Commit History

Autor SHA1 Mensaxe Data
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij b6faf6c6c0 Move light, reflection probe and lightmap into LightStorage %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 6b28d94e77 Merge canvas and decal into TextureStorage and add render target %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 46ef52162e Color: Rename `to_srgb`/`to_linear` to include base color space %!s(int64=3) %!d(string=hai) anos
  bruvzg f851c4aa33 Fix some issues found by cppcheck. %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 0fe06e9467 Extract Decal and Decal atlas from Storage class %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio c45d2c242b Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files %!s(int64=3) %!d(string=hai) anos
  kobewi 39d429e497 Change some math macros to constexpr %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 1561737055 Merge pull request #49447 from Calinou/remove-shadow-color-property %!s(int64=3) %!d(string=hai) anos
  reduz b0ca03b0a2 Add a UniformSet cache %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio aea104deb7 Remove unused `shadow_color` property from Light3D %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde c787f59931 Merge pull request #58734 from Calinou/tweak-render-timestamp-names %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 3078b92dff Merge pull request #58512 from Calinou/light3d-add-distance-fade %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio c509a3a3a5 Tweak render timestamp names for explicitness and consistency %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 83efe4d8b0 Fix typo in SSR roughness quality enum value names %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio b1a295b739 Implement distance fade properties in OmniLight3D and SpotLight3D %!s(int64=3) %!d(string=hai) anos
  clayjohn a38c3a763a Properly exclude lights that are marked as sky only %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde af91a42b0a Merge pull request #57904 from V-Sekai/fix_double_free_warning %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 11cefc2b28 Merge pull request #57104 from clayjohn/VULKAN-sky-conflict %!s(int64=3) %!d(string=hai) anos
  SaracenOne 71eb3f6df5 Fix _free_render_buffer_data freeing shared half_texture and half_fb %!s(int64=3) %!d(string=hai) anos
  Anilforextra fc27636999 Vectors: Use clear() and has(). %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 58324f4df8 Merge pull request #54574 from Ansraer/glow_map %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde d9fd16c8e4 Merge pull request #53954 from Chaosus/fix_quit_errors %!s(int64=3) %!d(string=hai) anos
  jfons 238862bddb Minor fixes to shadow atlases: %!s(int64=3) %!d(string=hai) anos
  clayjohn 430d5d64aa Update Sky lights in sky setup function %!s(int64=3) %!d(string=hai) anos
  Ansraer 90652b1755 add support for glow maps %!s(int64=3) %!d(string=hai) anos
  lawnjelly b411a731fe Add nodiscard to core math classes to catch c++ errors. %!s(int64=3) %!d(string=hai) anos