Commit History

Author SHA1 Message Date
  Rémi Verschelde 1426cd3b3a One Copyright Update to rule them all 2 years ago
  Haoyu Qiu 37ccdb201a Backport navigation crash fixes 2 years ago
  smix8 f15cb16b14 Fix avoidance calculation on NO_THREADS build 2 years ago
  smix8 d0a78d05eb [3.5] Replace Navigation std::vector use with LocalVector 3 years ago
  K. S. Ernest (iFire) Lee bcd92b8aa0 Print NavMap error only once for invalid NavMesh. 3 years ago
  smix8 8bd7c6188b [3.5] Update NavigationServer backport 3 years ago
  Rémi Verschelde ba7881bd36 Merge pull request #60366 from adamscott/nav-map-thread-work-pool-3x 3 years ago
  Adam Scott 7749346f48 Use ThreadWorkPool instead of thread_process_array in NavMap 3 years ago
  Pawel Lampe 41d788375a Fix crash in `GodotNavigationServer::map_get_path`, fixes #60413 3 years ago
  kleonc c52d842435 NavMap::get_path Fix not resetting least_cost_id 3 years ago
  Pawel Lampe c0d9e4fd07 Fix `get_simple_path` behavior in 2D, fixes #56852 3 years ago
  kleonc ff06d0978a NavMap Fix polygons being treated like triangle strips instead of triangle fans 3 years ago
  Pawel Lampe 6c6e50bf0c Fix navigation merge errors, fixes #56786 3 years ago
  Dardan Bujupaj 752fbc7f4e Fix indexing of polygon points when building path. 3 years ago
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 years ago
  Rémi Verschelde b197de6f5f Fix typos with codespell 3 years ago
  Jake Young 09bc9eb101 Backport NavigationServer with RVO2 to `3.x` 3 years ago