Commit History

Author SHA1 Message Date
  santouits 7ebfb73a4a Hopefully fix the random crashes with threads 6 years ago
  Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 6 years ago
  Ignacio Etcheverry 9df44c2d2c Use script instance binding for objects constructed from C# 6 years ago
  Ignacio Etcheverry 3233083f63 Mono: Lifetime fixes for CSharpInstance and instance binding data 6 years ago
  Juan Linietsky 91290f0ded Added a flag to specify an exported node path must be supplied from scene root, fixes #24412 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Juan Linietsky 0b1e93ccd4 -Make sure monitorable cant be flipped while flushing queries, fixes #17330 6 years ago
  Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core 6 years ago
  Juan Linietsky e647342140 Moved folding outside the resource files, now saved outside the project. 6 years ago
  Rémi Verschelde 686f6ff279 Fix mismatched class/struct definition warnings [-Wmismatched-tags] 6 years ago
  Rémi Verschelde 6d27d2d75e Fix unnecessary parentheses warnings with GCC 8 [-Wparentheses] 6 years ago
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 6 years ago
  Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder] 6 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 years ago
  Juan Linietsky 8c435a343e Merge pull request #16927 from neikeq/rework-refcount-notify 7 years ago
  Ignacio Etcheverry 908a30964a Notify instance binding data api of refcount increment/decrement 7 years ago
  Juan Linietsky 031f763d4f Crash fixes for material and animtree 7 years ago
  Juan Linietsky c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to: 7 years ago
  Rémi Verschelde 661c9ece7c Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties 7 years ago
  Juan Linietsky 2dc738ce27 -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 7 years ago
  Juan Linietsky eeab3502d5 Changes to how node paths are selected from property, allowing setting a hint. 7 years ago
  Juan Linietsky 005b69cf6e -New inspector. 7 years ago
  Juan Linietsky ff1e7cfbf4 Add is_instance_valid() method to GDScript, ending more than a decade of pain. 7 years ago
  K. S. Ernest (iFire) Lee ef1c26a9a5 Make sure PropertyHint matches in the VisualScript editor. 7 years ago
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts 7 years ago
  AndreaCatania 5ac441131e Fixed crash on duplicate GIProbe baking 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 7 years ago
  Juan Linietsky a496dd4d38 Created internal usage flag to remove non editor properties from doc, closes #13334 7 years ago