تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Rémi Verschelde 0a0843a67d Merge pull request #65654 from JohanAR/emit_subparticle_from_start 2 سال پیش
  clayjohn 8fa76a5272 Move debanding into internal sky shader code so that it is applied after everything else. 2 سال پیش
  Johan Aires Rastén ddfa214d89 Allow emit_subparticle from start function 2 سال پیش
  Patrick Exner fe5901310e Add spatial built-ins (camera-pos, object-pos, camera-eye etc.) 3 سال پیش
  clayjohn 4f82b1bd20 Use IGN instead of white noise for sky dithering 3 سال پیش
  reduz 45af29da80 Add a new HashSet template 3 سال پیش
  Haoyu Qiu fc3b845c07 Add dedicated macros for property name extraction 3 سال پیش
  reduz 746dddc067 Replace most uses of Map by HashMap 3 سال پیش
  Yuri Roubinsky 509598e8c0 Remove `SHADOW_ATTENUATION` spatial light shader built-in 3 سال پیش
  Yuri Roubinsky 0d9aecd967 Rename several transform built-ins in shaders 3 سال پیش
  clayjohn fe49244611 Use Filament specular models and parametrization 4 سال پیش
  reduz 4f73d3beb4 Add Particle Shader Userdata 3 سال پیش
  clayjohn fdc1b1b03b Remove TRANSFORM built in from fog shaders 3 سال پیش
  Rémi Verschelde 3a5a3473be Merge pull request #54791 from NHodgesVFX/master 3 سال پیش
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 سال پیش
  Yuri Roubinsky e8a457ba89 Refactor render_mode in shaders, forbid declaring duplicates 3 سال پیش
  Rémi Verschelde bdd118e765 Merge pull request #55431 from Chaosus/shader_fix_constants 3 سال پیش
  Yuri Roubinsky 5b4d8545ed Fix `INDEX` built-in in a process function of particle shader 3 سال پیش
  Yuri Roubinsky 6e80e97b0f Fix built-in(PI, TAU, E) assignment to a global constant in a shader 3 سال پیش
  NHodgesVFX dbe366a830 add more OpenGL attributes 3 سال پیش
  clayjohn 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 3 سال پیش
  Yuri Roubinsky c1cd0fe6d1 Removed `RESTART` built-in from `start` particle shader function 4 سال پیش
  Yuri Roubinsky 5e5cd2495d Added editor dialog for easily creating shaders. 4 سال پیش
  reduz 7f6027927a Fix Subsurface Scattering 4 سال پیش
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview 4 سال پیش
  Yuri Roubinsky 4daca0b580 Removes deleted OrenNayar mode from shaders and materials 4 سال پیش
  Yuri Roubinsky 897fc09bac Makes few shader built-ins constant to prevent changing them 4 سال پیش
  Joosep Jääger 16567321ba Added constants PI, TAU and E to the shader language 4 سال پیش
  reduz 90056460ad Implement Particle Trails 4 سال پیش
  reduz 906882ee66 Split particle shader entry points 4 سال پیش