提交历史

作者 SHA1 备注 提交日期
  kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2 年之前
  Hugo Locurcio dfc05caf06 Use lower shadow normal bias for distant directional shadow splits 8 月之前
  Aarni Koskela f134769506 Fix various typos 8 月之前
  landervr 1637736c20 ReflectionProbe priority 9 月之前
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 8 月之前
  BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI 1 年之前
  clayjohn 9320865796 Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode 1 年之前
  landervr 05010180ce ReflectionProbe add Blend Distance 9 月之前
  clayjohn 1b5a15d5d1 Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations 9 月之前
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 11 月之前
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 10 月之前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年之前
  Rémi Verschelde 667778cf4d Merge pull request #93448 from clayjohn/transmittance-fixes 1 年之前
  BlueCube3310 ef9bb1a207 Implement support for bicubic lightmap filtering 1 年之前
  Hannah Crawford a54b71bbdf Add `shadow_caster_mask` to Light3D. 1 年之前
  clayjohn d61fae36f3 Various fixes for transmittance effect 1 年之前
  clayjohn caeef3473b Properly set size of shadow atlas quadrant when subdivision is 8 or higher. 1 年之前
  Khasehemwy d950f5f838 Use Reverse Z for the depth buffer 1 年之前
  Bastiaan Olij a5d3d23db4 Fix never ending loop with overlapping probes 1 年之前
  Yuri Sizov e95456b7f3 Merge pull request #86073 from m4rr5/add_reflection_mask 1 年之前
  Marcel Offermans 25f573ca63 Add a reflection mask to the reflection probes. 1 年之前
  Juan Linietsky 24fe0715b5 Promote CowData to 64 bits 1 年之前
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 1 年之前
  clayjohn 394edf8288 Set ReflectionProbe frame before mapping id in mobile renderer 1 年之前
  Clay 623a050269 Ensure that only visible paired lights are used 1 年之前
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2 年之前
  clayjohn ca23d06a31 Re-implement the PSSM_SPLITS debug option 2 年之前
  clayjohn 56450fb179 Implement cull_mask for decals and lights in mobile and compatibility backends 2 年之前
  Rémi Verschelde 3eb1ac9fd2 Merge pull request #72075 from Maran23/extents-to-size 2 年之前
  Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 3 年之前