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@@ -5204,7 +5204,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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snap_rotation = false;
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snap_rotation = false;
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snap_scale = false;
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snap_scale = false;
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snap_relative = false;
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snap_relative = false;
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- snap_pixel = false;
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+ // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings.
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+ // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates.
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+ snap_pixel = true;
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snap_target[0] = SNAP_TARGET_NONE;
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snap_target[0] = SNAP_TARGET_NONE;
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snap_target[1] = SNAP_TARGET_NONE;
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snap_target[1] = SNAP_TARGET_NONE;
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