Commit History

Author SHA1 Message Date
  kobewi 1c1c3200e4 Misc cleanup in EditorExportPlatform 3 months ago
  Lukas Tenbrink 1db0a60dc0 Replace `std::size` usage with `std_size` to avoid `<iterator>` include. 2 months ago
  Pāvels Nadtočajevs 42733a2a5c Implement sparse bundle PCK support. 9 months ago
  Anish Mishra dcab8a721e Revert "Add support for exporting to Google Play Instant" 6 months ago
  kojurohan42 12ad9ed4e0 Add support for exporting to Google Play Instant 6 months ago
  bruvzg c6739f64df [Export] Use project settings overrides with the target preset features instead of current platform features. 2 years ago
  Rémi Verschelde e9d827b440 Merge pull request #103173 from m4gr3d/fix_prebuilt_manifest_config 8 months ago
  Pāvels Nadtočajevs f3b6a4009d [Export] Convert `uid://` names to `res://` when exporting files. 10 months ago
  Fredia Huya-Kouadio 845c925b67 Add support for export plugins to modify the Android prebuilt manifest 9 months ago
  Lukas Tenbrink e34f1f504c Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase. 10 months ago
  Fredia Huya-Kouadio 17279cdf45 Use implicit launch when running a Godot Android project from the editor 11 months ago
  Anish Mishra 96c6dec9a7 Android Code Cleanup: Rename constants to uppercase 11 months ago
  Anish Mishra 728927425f Fix Android boot splash and gradle build issue 1 year ago
  bruvzg 45593d45b3 Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors. 1 year ago
  Anish Mishra b2cb858572 Android: Add app_category "Undefined" 1 year ago
  David Snopek a37ad265dc Android: Allow using alternative Gradle build directory 1 year ago
  Fredia Huya-Kouadio 63d47dced0 Add export setting to control whether to show the Godot app in the app library 2 years ago
  Fredia Huya-Kouadio b52e1be2c2 Clean up the XR features parameters from core 2 years ago
  Fredia Huya-Kouadio d17811c814 Re-architect how Android plugins are packaged and handled at export time 2 years ago
  Andrés Botero e01a2693d5 Add options to show icon in Android TV and run app as Android launcher 2 years ago
  Fredia Huya-Kouadio f67d7fa137 Make vulkan level 1 an optional requirement 2 years ago
  Fredia Huya-Kouadio 306a2ad386 Add feature check to require min Vulkan api version 1.0 on Android 2 years ago
  Fredia Huya-Kouadio 2735ff7b68 Add HTC Vive focus XR manifest metadata 2 years ago
  Rémi Verschelde 09b2c5fd05 Merge pull request #72552 from m4gr3d/cleanup_custom_build_main 2 years ago
  Fredia Huya-Kouadio 21e18c1c41 Improve logic to detect whether vulkan is used for rendering 2 years ago
  Fredia Huya-Kouadio 034fd15b8a Improve vulkan capability detection on Android 2 years ago
  Fredia Huya-Kouadio ca593f2f89 Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2 years ago
  Fredia Huya-Kouadio a715a00d76 Clean up the XR export logic 2 years ago
  Fredia Huya-Kouadio 179646e593 Update the XR manifest configs 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago