Commit History

Author SHA1 Message Date
  Danil Alexeev 6286f9d21d GDScript: Fix `GDScriptCache::get_full_script()` uses non-remapped path 10 months ago
  Pedro J. Estébanez f4d76853b9 WorkerThreadPool (plus friends): Overhaul unlock allowance zones 1 year ago
  Hilderin d199f1f0d5 Fix resolve class inheritance after file rename 1 year ago
  rune-scape e680369d5b GDScript: Fix too many calls to 'remove_parser' 1 year ago
  rune-scape 86b23d0420 GDScriptCache: Clear abandoned parser refs 1 year ago
  Rémi Verschelde 1ebd12ac5f Merge pull request #92616 from rune-scape/rune-invalidate-parser-chain 1 year ago
  Rémi Verschelde 6f8b90e412 Merge pull request #93032 from RandomShaper/wtp_antilock 1 year ago
  Pedro J. Estébanez d334632908 GDScript: Avoid deadlock possibility in multi-threaded load 1 year ago
  rune-scape 7f7114c008 GDScript: partially allow some functions on invalid scripts 1 year ago
  rune-scape ffc0d0981b GDScript: Invalidate cached parser chain when reloading 1 year ago
  rune-scape 6b88c86cec GDScript: invalidate GDScriptParserRef when reloading 1 year ago
  Rémi Verschelde ee5ace10b7 Merge pull request #85501 from /remove-packed-scene-cache 1 year ago
  George Marques b4d0a09f15 GDScript: Reintroduce binary tokenization on export 1 year ago
  Jordyfel ef5dcccde7 Stop caching packed scenes in GDScript cache 1 year ago
  Rémi Verschelde a9c864dc35 Merge pull request #83039 from KoBeWi/it's_always_the_cache 1 year ago
  Matthew Borkowski 2d262c072b Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit 1 year ago
  kobewi 6849cf48d1 Fix GDScript cache assigning UID as scene path 1 year ago
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  ocean (they/them) 955049670f GDScript: Add static analysis error reporting in GDScriptCache::get_full_script() 2 years ago
  Rémi Verschelde 5f9175f969 Merge pull request #76954 from Rindbee/return-null-on-fail-load-script 2 years ago
  Rindbee cbce374f68 Returns null and does not cache when the source code of the script fails to load 2 years ago
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 2 years ago
  George Marques 0ba6048ad3 Add support for static variables in GDScript 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Adam Scott c3f12592da Cache script when reloading even if there's errors. 2 years ago
  rune-scape 2dfc6d5b69 GDScript: Allow out of order member resolution 2 years ago
  Adam Scott 0139bd04b2 Fix `GDScriptCache::clear()` crash when clearing packed scenes 2 years ago
  Adam Scott ff544df926 Fix `GDScriptCache` to not remove scripts/scenes individually when clearing 2 years ago
  Adam Scott 59c6642f2a Add missing packed scene cache clear inside `GDScriptCache::clear()` 2 years ago
  Adam Scott 88f3045301 Move GDScript uninitialization to `GDScriptLanguage::finalize()` 2 years ago