Commit History

Author SHA1 Message Date
  Rémi Verschelde 11cefc2b28 Merge pull request #57104 from clayjohn/VULKAN-sky-conflict 3 years ago
  Anilforextra fc27636999 Vectors: Use clear() and has(). 3 years ago
  Rémi Verschelde 58324f4df8 Merge pull request #54574 from Ansraer/glow_map 3 years ago
  Rémi Verschelde d9fd16c8e4 Merge pull request #53954 from Chaosus/fix_quit_errors 3 years ago
  jfons 238862bddb Minor fixes to shadow atlases: 3 years ago
  clayjohn 430d5d64aa Update Sky lights in sky setup function 3 years ago
  Ansraer 90652b1755 add support for glow maps 3 years ago
  lawnjelly b411a731fe Add nodiscard to core math classes to catch c++ errors. 3 years ago
  Rémi Verschelde 8b8e858778 Merge pull request #54489 from briansemrau/texture-delete-update 3 years ago
  Rémi Verschelde 01eefa2c50 Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades 3 years ago
  clayjohn ba431a9306 Fix volumetric fog memory leak on resize 3 years ago
  Hugo Locurcio 2dc7b03a82 Allow using between 1 and 8 cascades for SDFGI 3 years ago
  clayjohn 99064d57db New OpenGL batching canvas renderer 3 years ago
  Anilforextra c9f5d88f3a Use fill() to fill an entire image instead of setting pixels individually. 3 years ago
  JFonS 7c5c351766 Merge pull request #56220 from williamd67/GPULightmapper-implement-sky-ambient-light 3 years ago
  Rémi Verschelde 851fb16350 Merge pull request #56305 from Calinou/rename-lod-threshold 3 years ago
  Rémi Verschelde 7f66c16c03 Merge pull request #51206 from clayjohn/Vulkan-ASSGI 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Hugo Locurcio df09bc38cb Rename Lod Threshold to Mesh Lod Threshold 3 years ago
  William Deurwaarder 68a5dad226 GPULightmapper: react on sky ambient properties 3 years ago
  Rémi Verschelde bdf8340e59 Merge pull request #43181 from nathanfranke/string-empty 3 years ago
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() 3 years ago
  Hendrik Brucker 1da732af35 Fix volumetric fog in combination with spotlights 3 years ago
  Rémi Verschelde 547c270777 Merge pull request #51679 from Je06jm/fsr 3 years ago
  bruvzg 5e0a034524 [macOS / iOS] Use storage buffers instead of unsupported images for the volumetric fog on MoltenVK. 3 years ago
  Je06jm 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 3 years ago
  Dominic-ATOR d7a4187b05 Implement CameraEffects override_exposure 3 years ago
  clayjohn 0eff109a21 Added SSIL post processing effect 4 years ago
  Brian Semrau 4a1c28460e Fix materials not updating when texture replaced/deleted 3 years ago