lawnjelly
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f8f350a32a
Add `GLOBAL_GET` cached macros.
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3 月之前 |
Thaddeus Crews
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0d267e7b1e
Core: Add dedicated `BitField` template
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11 月之前 |
Anish Mishra
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b462db5adb
Android: Hardware keyboard connection status callback
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4 月之前 |
Aaron Franke
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2800948d61
Organize ifdefs for disabling navigation, physics, and XR
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4 月之前 |
Thaddeus Crews
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ea62170dac
Core: Add `constexpr` constructors/operators to math structs
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9 月之前 |
Thaddeus Crews
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67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
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5 月之前 |
Rémi Verschelde
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a7dd4ad5f8
Android: Fix build with `disable_3d`
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5 月之前 |
Michael Alexsander
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aea559b39a
Allow to compile the engine without XR support
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5 月之前 |
Anish Mishra
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28d1dccf63
Android: Fix export and runtime logic to check if using Vulkan
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5 月之前 |
Fredia Huya-Kouadio
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7495a8a02e
Add support for embedding game process in the Android Editor
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7 月之前 |
Anish Mishra
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cb9ee099ac
Android: Implement support for native dialog
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7 月之前 |
Fredia Huya-Kouadio
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23cea1b9d2
Additional fixes and improvements to JavaClassWrapper
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8 月之前 |
Anish Mishra
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b2130efb31
[Android] Implement native file picker support
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9 月之前 |
Anish Mishra
|
be5d7f757d
[Android] Implement native input dialog support
|
9 月之前 |
Fredia Huya-Kouadio
|
07cae26abe
Remove the restriction on supported types for Godot Android plugins
|
10 月之前 |
Fredia Huya-Kouadio
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3ff95ef12a
Only request OpenXR permissions for a XR game running off the Android editor when the `xr/openxr/extensions/automatically_request_runtime_permissions` project setting is enabled
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11 月之前 |
Fredia Huya-Kouadio
|
92ffa93c58
Fix Android builds when OpenXR is disabled
|
11 月之前 |
Fredia Huya-Kouadio
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794ea99240
Update the storage access handler logic to support accessing / retrieving contents with the `assets:/` prefix
|
1 年之前 |
Rémi Verschelde
|
82adfebcf8
Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations
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11 月之前 |
Fredia Huya-Kouadio
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a57a99f5bc
Memory cleanup and optimizations
|
1 年之前 |
Fredia Huya-Kouadio
|
30d63e8ab9
Fix the crash that occurs on termination of the Godot engine on Android
|
1 年之前 |
Fredia Huya-Kouadio
|
4d0da74014
Fix the cleanup logic for the Android render thread
|
1 年之前 |
Fredia Huya-Kouadio
|
5e59819727
Cleanup Android input on render thread settings
|
1 年之前 |
Fredia Huya-Kouadio
|
6b6428d779
Fix ANRs reported by the Google Play Console
|
1 年之前 |
Fredia Huya-Kouadio
|
637f4a10ed
Fix the issue causing the logo to not show when using the `compatibility` renderer
|
1 年之前 |
Rémi Verschelde
|
a6ef250f3e
Merge pull request #92133 from m4gr3d/fix_touch_input
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1 年之前 |
Fredia Huya-Kouadio
|
5a74e5812b
Add logic to unregister the Godot plugins on engine termination
|
1 年之前 |
Fredia Huya-Kouadio
|
625b92e3cd
Input logic cleanup:
|
1 年之前 |
Fredia Huya-Kouadio
|
f291a4ed3a
Fix leakage of JNI object references
|
1 年之前 |
Alexander Hartmann
|
1a68f1425d
Fix `EXIT_SUCCESS` on Android
|
1 年之前 |