
+	scancode_map[0x85] = Key::META; // Left
+	scancode_map[0x86] = Key::META; // Right
 	scancode_map[0x87] = Key::MENU;
+
+	scancode_map[0xA6] = Key::BACK; // On Chromebooks
+	scancode_map[0xA7] = Key::FORWARD; // On Chromebooks
+
+	scancode_map[0xB5] = Key::REFRESH; // On Chromebooks
+
 	scancode_map[0xBF] = Key::F13;
 	scancode_map[0xC0] = Key::F14;
 	scancode_map[0xC1] = Key::F15;

+ 3 - 3
platform/macos/display_server_macos.mm

@@ -3617,15 +3617,15 @@ DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver,
 		if (p_rendering_driver == "vulkan") {
 			String executable_command;
 			if (OS::get_singleton()->get_bundle_resource_dir() == OS::get_singleton()->get_executable_path().get_base_dir()) {
-				executable_command = vformat("%s --rendering-driver opengl3", OS::get_singleton()->get_executable_path());
+				executable_command = vformat("\"%s\" --rendering-driver opengl3", OS::get_singleton()->get_executable_path());
 			} else {
-				executable_command = vformat("open %s --args --rendering-driver opengl3", OS::get_singleton()->get_bundle_resource_dir().path_join("../..").simplify_path());
+				executable_command = vformat("open \"%s\" --args --rendering-driver opengl3", OS::get_singleton()->get_bundle_resource_dir().path_join("../..").simplify_path());
 			}
 			OS::get_singleton()->alert(
 					vformat("Your video card drivers seem not to support the required Vulkan version.\n\n"
 							"If possible, consider updating your macOS version or using the OpenGL 3 driver.\n\n"
 							"You can enable the OpenGL 3 driver by starting the engine from the\n"
-							"command line with the command:\n'%s'",
+							"command line with the command:\n\n    %s",
 							executable_command),
 					"Unable to initialize Vulkan video driver");
 		} else {

+ 1 - 1
platform/windows/display_server_windows.cpp

@@ -4312,7 +4312,7 @@ DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_drive
 					vformat("Your video card drivers seem not to support the required Vulkan version.\n\n"
 							"If possible, consider updating your video card drivers or using the OpenGL 3 driver.\n\n"
 							"You can enable the OpenGL 3 driver by starting the engine from the\n"
-							"command line with the command:\n'%s --rendering-driver opengl3'\n\n"
+							"command line with the command:\n\n    \"%s\" --rendering-driver opengl3\n\n"
 							"If you have recently updated your video card drivers, try rebooting.",
 							executable_name),
 					"Unable to initialize Vulkan video driver");

+ 1 - 1
platform/windows/key_mapping_windows.cpp

@@ -315,7 +315,7 @@ void KeyMappingWindows::initialize() {
 	scansym_map[0x51] = Key::KP_3;
 	scansym_map[0x52] = Key::KP_0;
 	scansym_map[0x53] = Key::KP_PERIOD;
-	scansym_map[0x57] = Key::SECTION;
+	scansym_map[0x56] = Key::SECTION;
 	scansym_map[0x57] = Key::F11;
 	scansym_map[0x58] = Key::F12;
 	scansym_map[0x5B] = Key::META;

+ 1 - 1
scene/3d/cpu_particles_3d.cpp

@@ -1207,7 +1207,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
 			ptr[10] = t.basis.rows[2][2];
 			ptr[11] = t.origin.z;
 		} else {
-			memset(ptr, 0, sizeof(Transform3D));
+			memset(ptr, 0, sizeof(float) * 12);
 		}
 
 		Color c = r[idx].color;

+ 3 - 1
scene/3d/mesh_instance_3d.cpp

@@ -117,8 +117,10 @@ void MeshInstance3D::set_mesh(const Ref<Mesh> &p_mesh) {
 	mesh = p_mesh;
 
 	if (mesh.is_valid()) {
-		mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance3D::_mesh_changed));
+		// If mesh is a PrimitiveMesh, calling get_rid on it can trigger a changed callback
+		// so do this before connecting _mesh_changed.
 		set_base(mesh->get_rid());
+		mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance3D::_mesh_changed));
 		_mesh_changed();
 	} else {
 		blend_shape_tracks.clear();

+ 3 - 2
scene/gui/link_button.cpp

@@ -243,11 +243,12 @@ void LinkButton::_notification(int p_what) {
 			if (do_underline) {
 				int underline_spacing = theme_cache.underline_spacing + text_buf->get_line_underline_position();
 				int y = text_buf->get_line_ascent() + underline_spacing;
+				int underline_thickness = MAX(1, text_buf->get_line_underline_thickness());
 
 				if (is_layout_rtl()) {
-					draw_line(Vector2(size.width - width, y), Vector2(size.width, y), color, text_buf->get_line_underline_thickness());
+					draw_line(Vector2(size.width - width, y), Vector2(size.width, y), color, underline_thickness);
 				} else {
-					draw_line(Vector2(0, y), Vector2(width, y), color, text_buf->get_line_underline_thickness());
+					draw_line(Vector2(0, y), Vector2(width, y), color, underline_thickness);
 				}
 			}
 		} break;

+ 1 - 1
scene/gui/menu_bar.cpp

@@ -666,7 +666,7 @@ void MenuBar::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_menu_popup", "menu"), &MenuBar::get_menu_popup);
 
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "start_index"), "set_start_index", "get_start_index");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "start_index"), "set_start_index", "get_start_index");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prefer_global_menu"), "set_prefer_global_menu", "is_prefer_global_menu");
 

+ 2 - 2
scene/resources/sky_material.cpp

@@ -269,7 +269,7 @@ uniform vec4 sky_top_color : source_color = vec4(0.385, 0.454, 0.55, 1.0);
 uniform vec4 sky_horizon_color : source_color = vec4(0.646, 0.656, 0.67, 1.0);
 uniform float sky_curve : hint_range(0, 1) = 0.15;
 uniform float sky_energy = 1.0; // In Lux.
-uniform sampler2D sky_cover : source_color, hint_default_black;
+uniform sampler2D sky_cover : filter_linear, source_color, hint_default_black;
 uniform vec4 sky_cover_modulate : source_color = vec4(1.0, 1.0, 1.0, 1.0);
 uniform vec4 ground_bottom_color : source_color = vec4(0.2, 0.169, 0.133, 1.0);
 uniform vec4 ground_horizon_color : source_color = vec4(0.646, 0.656, 0.67, 1.0);
@@ -676,7 +676,7 @@ uniform float sun_disk_scale : hint_range(0, 360) = 1.0;
 uniform vec4 ground_color : source_color = vec4(0.1, 0.07, 0.034, 1.0);
 uniform float exposure : hint_range(0, 128) = 1.0;
 
-uniform sampler2D night_sky : source_color, hint_default_black;
+uniform sampler2D night_sky : filter_linear, source_color, hint_default_black;
 
 const vec3 UP = vec3( 0.0, 1.0, 0.0 );
 

+ 2 - 2
servers/register_server_types.cpp

@@ -158,8 +158,8 @@ void register_server_types() {
 	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionRayResult, "Vector3 position;Vector3 normal;RID rid;ObjectID collider_id;Object *collider;int shape");
 	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionShapeResult, "RID rid;ObjectID collider_id;Object *collider;int shape");
 	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionShapeRestInfo, "Vector3 point;Vector3 normal;RID rid;ObjectID collider_id;int shape;Vector3 linear_velocity");
-	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionMotionCollision, "Vector3 position;Vector3 normal;Vector3 collider_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape");
-	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionMotionResult, "Vector3 travel;Vector3 remainder;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count");
+	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionMotionCollision, "Vector3 position;Vector3 normal;Vector3 collider_velocity;Vector3 collider_angular_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape");
+	GDREGISTER_NATIVE_STRUCT(PhysicsServer3DExtensionMotionResult, "Vector3 travel;Vector3 remainder;real_t collision_depth;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count");
 
 	GDREGISTER_ABSTRACT_CLASS(NavigationServer2D);
 	GDREGISTER_ABSTRACT_CLASS(NavigationServer3D);

+ 1 - 0
servers/rendering/renderer_canvas_render.h

@@ -321,6 +321,7 @@ public:
 		};
 
 		CanvasGroup *canvas_group = nullptr;
+		bool use_canvas_group = false;
 		int light_mask;
 		int z_final;
 

+ 18 - 10
servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp

@@ -1110,11 +1110,9 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co
 
 		RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material;
 
-		if (ci->canvas_group != nullptr) {
+		if (ci->use_canvas_group) {
 			if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
-				if (!p_to_backbuffer) {
-					material = default_clip_children_material;
-				}
+				material = default_clip_children_material;
 			} else {
 				if (material.is_null()) {
 					if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_ONLY) {
@@ -1381,6 +1379,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 	bool backbuffer_gen_mipmaps = false;
 
 	Item *canvas_group_owner = nullptr;
+	bool skip_item = false;
 
 	bool update_skeletons = false;
 	bool time_used = false;
@@ -1453,6 +1452,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 					Rect2i group_rect = ci->canvas_group_owner->global_rect_cache;
 					texture_storage->render_target_copy_to_back_buffer(p_to_render_target, group_rect, false);
 					if (ci->canvas_group_owner->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
+						ci->canvas_group_owner->use_canvas_group = false;
 						items[item_count++] = ci->canvas_group_owner;
 					}
 				} else if (!backbuffer_cleared) {
@@ -1467,9 +1467,8 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 			ci->canvas_group_owner = nullptr; //must be cleared
 		}
 
-		if (!backbuffer_cleared && canvas_group_owner == nullptr && ci->canvas_group != nullptr && !backbuffer_copy) {
-			texture_storage->render_target_clear_back_buffer(p_to_render_target, Rect2i(), Color(0, 0, 0, 0));
-			backbuffer_cleared = true;
+		if (canvas_group_owner == nullptr && ci->canvas_group != nullptr && ci->canvas_group->mode != RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
+			skip_item = true;
 		}
 
 		if (ci == canvas_group_owner) {
@@ -1488,6 +1487,11 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 			canvas_group_owner = nullptr;
 			// Backbuffer is dirty now and needs to be re-cleared if another CanvasGroup needs it.
 			backbuffer_cleared = false;
+
+			// Tell the renderer to paint this as a canvas group
+			ci->use_canvas_group = true;
+		} else {
+			ci->use_canvas_group = false;
 		}
 
 		if (backbuffer_copy) {
@@ -1503,9 +1507,9 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 			texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps);
 
 			backbuffer_copy = false;
-			backbuffer_gen_mipmaps = false;
 			material_screen_texture_cached = true; // After a backbuffer copy, screen texture makes no further copies.
 			material_screen_texture_mipmaps_cached = backbuffer_gen_mipmaps;
+			backbuffer_gen_mipmaps = false;
 		}
 
 		if (backbuffer_gen_mipmaps) {
@@ -1515,7 +1519,11 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 			material_screen_texture_mipmaps_cached = true;
 		}
 
-		items[item_count++] = ci;
+		if (skip_item) {
+			skip_item = false;
+		} else {
+			items[item_count++] = ci;
+		}
 
 		if (!ci->next || item_count == MAX_RENDER_ITEMS - 1) {
 			if (update_skeletons) {
@@ -1523,7 +1531,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
 				update_skeletons = false;
 			}
 
-			_render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used, false);
+			_render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used, canvas_group_owner != nullptr);
 			//then reset
 			item_count = 0;
 		}

+ 9 - 8
servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp

@@ -438,6 +438,7 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
 	} else {
 		mesh->aabb.merge_with(p_surface.aabb);
 	}
+	mesh->skeleton_aabb_version = 0;
 
 	s->material = p_surface.material;
 
@@ -634,12 +635,12 @@ AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) {
 
 					Transform3D mtx;
 
-					mtx.basis.rows[0].x = dataptr[0];
-					mtx.basis.rows[1].x = dataptr[1];
+					mtx.basis.rows[0][0] = dataptr[0];
+					mtx.basis.rows[0][1] = dataptr[1];
 					mtx.origin.x = dataptr[3];
 
-					mtx.basis.rows[0].y = dataptr[4];
-					mtx.basis.rows[1].y = dataptr[5];
+					mtx.basis.rows[1][0] = dataptr[4];
+					mtx.basis.rows[1][1] = dataptr[5];
 					mtx.origin.y = dataptr[7];
 
 					AABB baabb = mtx.xform(skbones[j]);
@@ -1501,12 +1502,12 @@ void MeshStorage::_multimesh_re_create_aabb(MultiMesh *multimesh, const float *p
 			t.origin.z = data[11];
 
 		} else {
-			t.basis.rows[0].x = data[0];
-			t.basis.rows[1].x = data[1];
+			t.basis.rows[0][0] = data[0];
+			t.basis.rows[0][1] = data[1];
 			t.origin.x = data[3];
 
-			t.basis.rows[0].y = data[4];
-			t.basis.rows[1].y = data[5];
+			t.basis.rows[1][0] = data[4];
+			t.basis.rows[1][1] = data[5];
 			t.origin.y = data[7];
 		}
 

+ 1 - 0
servers/rendering/renderer_scene_cull.cpp

@@ -653,6 +653,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
 				geom->geometry_instance->set_use_baked_light(instance->baked_light);
 				geom->geometry_instance->set_use_dynamic_gi(instance->dynamic_gi);
 				geom->geometry_instance->set_use_lightmap(RID(), instance->lightmap_uv_scale, instance->lightmap_slice_index);
+				geom->geometry_instance->set_instance_shader_uniforms_offset(instance->instance_allocated_shader_uniforms_offset);
 				geom->geometry_instance->set_cast_double_sided_shadows(instance->cast_shadows == RS::SHADOW_CASTING_SETTING_DOUBLE_SIDED);
 				if (instance->lightmap_sh.size() == 9) {
 					geom->geometry_instance->set_lightmap_capture(instance->lightmap_sh.ptr());

+ 26 - 0
thirdparty/vulkan/patches/VMA-fix-gcc13.patch

@@ -0,0 +1,26 @@
+From 29d492b60c84ca784ea0943efc7d2e6e0f3bdaac Mon Sep 17 00:00:00 2001
+From: Adam Sawicki <[email protected]>
+Date: Thu, 19 Jan 2023 13:19:55 +0100
+Subject: [PATCH] Added missing #include <cstdio>
+
+For snprintf, for compatibility with GCC 13.
+Fixes #312 - thanks @marxin !
+---
+ thirdparty/vulkan/vk_mem_alloc.h | 4 ++++
+ 1 file changed, 4 insertions(+)
+
+diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h
+index b787c36..0fe459b 100644
+--- a/thirdparty/vulkan/vk_mem_alloc.h
++++ b/thirdparty/vulkan/vk_mem_alloc.h
+@@ -2614,6 +2614,10 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString(
+     #include <bit> // For std::popcount
+ #endif
+ 
++#if VMA_STATS_STRING_ENABLED
++    #include <cstdio> // For snprintf
++#endif
++
+ /*******************************************************************************
+ CONFIGURATION SECTION
+ 

+ 4 - 0
thirdparty/vulkan/vk_mem_alloc.h

@@ -2582,6 +2582,10 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeStatsString(
     #include <bit> // For std::popcount
 #endif
 
+#if VMA_STATS_STRING_ENABLED
+    #include <cstdio> // For snprintf
+#endif
+
 /*******************************************************************************
 CONFIGURATION SECTION