santouits
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7ebfb73a4a
Hopefully fix the random crashes with threads
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6 years ago |
Juan Linietsky
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8b231b96e3
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
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6 years ago |
Ignacio Etcheverry
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9df44c2d2c
Use script instance binding for objects constructed from C#
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6 years ago |
Ignacio Etcheverry
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3233083f63
Mono: Lifetime fixes for CSharpInstance and instance binding data
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6 years ago |
Juan Linietsky
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91290f0ded
Added a flag to specify an exported node path must be supplied from scene root, fixes #24412
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
|
6 years ago |
Juan Linietsky
|
0b1e93ccd4
-Make sure monitorable cant be flipped while flushing queries, fixes #17330
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6 years ago |
Juan Linietsky
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f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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6 years ago |
Juan Linietsky
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e647342140
Moved folding outside the resource files, now saved outside the project.
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6 years ago |
Rémi Verschelde
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686f6ff279
Fix mismatched class/struct definition warnings [-Wmismatched-tags]
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6 years ago |
Rémi Verschelde
|
6d27d2d75e
Fix unnecessary parentheses warnings with GCC 8 [-Wparentheses]
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6 years ago |
Juan Linietsky
|
c83742ba86
-Lightmap and lightmap capture support for GLES2
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6 years ago |
Rémi Verschelde
|
2091f20443
Fix warnings about wrong member initialization order [-Wreorder]
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6 years ago |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
7 years ago |
Juan Linietsky
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8c435a343e
Merge pull request #16927 from neikeq/rework-refcount-notify
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7 years ago |
Ignacio Etcheverry
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908a30964a
Notify instance binding data api of refcount increment/decrement
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7 years ago |
Juan Linietsky
|
031f763d4f
Crash fixes for material and animtree
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7 years ago |
Juan Linietsky
|
c7e4527a88
Massive rewrite to AnimationTree. Many APIs changed in order to:
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7 years ago |
Rémi Verschelde
|
661c9ece7c
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
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7 years ago |
Juan Linietsky
|
2dc738ce27
-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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7 years ago |
Juan Linietsky
|
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
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7 years ago |
Juan Linietsky
|
005b69cf6e
-New inspector.
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7 years ago |
Juan Linietsky
|
ff1e7cfbf4
Add is_instance_valid() method to GDScript, ending more than a decade of pain.
|
7 years ago |
K. S. Ernest (iFire) Lee
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ef1c26a9a5
Make sure PropertyHint matches in the VisualScript editor.
|
7 years ago |
Bojidar Marinov
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9b8e8b2220
Bind many more properties to scripts
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7 years ago |
AndreaCatania
|
5ac441131e
Fixed crash on duplicate GIProbe baking
|
7 years ago |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 years ago |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 years ago |
Rémi Verschelde
|
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
|
7 years ago |
Juan Linietsky
|
a496dd4d38
Created internal usage flag to remove non editor properties from doc, closes #13334
|
7 years ago |