Historia zmian

Autor SHA1 Wiadomość Data
  Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms. 5 lat temu
  Rémi Verschelde 5e5103f460 Merge pull request #37861 from reduz/implement-decals 5 lat temu
  Juan Linietsky 5944eb6e7f Implement decals 5 lat temu
  Rémi Verschelde 06748a2b5f Merge pull request #37749 from clayjohn/Vulkan-improved-ss 5 lat temu
  Juan Linietsky 16ae2cc1bf Add screen space AA option, with FXAA implementation. 5 lat temu
  clayjohn 621f6f09a8 Add proper quality settings to soft shadows 5 lat temu
  Juan Linietsky d06f8ef75a Shows proper scene render time in editor info 5 lat temu
  Bastiaan Olij afc8c6391c Renaming all ARVR nodes to XR 5 lat temu
  Juan Linietsky 4ffc0d6b3f Refactored shadowmapping. 5 lat temu
  Juan Linietsky c54f80d35c Re-implement subsurface scattering. 5 lat temu
  Juan Linietsky 87c658b304 Re-Added screen space reflection. 5 lat temu
  Juan Linietsky 89e1263117 Move glow upscale quality to a global setting, for consistency 5 lat temu
  Rémi Verschelde 0c320a6bf3 More server renames for consistency after #37361 5 lat temu
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 lat temu