Commit History

Author SHA1 Message Date
  Fredia Huya-Kouadio 5aab84befb Fix 'save & restart' logic for the Android Editor 2 years ago
  Fredia Huya-Kouadio 5149311316 Add support for pointer capture 2 years ago
  Fredia Huya-Kouadio be4b07c3e4 Add `double_tap` attribute to `InputEventScreenTouch` 2 years ago
  Rémi Verschelde bfe60393f5 Merge pull request #65503 from m4gr3d/fix_invalid_project_manager_path_3x 2 years ago
  Fredia Huya-Kouadio 4be7c91cd9 Fix issue causing the project manager to crash because of missing path argument 2 years ago
  Fredia Huya-Kouadio 440fa10246 Cleanup the Android input logic implementation 3 years ago
  Fredia Huya-Kouadio ef44e63f22 Fix GodotTTS native initialization 3 years ago
  Rémi Verschelde 8cc8127bb1 Merge pull request #62886 from madmiraal/fix-59931-3.x 3 years ago
  Rémi Verschelde 0bed7ea63f Merge pull request #61316 from bruvzg/tts_3x 3 years ago
  Marcel Admiraal 2f7de4c8ed Fix incorrect Android scancodes 3 years ago
  Jan Haller 861e155543 Fix exit code of --help and --version, and test them in CI 3 years ago
  bruvzg 6489fe890e Backport text-to-speech support. 3 years ago
  ne0fhyk 24e3b3b88d Add full support for Android scoped storage. 4 years ago
  Marcel Admiraal 9091309ab7 Remove broken scroll gesture on Android 3 years ago
  Marcel Admiraal 7a782edeaa Cleanup Android C++ code 3 years ago
  Fredy Huya-Kouadio 7a88d5bf28 Fix the issue causing the screen to be black after resuming when in low processor mode. 3 years ago
  Fredia Huya-Kouadio 8ca32d1727 Fix flickering issues with low processor mode on Android 3 years ago
  Fredy Huya-Kouadio cb0b2aefc3 Android port of the Godot Editor 4 years ago
  Rémi Verschelde 85b4848ca8 Merge pull request #54188 from Rubonnek/increase_var_arg_max_3x 3 years ago
  Wilson E. Alvarez 424dbf70af Increase VARIANT_ARG_MAX to 8 3 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 years ago
  Pedro J. Estébanez abdf931832 Add off-screen GL context 3 years ago
  Pedro J. Estébanez 78d945e7fb Use SafeNumeric for Android JNI step 4 years ago
  Pedro J. Estébanez 45c2a7159e Switch to input buffering on Android 4 years ago
  Marcel Admiraal cdba79ca72 Remove unused AudioDriverAndroid from Android 4 years ago
  bruvzg dab4cf3ed6 Add `physical_scancode` (keyboard layout independent keycodes) to InputEventKey and InputMap. 4 years ago
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 years ago
  Fredia Huya-Kouadio 94df08aae1 Leverage java annotations to simplify the logic used to register the Godot plugin methods. 4 years ago
  Ev1lbl0w a586f9daae Replace malloc's with Godot's memalloc macro 4 years ago
  Pedro J. Estébanez 6d89f675b1 Modernize Thread 4 years ago