Haoyu Qiu
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314f309035
Add `DisplayServer.clipboard_has()` to check clipboard content
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
|
3 years ago |
Bastiaan Olij
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b3a43430aa
Fixes on android:
|
4 years ago |
Fredia Huya-Kouadio
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2d574bcc85
Leverage java annotations to simplify the logic used to register the Godot plugin methods.
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4 years ago |
Pedro J. Estébanez
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99fe462452
Modernize Thread
|
4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
|
4 years ago |
Fredia Huya-Kouadio
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2d492ff8ba
Fix invalid invocation of `get_class_loader`.
|
4 years ago |
thebestnom
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e7f259c366
Android: Allow Mouse Capture
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4 years ago |
Fredia Huya-Kouadio
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175d43738a
Enable the ability to use Godot as a subview within an Android app
|
5 years ago |
lupoDharkael
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95a1400a2a
Replace NULL with nullptr
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5 years ago |
fhuya
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d7b10beb1b
Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration.
|
5 years ago |
fhuya
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f097defba1
Re-architecture of the Godot Android plugin.
|
5 years ago |
Rémi Verschelde
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386968ea97
Remove obsolete GLES3 backend
|
5 years ago |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
5 years ago |
Cagdas
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0088385556
Add request permission automatically at android
|
5 years ago |
fhuya
|
5eaaabceaf
Update the fallback input mapping for the Oculus mobile devices.
|
6 years ago |
volzhs
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4061e5bb75
Support vibration for Android and iOS
|
6 years ago |
fhuya
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2c3536810a
Setup Godot to support the Oculus Mobile SDK.
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6 years ago |
wombatstampede
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6e46701e64
Android: Include Joysticks/Gamepads which are available on app start.
|
6 years ago |
Bastiaan Olij
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b2c0a687f1
Restructuring glue code to make it easier to extend
|
6 years ago |