M. Huri
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4052d85d05
Repaired mistyped of 'threshold' on several files.
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3 years ago |
Rémi Verschelde
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3f94a5ebe7
Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius
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3 years ago |
Bastiaan Olij
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6e87d62873
Merge pull request #50883 from BastiaanOlij/mobile_hdr
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4 years ago |
Bastiaan Olij
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d22163c657
Scale color output in the mobile renderer to provide HDR support
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4 years ago |
Anilforextra
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c86db8b710
Remove redundant assignments.
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4 years ago |
jfons
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55e7832d7b
Improvements to SpotLight3D and OmniLight3D's shadows
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4 years ago |
reduz
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6027cd0a1d
Fixes to mobile renderer
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4 years ago |
Bastiaan Olij
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c7847b3f6d
Moved disabling bokeh shader variants to before the version_create call
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4 years ago |
Bastiaan Olij
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4002650cb9
Fix read from screen and depth texture
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4 years ago |
Bastiaan Olij
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07fd559478
Implemented raster versions of bokeh shaders to replace broken gaussian implementation
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4 years ago |
Bastiaan Olij
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b920bf05a4
Use subpasses to do 3D rendering and resolve in mobile renderer
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4 years ago |
Bastiaan Olij
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c76426527b
Porting cubemap compute shaders to raster for the mobile renderer
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4 years ago |
clayjohn
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b020ca32b2
Move assignment of SSAO radius push constant
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4 years ago |
vitika9
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1c63866996
Fixed coding style
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4 years ago |
Bastiaan Olij
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1f69582835
Use fragment shader instead of compute shader for effects for mobile renderer
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4 years ago |
reduz
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7f6027927a
Fix Subsurface Scattering
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4 years ago |
reduz
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0e366dc7ac
Fix SSR
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4 years ago |
Bastiaan Olij
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a9604b425f
Move render_sky logic from effects into our sky object, and some minor cleanup
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4 years ago |
Rémi Verschelde
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3f613236e0
Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets
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4 years ago |
Bastiaan Olij
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3eae812331
Fixed error spam when XR mode is not enabled and a missed setting rename
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4 years ago |
clayjohn
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fc93e10092
Store SSAO uniform sets per viewport
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4 years ago |
Bastiaan Olij
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15c1a76361
Add stereoscopic rendering through multiview
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4 years ago |
reduz
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32625145c8
Rename GI Classes
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4 years ago |
Rémi Verschelde
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8247667a3e
Core: Drop custom `copymem`/`zeromem` defines
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4 years ago |
reduz
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64140eaf42
Reorganize Project Settings
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4 years ago |
reduz
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8faf23b52b
Simplify Volumetric Fog
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4 years ago |
reduz
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f20999f6fe
Rewrote how barriers work for faster rendering
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4 years ago |
reduz
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280f334f81
Reorganize RenderingDevice barriers
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4 years ago |
clayjohn
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7323cbab4b
Add named resources and debug labels in RenderDoc
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4 years ago |
reduz
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a9beb7aa8c
Shadow map rendering optimization
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4 years ago |