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@@ -547,6 +547,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
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Ref<Animation> anim = player->get_animation(current);
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Ref<Animation> new_anim = _animation_clone(anim);
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+ new_anim->set_name(new_name);
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undo_redo->create_action(TTR("Duplicate Animation"));
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undo_redo->add_do_method(player, "add_animation", new_name, new_anim);
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