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@@ -107,24 +107,6 @@ godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vect
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return dest;
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}
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-void GDAPI godot_basis_set_scale(godot_basis *p_self, const godot_vector3 *p_scale) {
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- Basis *self = (Basis *)p_self;
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- const Vector3 *scale = (const Vector3 *)p_scale;
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- self->set_scale(*scale);
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-}
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-
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-void GDAPI godot_basis_set_rotation_euler(godot_basis *p_self, const godot_vector3 *p_euler) {
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- Basis *self = (Basis *)p_self;
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- const Vector3 *euler = (const Vector3 *)p_euler;
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- self->set_rotation_euler(*euler);
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-}
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-
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-void GDAPI godot_basis_set_rotation_axis_angle(godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_angle) {
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- Basis *self = (Basis *)p_self;
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- const Vector3 *axis = (const Vector3 *)p_axis;
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- self->set_rotation_axis_angle(*axis, p_angle);
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-}
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-
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godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self) {
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godot_vector3 dest;
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const Basis *self = (const Basis *)p_self;
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