Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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3 lat temu |
clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 lat temu |
Hugo Locurcio
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09bedcead4
Add a per-light volumetric fog energy property
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4 lat temu |
Micky
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59e11934d8
Rename `str2var` to `str_to_var` and similar
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3 lat temu |
Hugo Locurcio
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baaa7503c7
Add a shadow opacity property to Light3D
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3 lat temu |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 lat temu |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 lat temu |
Bastiaan Olij
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b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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3 lat temu |