Wilson E. Alvarez
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21d281c4a9
Use const reference where favorable
|
8 年之前 |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
8 年之前 |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 年之前 |
Fabio Alessandrelli
|
619e7a2c8b
Bind to IPv4 on OpenBSD when using wildcard
|
8 年之前 |
Fabio Alessandrelli
|
88a56ba783
Remove set_ip_type from network classes (no longer needed)
|
8 年之前 |
Fabio Alessandrelli
|
b2839343ca
Implement TCP Server bind address
|
8 年之前 |
Rémi Verschelde
|
0b2771bd65
Merge pull request #7271 from Faless/ipv6_cleanup
|
8 年之前 |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 年之前 |
Fabio Alessandrelli
|
c18c5013f8
Migrate int.IP_TYPE_ constants to IP.TYPE_
|
8 年之前 |
Fabio Alessandrelli
|
4d90a4fcd5
Move V6ONLY flag selection inside helpers
|
8 年之前 |
Fabio Alessandrelli
|
95bdd97768
Use an instance variable for ip_type in raw sockets
|
8 年之前 |
Fabio Alessandrelli
|
eb27e993f0
TCP/UDP Listen sockets can now be set to IPv6 only
|
8 年之前 |
Fabio Alessandrelli
|
812908e236
Fix windows debugger connection problems.
|
8 年之前 |
Fabio Alessandrelli
|
80e911647c
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
|
8 年之前 |
Ariel Manzur
|
672225b710
added windows support for ipv6, cleaned up unix code
|
8 年之前 |
Ariel Manzur
|
887a897c02
adding ipv6
|
8 年之前 |
Daniel J. Ramirez
|
422fac5066
Removed lots of prints
|
9 年之前 |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 年之前 |
Kostadin Damyanov
|
4e07a2dea8
Haiku: fix building with UNIX_ENABLED.
|
10 年之前 |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 年之前 |
Theo Hallenius
|
91aa645d8a
Return an error code when address/port already in use
|
11 年之前 |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
11 年之前 |