Following the "compiling for mac" tutorial one will eventually end with a Godot.app package inside the repo folder. To prevent it from being tracked by git, it has been added to gitignore.
@@ -363,6 +363,7 @@ cpp.hint
# macOS
.DS_Store
__MACOSX
+Godot.app
# Windows
# https://github.com/github/gitignore/blob/main/Global/Windows.gitignore