Rémi Verschelde
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16f6a5b139
One Copyright Update to rule them all
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2 years ago |
Hugo Locurcio
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ed4976d1d5
Expose `VisualServer.viewport_set_use_32_bpc_depth()` to the scripting API
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3 years ago |
Rémi Verschelde
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df70aa1772
Merge pull request #57566 from Calinou/viewport-shadow-atlas-clamp-sizes
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3 years ago |
Pedro J. Estébanez
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f971c886fa
Add safe defaults for async shader compilation
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3 years ago |
Rémi Verschelde
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17e472fb9b
Merge pull request #61995 from Calinou/gles3-shader-compilation-default-asynchronous-cache
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3 years ago |
Pedro J. Estébanez
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f46d7583ff
Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info
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3 years ago |
Hugo Locurcio
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70d8e71b0e
Enable asynchronous shader compilation + cache by default in GLES3
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3 years ago |
Rémi Verschelde
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f06e68f2a2
Merge pull request #54682 from smix8/textureproxy
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3 years ago |
smix8
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ca1216fcef
Expose VisualServer.texture_set_proxy() to GDScript
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3 years ago |
tdetoy
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8e57aae57d
mesh_surface_get_format_offset and mesh_surface_get_format_stride will now provide an error with an invalid array index
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3 years ago |
Rémi Verschelde
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3eee2f45a3
Merge pull request #57674 from RandomShaper/fix_ubershader_android
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3 years ago |
Rémi Verschelde
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7a16bb2ee4
Fix typos with codespell
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3 years ago |
Pedro J. Estébanez
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0d1ec9a7cf
Improve ubershader compatibility
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3 years ago |
Hugo Locurcio
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92376633f3
Clamp Viewport shadow atlas sizes to improve usability
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3 years ago |
lawnjelly
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a0c6d16c90
Add editor vital redraws only option
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3 years ago |
lawnjelly
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8ea20f5fdd
Add OccluderShapePolygon
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4 years ago |
Rémi Verschelde
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6c0c0c4b29
Merge pull request #54165 from Calinou/directional-shadow-runtime-change-3.x
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3 years ago |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
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3 years ago |
Rémi Verschelde
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b197de6f5f
Fix typos with codespell
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3 years ago |
lawnjelly
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3d981b8265
Add option to use handles to RID
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3 years ago |
Fernando Cosentino
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cc8846bef6
Added material_overlay property to MeshInstance
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4 years ago |
Pedro J. Estébanez
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4c710780d4
Implement async shader compilation plus caching for GL ES 3
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3 years ago |
Rémi Verschelde
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bc0d18d8d5
GLES2: Disable half float on iOS via platform override
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3 years ago |
Hugo Locurcio
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31ad99072f
Allow changing directional shadow size at run-time
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3 years ago |
Rémi Verschelde
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302ad4e600
Merge pull request #52918 from Calinou/add-new-light-attenuation-3.x
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3 years ago |
Hugo Locurcio
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85e080fcc0
Backport new 3D point light attenuation as an option
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3 years ago |
Rémi Verschelde
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06fc2378de
Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x
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3 years ago |
lawnjelly
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192ec963ae
Create 'rendering/misc' project settings section
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4 years ago |
Rémi Verschelde
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b37776fa2f
Merge pull request #52591 from timothyqiu/error-macros
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3 years ago |
Haoyu Qiu
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70853fd669
Remove do{ } while(0) wrapper around error macros
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3 years ago |