Rémi Verschelde
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11cefc2b28
Merge pull request #57104 from clayjohn/VULKAN-sky-conflict
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3 years ago |
Anilforextra
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fc27636999
Vectors: Use clear() and has().
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3 years ago |
Rémi Verschelde
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58324f4df8
Merge pull request #54574 from Ansraer/glow_map
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3 years ago |
Rémi Verschelde
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d9fd16c8e4
Merge pull request #53954 from Chaosus/fix_quit_errors
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3 years ago |
jfons
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238862bddb
Minor fixes to shadow atlases:
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3 years ago |
clayjohn
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430d5d64aa
Update Sky lights in sky setup function
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3 years ago |
Ansraer
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90652b1755
add support for glow maps
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3 years ago |
lawnjelly
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b411a731fe
Add nodiscard to core math classes to catch c++ errors.
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3 years ago |
Rémi Verschelde
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8b8e858778
Merge pull request #54489 from briansemrau/texture-delete-update
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3 years ago |
Rémi Verschelde
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01eefa2c50
Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades
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3 years ago |
clayjohn
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ba431a9306
Fix volumetric fog memory leak on resize
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3 years ago |
Hugo Locurcio
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2dc7b03a82
Allow using between 1 and 8 cascades for SDFGI
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3 years ago |
clayjohn
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99064d57db
New OpenGL batching canvas renderer
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3 years ago |
Anilforextra
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c9f5d88f3a
Use fill() to fill an entire image instead of setting pixels individually.
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3 years ago |
JFonS
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7c5c351766
Merge pull request #56220 from williamd67/GPULightmapper-implement-sky-ambient-light
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3 years ago |
Rémi Verschelde
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851fb16350
Merge pull request #56305 from Calinou/rename-lod-threshold
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3 years ago |
Rémi Verschelde
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7f66c16c03
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Hugo Locurcio
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df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
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3 years ago |
William Deurwaarder
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68a5dad226
GPULightmapper: react on sky ambient properties
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3 years ago |
Rémi Verschelde
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bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
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3 years ago |
Nathan Franke
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49403cbfa0
Replace String comparisons with "", String() to is_empty()
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3 years ago |
Hendrik Brucker
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1da732af35
Fix volumetric fog in combination with spotlights
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3 years ago |
Rémi Verschelde
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547c270777
Merge pull request #51679 from Je06jm/fsr
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3 years ago |
bruvzg
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5e0a034524
[macOS / iOS] Use storage buffers instead of unsupported images for the volumetric fog on MoltenVK.
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3 years ago |
Je06jm
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20deb0917d
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
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3 years ago |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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3 years ago |
Dominic-ATOR
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d7a4187b05
Implement CameraEffects override_exposure
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3 years ago |
clayjohn
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0eff109a21
Added SSIL post processing effect
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4 years ago |
Brian Semrau
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4a1c28460e
Fix materials not updating when texture replaced/deleted
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3 years ago |