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Эх сурвалжийг харах

Improve canvas layer index documentation

Document special case of identical canvas layer index.
Markus Sauermann 2 жил өмнө
parent
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fffbb42a24

+ 1 - 1
doc/classes/CanvasItem.xml

@@ -6,7 +6,7 @@
 	<description>
 		Abstract base class for everything in 2D space. Canvas items are laid out in a tree; children inherit and extend their parent's transform. [CanvasItem] is extended by [Control] for GUI-related nodes, and by [Node2D] for 2D game objects.
 		Any [CanvasItem] can draw. For this, [method queue_redraw] is called by the engine, then [constant NOTIFICATION_DRAW] will be received on idle time to request a redraw. Because of this, canvas items don't need to be redrawn on every frame, improving the performance significantly. Several functions for drawing on the [CanvasItem] are provided (see [code]draw_*[/code] functions). However, they can only be used inside [method _draw], its corresponding [method Object._notification] or methods connected to the [signal draw] signal.
-		Canvas items are drawn in tree order. By default, children are on top of their parents, so a root [CanvasItem] will be drawn behind everything. This behavior can be changed on a per-item basis.
+		Canvas items are drawn in tree order on their canvas layer. By default, children are on top of their parents, so a root [CanvasItem] will be drawn behind everything. This behavior can be changed on a per-item basis.
 		A [CanvasItem] can be hidden, which will also hide its children. By adjusting various other properties of a [CanvasItem], you can also modulate its color (via [member modulate] or [member self_modulate]), change its Z-index, blend mode, and more.
 	</description>
 	<tutorials>

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doc/classes/CanvasLayer.xml

@@ -53,6 +53,7 @@
 		</member>
 		<member name="layer" type="int" setter="set_layer" getter="get_layer" default="1">
 			Layer index for draw order. Lower values are drawn behind higher values.
+			[b]Note:[/b] If multiple CanvasLayers have the same layer index, [CanvasItem] children of one CanvasLayer are drawn behind the [CanvasItem] children of the other CanvasLayer. Which CanvasLayer is drawn in front is non-deterministic.
 		</member>
 		<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
 			The layer's base offset.