Pedro J. Estébanez
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abdf931832
Add off-screen GL context
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4 年之前 |
Fredia Huya-Kouadio
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94df08aae1
Leverage java annotations to simplify the logic used to register the Godot plugin methods.
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4 年之前 |
Rémi Verschelde
|
49646383f1
Update copyright statements to 2021
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4 年之前 |
Fredia Huya-Kouadio
|
e99dc65b64
Enable the ability to use Godot as a subview within an Android app
|
5 年之前 |
Rémi Verschelde
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0246a1a276
Revert "Enable the ability to use Godot as a subview within an Android app"
|
5 年之前 |
Fredia Huya-Kouadio
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920639511d
Enable the ability to use Godot as a subview within an Android app
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5 年之前 |
fhuya
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b995256bca
Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
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5 年之前 |
fhuya
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c3660bb4dc
Re-architecture of the Godot Android plugin.
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5 年之前 |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
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5 年之前 |
Cagdas
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0088385556
Add request permission automatically at android
|
6 年之前 |
fhuya
|
5eaaabceaf
Update the fallback input mapping for the Oculus mobile devices.
|
6 年之前 |
volzhs
|
4061e5bb75
Support vibration for Android and iOS
|
6 年之前 |
fhuya
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2c3536810a
Setup Godot to support the Oculus Mobile SDK.
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6 年之前 |
wombatstampede
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6e46701e64
Android: Include Joysticks/Gamepads which are available on app start.
|
6 年之前 |
Bastiaan Olij
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b2c0a687f1
Restructuring glue code to make it easier to extend
|
6 年之前 |