Commit Verlauf

Autor SHA1 Nachricht Datum
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods vor 3 Jahren
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` vor 3 Jahren
  Rémi Verschelde cab171c54e Merge pull request #60547 from BastiaanOlij/split_tonemapper_effect vor 3 Jahren
  Bastiaan Olij 3b2267ba6d Splitting tonemapper into its own class vor 3 Jahren
  Hugo Locurcio eb497bbaa7 Fix "ortogonal" -> "orthogonal" typo in rasterizer code vor 3 Jahren
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage vor 3 Jahren
  Bastiaan Olij b6faf6c6c0 Move light, reflection probe and lightmap into LightStorage vor 3 Jahren
  Bastiaan Olij 6b28d94e77 Merge canvas and decal into TextureStorage and add render target vor 3 Jahren
  Rémi Verschelde 46ef52162e Color: Rename `to_srgb`/`to_linear` to include base color space vor 3 Jahren
  bruvzg f851c4aa33 Fix some issues found by cppcheck. vor 3 Jahren
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage vor 3 Jahren
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage vor 3 Jahren
  Bastiaan Olij 0fe06e9467 Extract Decal and Decal atlas from Storage class vor 3 Jahren
  Hugo Locurcio c45d2c242b Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum vor 4 Jahren
  Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files vor 3 Jahren
  kobewi 39d429e497 Change some math macros to constexpr vor 3 Jahren
  Rémi Verschelde 1561737055 Merge pull request #49447 from Calinou/remove-shadow-color-property vor 3 Jahren
  reduz b0ca03b0a2 Add a UniformSet cache vor 3 Jahren
  Hugo Locurcio aea104deb7 Remove unused `shadow_color` property from Light3D vor 4 Jahren
  Rémi Verschelde c787f59931 Merge pull request #58734 from Calinou/tweak-render-timestamp-names vor 3 Jahren
  Rémi Verschelde 3078b92dff Merge pull request #58512 from Calinou/light3d-add-distance-fade vor 3 Jahren
  Hugo Locurcio c509a3a3a5 Tweak render timestamp names for explicitness and consistency vor 3 Jahren
  Hugo Locurcio 83efe4d8b0 Fix typo in SSR roughness quality enum value names vor 3 Jahren
  Hugo Locurcio b1a295b739 Implement distance fade properties in OmniLight3D and SpotLight3D vor 3 Jahren
  clayjohn a38c3a763a Properly exclude lights that are marked as sky only vor 3 Jahren
  Rémi Verschelde af91a42b0a Merge pull request #57904 from V-Sekai/fix_double_free_warning vor 3 Jahren
  Rémi Verschelde 11cefc2b28 Merge pull request #57104 from clayjohn/VULKAN-sky-conflict vor 3 Jahren
  SaracenOne 71eb3f6df5 Fix _free_render_buffer_data freeing shared half_texture and half_fb vor 3 Jahren
  Anilforextra fc27636999 Vectors: Use clear() and has(). vor 3 Jahren
  Rémi Verschelde 58324f4df8 Merge pull request #54574 from Ansraer/glow_map vor 3 Jahren