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[Input] Use BRACKET_ instead of BRACE_ for physical keys.

bruvzg 2 anni fa
parent
commit
fdf56a2fc2

+ 2 - 2
platform/linuxbsd/x11/key_mapping_x11.cpp

@@ -217,8 +217,8 @@ void KeyMappingX11::initialize() {
 	scancode_map[0x1F] = Key::I;
 	scancode_map[0x20] = Key::O;
 	scancode_map[0x21] = Key::P;
-	scancode_map[0x22] = Key::BRACELEFT;
-	scancode_map[0x23] = Key::BRACERIGHT;
+	scancode_map[0x22] = Key::BRACKETLEFT;
+	scancode_map[0x23] = Key::BRACKETRIGHT;
 	scancode_map[0x24] = Key::ENTER;
 	scancode_map[0x25] = Key::CTRL;
 	scancode_map[0x26] = Key::A;

+ 2 - 2
platform/macos/key_mapping_macos.mm

@@ -98,10 +98,10 @@ void KeyMappingMacOS::initialize() {
 	keysym_map[0x1b] = Key::MINUS;
 	keysym_map[0x1c] = Key::KEY_8;
 	keysym_map[0x1d] = Key::KEY_0;
-	keysym_map[0x1e] = Key::BRACERIGHT;
+	keysym_map[0x1e] = Key::BRACKETRIGHT;
 	keysym_map[0x1f] = Key::O;
 	keysym_map[0x20] = Key::U;
-	keysym_map[0x21] = Key::BRACELEFT;
+	keysym_map[0x21] = Key::BRACKETLEFT;
 	keysym_map[0x22] = Key::I;
 	keysym_map[0x23] = Key::P;
 	keysym_map[0x24] = Key::ENTER;

+ 2 - 2
platform/windows/key_mapping_windows.cpp

@@ -257,8 +257,8 @@ void KeyMappingWindows::initialize() {
 	scansym_map[0x17] = Key::I;
 	scansym_map[0x18] = Key::O;
 	scansym_map[0x19] = Key::P;
-	scansym_map[0x1A] = Key::BRACELEFT;
-	scansym_map[0x1B] = Key::BRACERIGHT;
+	scansym_map[0x1A] = Key::BRACKETLEFT;
+	scansym_map[0x1B] = Key::BRACKETRIGHT;
 	scansym_map[0x1C] = Key::ENTER;
 	scansym_map[0x1D] = Key::CTRL;
 	scansym_map[0x1E] = Key::A;