Juan Linietsky
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0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Rémi Verschelde
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3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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9 years ago |
Johan Manuel
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046f94d3ac
Remove some unused variables
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9 years ago |
Rémi Verschelde
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02aeac12d1
OSX export: Default to fat format, make it an enum
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9 years ago |
Rémi Verschelde
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a7fc04626a
Add missing license headers in our source files (#5255)
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9 years ago |
marcelofg55
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ba0fbe4f79
Added application/fat_bits property for EditorExportPlatformOSX::EditorExportPlatformOSX
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9 years ago |
eska
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ab4caa7953
Move export GUI debug toggle to export settings window
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9 years ago |
est31
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15f6d3cebf
Add way to look for templates at system wide level too
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9 years ago |
Juan Linietsky
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83d9a692be
Ability to visually debug geometry visually:
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10 years ago |
Juan Linietsky
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9d185ccc30
-Merged the file server with the live editing and remote debug
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10 years ago |
Dana Olson
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f6c81bbd7b
fix custom export packages for PC
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11 years ago |
Juan Linietsky
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6f0b4678e2
More 3D Improvements
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11 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |