Commit History

Author SHA1 Message Date
  M. Huri 4052d85d05 Repaired mistyped of 'threshold' on several files. 3 years ago
  Rémi Verschelde 3f94a5ebe7 Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius 3 years ago
  Bastiaan Olij 6e87d62873 Merge pull request #50883 from BastiaanOlij/mobile_hdr 4 years ago
  Bastiaan Olij d22163c657 Scale color output in the mobile renderer to provide HDR support 4 years ago
  Anilforextra c86db8b710 Remove redundant assignments. 4 years ago
  jfons 55e7832d7b Improvements to SpotLight3D and OmniLight3D's shadows 4 years ago
  reduz 6027cd0a1d Fixes to mobile renderer 4 years ago
  Bastiaan Olij c7847b3f6d Moved disabling bokeh shader variants to before the version_create call 4 years ago
  Bastiaan Olij 4002650cb9 Fix read from screen and depth texture 4 years ago
  Bastiaan Olij 07fd559478 Implemented raster versions of bokeh shaders to replace broken gaussian implementation 4 years ago
  Bastiaan Olij b920bf05a4 Use subpasses to do 3D rendering and resolve in mobile renderer 4 years ago
  Bastiaan Olij c76426527b Porting cubemap compute shaders to raster for the mobile renderer 4 years ago
  clayjohn b020ca32b2 Move assignment of SSAO radius push constant 4 years ago
  vitika9 1c63866996 Fixed coding style 4 years ago
  Bastiaan Olij 1f69582835 Use fragment shader instead of compute shader for effects for mobile renderer 4 years ago
  reduz 7f6027927a Fix Subsurface Scattering 4 years ago
  reduz 0e366dc7ac Fix SSR 4 years ago
  Bastiaan Olij a9604b425f Move render_sky logic from effects into our sky object, and some minor cleanup 4 years ago
  Rémi Verschelde 3f613236e0 Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets 4 years ago
  Bastiaan Olij 3eae812331 Fixed error spam when XR mode is not enabled and a missed setting rename 4 years ago
  clayjohn fc93e10092 Store SSAO uniform sets per viewport 4 years ago
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview 4 years ago
  reduz 32625145c8 Rename GI Classes 4 years ago
  Rémi Verschelde 8247667a3e Core: Drop custom `copymem`/`zeromem` defines 4 years ago
  reduz 64140eaf42 Reorganize Project Settings 4 years ago
  reduz 8faf23b52b Simplify Volumetric Fog 4 years ago
  reduz f20999f6fe Rewrote how barriers work for faster rendering 4 years ago
  reduz 280f334f81 Reorganize RenderingDevice barriers 4 years ago
  clayjohn 7323cbab4b Add named resources and debug labels in RenderDoc 4 years ago
  reduz a9beb7aa8c Shadow map rendering optimization 4 years ago