Commit History

Auteur SHA1 Bericht Datum
  Hugo Locurcio 46b7133967 Add a 3D suffix to relevant physics profiler categories 3 jaren geleden
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 jaren geleden
  lawnjelly 3d981b8265 Add option to use handles to RID 3 jaren geleden
  Marcel Admiraal 702529d63e Give each RigidBody its own DirectBodyState wrapper. 5 jaren geleden
  PouleyKetchoupp b93aeec4a2 Fix errors in KinematicBody when floor is destroyed or removed 3 jaren geleden
  PouleyKetchoupp 562d9cef1b Fix RigidBody collision update after changing collision layer/mask 4 jaren geleden
  PouleyKetchoupp da159cd258 Fix 3D moving platform logic 4 jaren geleden
  Hugo Locurcio 9259b4adc4 Add a method to set the number of physics solver iterations in 3D 4 jaren geleden
  PouleyKetchoupp 10fdd196b7 Fix and clean disabled shapes handling in godot physics servers 4 jaren geleden
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 4 jaren geleden
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) 4 jaren geleden
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 4 jaren geleden
  PouleyKetchoupp c6fbd55ca9 Cylinder support in Godot Physics 3D 4 jaren geleden
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 jaren geleden
  lawnjelly 690e07b509 Dynamic BVH for rendering and godot physics 5 jaren geleden
  Marcel Admiraal fc72c3fdf5 Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. 5 jaren geleden
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 jaren geleden
  Michael Alexsander Silva Dias 5ca7460421 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories 6 jaren geleden
  Aaron Franke 702b539405 Change "ID" to lowercase "id" 6 jaren geleden
  ShyRed a9d4cde0f5 Allow adding disabled shapes 6 jaren geleden
  Juan Linietsky b84b015225 Make query checks less agressive, fixes #24694 6 jaren geleden
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 jaren geleden
  Juan Linietsky 0b1e93ccd4 -Make sure monitorable cant be flipped while flushing queries, fixes #17330 7 jaren geleden
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 jaren geleden
  Rémi Verschelde 912131fe03 Merge pull request #20101 from panzergame/shape_margin 7 jaren geleden
  Juan Linietsky d88d0d457d Fixes to move and slide and ray separation, implement separation in Godot physics 7 jaren geleden
  Tristan Porteries e5bfa98d0f Expose bullet shape margin to UI. 7 jaren geleden
  Juan Linietsky 14fd797c53 Merge pull request #20381 from AndreaCatania/phymat_2 7 jaren geleden
  Andrea Catania 5e65e28eed Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection 7 jaren geleden
  Tiger Caldwell 40c7716586 Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. 7 jaren geleden