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Set "shader_param/" prefix in Shader::has_param()

Marcus Brummer 5 years ago
parent
commit
ffbb211bbe
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/resources/shader.cpp

+ 1 - 1
scene/resources/shader.cpp

@@ -125,7 +125,7 @@ bool Shader::is_text_shader() const {
 }
 
 bool Shader::has_param(const StringName &p_param) const {
-	return params_cache.has(p_param);
+	return params_cache.has("shader_param/" + p_param);
 }
 
 void Shader::_update_shader() const {