Historia zmian

Autor SHA1 Wiadomość Data
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 3 lat temu
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 lat temu
  Hugo Locurcio 09bedcead4 Add a per-light volumetric fog energy property 4 lat temu
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar 3 lat temu
  Hugo Locurcio baaa7503c7 Add a shadow opacity property to Light3D 3 lat temu
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 lat temu
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 lat temu
  Bastiaan Olij b6faf6c6c0 Move light, reflection probe and lightmap into LightStorage 3 lat temu