提交歷史

作者 SHA1 備註 提交日期
  clayjohn 16b9667c62 Error when draw list is not active in draw_list_switch_to_next_pass 4 月之前
  clayjohn 4cf9d58dce Clean up more dynamic allocations in the RD renderers with a focus on 2D. 5 月之前
  Thaddeus Crews bf6031890e Merge pull request #103814 from darksylinc/matias-update_perf_report-speedup 5 月之前
  Matias N. Goldberg 21133425cc Delay expensive operations to get_perf_report 5 月之前
  clayjohn 5efcd64b23 Reduce per-frame memory allocations from the heap in the Mobile renderer. 5 月之前
  Thaddeus Crews 4bafafaeb3 Merge pull request #102777 from darksylinc/matias-astc-hdr 5 月之前
  LuoZhihao 808c9fbcc5 RenderingDevice: Validate pre-raster (vertex) shader in `render_pipeline_create` 5 月之前
  Matias N. Goldberg fcd785ace2 Add ASTC HDR format variants 5 月之前
  Thaddeus Crews 1939e87db1 Merge pull request #101561 from darksylinc/matias-device-address-api 5 月之前
  Matias N. Goldberg af900a5825 Change how device address is requested to avoid future API breakage 6 月之前
  Dario 1bba9dbce9 Fix erroneous logic when flushes are involved on RD async methods. 6 月之前
  thimenesup 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 8 月之前
  Rémi Verschelde 62ea2f76b4 Merge pull request #101069 from DarioSamo/rd-thread-safety-comment 7 月之前
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 8 月之前
  Dario dea083864b Remove TODO from RenderingDevice regarding thread safety. 7 月之前
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 11 月之前
  HP van Braam 062d74bb9c Fix ubsan reported errors in rendering 7 月之前
  Thaddeus Crews b7501d219c Merge pull request #100322 from darksylinc/matias-tf-comment-fix 7 月之前
  Matias N. Goldberg a1b44ec7a7 Fix grammar / spelling in comments 7 月之前
  Thaddeus Crews 23afda44e4 Merge pull request #100257 from darksylinc/matias-minimize-leak 7 月之前
  Dario 054891de04 Implement buffer_get_data_async and texture_get_data_async. 8 月之前
  Matias N. Goldberg acf439e96d Keep processing Graphics if there are pending operations 8 月之前
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) 8 月之前
  Thaddeus Crews 637239e979 Merge pull request #94193 from BastiaanOlij/buildin_includes 8 月之前
  Rémi Verschelde 14ce5ba8a1 Merge pull request #94368 from CrazyRoka/optimize-render-pass-uniform-set 8 月之前
  CrazyRoka d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 1 年之前
  Joshua Staub 16ee2f22eb Check device texture size limits in RenderingDevice::texture_create 1 年之前
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 9 月之前
  Bastiaan Olij 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 1 年之前
  Dario 288717d7eb Improve dependency detection in render graph for draw lists with partial coverage. 8 月之前